Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Preview: Evasive Space

10:49 AM on 12.12.2008 // Samit Sarkar

As Jim and many others have noted, WiiWare hasn’t exactly taken the world by storm. A few early games like LostWinds held immense promise for the service, but since then, quality WiiWare titles have been like diamonds in the rough. High Voltage Software, developer of the highly anticipated upcoming Wii-exclusive FPS The Conduit, is trying to change that with a slate of WiiWare games due out early in 2009. One of them is Evasive Space, a Wii Remote-controlled title that’s being published by Yuke’s.

I had the chance to check out a preview build of the game yesterday in New York, and it certainly looks like it could be the next “diamond” for the Wii’s downloadable game service. Hit the jump for more details.

[Update: This preview originally said there were two types of levels; there are actually three. The article has been updated to reflect this. --Samit]

At first glance, Evasive Space may look like a shooter, but as the PR rep explained it to me, it’s actually a “space adventure.” There’s actually a story involved -- you play a female protagonist (à la Samus) named Konki, Stellar Guardian, who’s trying to restore light to the universe after Dr. Dark Matter and his minions stole the Constellation Stones that make up the heavens. In other words, it’s pretty standard fare, but the game itself is anything but.

1

The name of the game here, as you may or may not have guessed from the title, is evading ... things. Instead of firing blazing lasers or commanding missiles, you simply steer Konki’s spaceship through the game’s 20 levels with nothing but the Wii Remote. The controls are magnificently simple -- you just point the Wiimote in the direction you want to go; the B trigger is your gas pedal. Since the game consists nearly entirely of avoiding obstacles, the controls obviously need to be highly responsive, and High Voltage has definitely nailed that aspect of the experience. Most of the time, if you don’t make it through a particular scene, it’s your own damn fault.

There are three types of levels in Evasive Space: most of them are mazes, but mixed in are a number of zero-gravity asteroid belt stages (some are in open space, while in others, the screen rotates). All the levels are timed -- though, in a design decision that I don’t quite understand, it’s elapsed time instead of remaining time. [Update: I’ve since been told that High Voltage went with elapsed time to make the online leaderboards easier to read.] At the start of a level, some small scrolling text in a corner will tell you how much time you have, and you’ve got to just remember that time period. The screen will flash red when you’re low on time, though, so at least there’s that.

2

You simply have to get through maze levels in the allotted time. But each maze contains one or more of the aforementioned Constellation Stones, and if you don’t pick them up, the portal at the end won’t be there. Your ship has an energy bar, which can be filled by picking up energy cells. Energy works like rings in Sonic games -- without it, you’ll die if you hit something (or are hit by something). Included under the “something” category are weapon fire and obstacles like crystals, worms, and walls -- that’s right, you can’t touch the walls in Evasive Space. After a hit, your ship becomes momentarily incapacitated, and there’s a retention time of about two seconds before you’ll be able to move again.

In some of the asteroid belt stages, the screen is constantly rotating slowly; you have to keep pace with it, or you’ll die. In others, it’s just open space with asteroids sitting around. Here, you just have to pick up a certain number of energy cells within the time limit. It sounds much easier than the mazes, but things are complicated by two factors. Obviously, there are asteroids to contend with -- they’ll definitely slow you down. Secondly, since there’s no gravity, it’s much more difficult to make your way through the levels. The key is to use your booster sparingly, lest you veer off into space (or an asteroid).

3

Your life is made easier by power-ups, such as “chromospheres” (they give you more time) and diodes. They’re used for upgrades like speed and acceleration boosts, and a shield that makes you temporarily invincible. I only played through the first act, but by the time I got to the later scenes, I had to retry them multiple times. Difficulty-wise, the game definitely has a very retro feel to it -- it’s likely much too hard for the average Wii owner.

Be sure to keep an eye out for Evasive Space -- it’s set for release on WiiWare on January 15th for 1000 Wii Points.



Samit Sarkar,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Nekrosys avatarNekrosys
Holy shit, App Store. The copyright infringement is real. I didn't buy it, because I'm scared it'll make my iPhone explode and because the comments say the game's a generic zombie title with fake and misleading screenshots.
Torchman avatarTorchman
Pretty much in a nutshell
Gamemaniac3434 avatarGamemaniac3434
Image of Myxococcus colony rising up after being submerged. I love bacteria so damn much you guys.
Nick R P Green avatarNick R P Green
Made a quick REACTion video to some of today's news storys. Hope nobody REACTs to it with a lawsuit.
Dreamweaver avatarDreamweaver
Playing Halo 5: Guardians, got REALLY invested in this one match. It was intense from beginning to end and I was using A LOT of Power Weapons because it was so fun. We were literally seconds away from victory when the internet cut off. So disappointed. :(
Amna Umen avatarAmna Umen
Streaming Civ V with a few of my friends. Twitch.tv/amnaumen
Retrofraction avatarRetrofraction
I must be in a weird mood, want to buy SMS games :3
KingSigy avatarKingSigy
How the fuck does Link tie his scarf? I really want to wear mine that way.
LinkSlayer64 avatarLinkSlayer64
As I recently mentioned I picked up Madworld, I also have acquired Pikmin, Red Steel and DJ Hero2 for Wii. For DS Feel the Magic XY/XX, N+ (shitty port I might add) Sonic Chronicles: The Dark Brotherhood, and Some Suda51 I already misplaced :/
ooktar avatarooktar
Bought Firewatch this morning, played about 2 hours and started to get really invested into the story until I hit a bug that won't allow me to progress. :(
The Dyslexic Laywer avatarThe Dyslexic Laywer
Fuck it. Fuck Blighttown. Fuck it's poison blow dart campers. Fuck the mosquito freaks. Fuck the fire-breathing bitches. Fuck the lack of visibility. Fuck it's pitfalls. Fuck the fact that I'm going back after 5 minutes of self-loathing.
KnickKnackMyWack avatarKnickKnackMyWack
You know what the weirdest part about having selective hemophobia is? Getting freaked out by an anime like Elfen Lied but being 100% fine with shit like this.
StriderHoang avatarStriderHoang
Nobody told me the boxed version of Revelations 2 lagged to shit. I was lucky to exchange it for Xbox money.
Nathan D avatarNathan D
Objectively the best part of Heat.
Samsneeze avatarSamsneeze
XCom 2 is a good game that feels it needs to punish the player for not being omniscient. Still, it does have its moments. www.youtube.com/watch?v=ZXZvYRfVFuY
SeymourDuncan17 avatarSeymourDuncan17
DTOID: I have obtained the Digimon and a Kapp'n plushie. That is all.
Pixie The Fairy avatarPixie The Fairy
Got full Rathalos set in three tries!
TheBlondeBass avatarTheBlondeBass
Some dumb joke made for the Discord chat.
CoilWhine avatarCoilWhine
I'm still playing Tearaway Unfolded - 75% of the way to 100%. I'm gonna platnium this sucka and get my first platnium since Sly 2 back in 2012. I wrote a whole cBlog about platnium trophies and stuff a while back. 2 lazy to link it tho
ikiryou avatarikiryou
I've reluctantly sauntered back to Hyperdimensia Neptunia: Rebirth 2 after a lengthy hiatus. I'm really not feeling Broccoli nor Red. Maybe Red a little more since she's a waifu protector.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -