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Say hello to Matt Hazard, the quintessential hero of the videogame world. Matt Hazard pioneered the videogame industry by being the first character to jump, go backwards in levels and was the first character in 3D. If it wasn’t for Matt, videogames wouldn’t be what they are today.

Now say hello to the first videogame where the fourth wall has been completely obliterated. Everything that was said above is true, but only in Matt Hazard’s world. Matt was a big-time star and got all of the best roles in videogames. He even banged that chick that raided tombs. But then one day, Matt decided to venture off into other areas of the videogame world and, needless to say, Haz-Matt Carts wasn’t Matt’s best idea.

Matt lost his credibility, which made his publishing company, Marathon, almost go out of business. Then one day, an avid gamer by the name of Wallace Wellesley bought out Marathon and offered Matt a gig to star in the first “next-gen” action title. Matt gladly took the job but soon realized that the game he was starring in was really a trap aimed at killing him once and for all.

Hit the jump to check out my impressions of Eat Lead: The Return of Matt Hazard.

The demo started with Matt being transported to the back entrance of a nightclub/Mafia casino where one of Matt’s videogame buddies was being held hostage. Matt runs into a lot of his videogame pals as he goes through his own game.

Matt also has a friend in the real world by the name of QA. QA hacked the game so that Matt would be teleported to the back entrance, as opposed to the game’s normal spawn point. The game has been designed to kill Matt, so starting at the normal spawn point would have been suicide.

After talking to QA about the situation, he busts into the club and starts taking out all the guards in his way. The first thing you’ll notice upon entering this room is that there’s lots of cover. The main gameplay mechanic of Eat Lead is its cover system. If you’re hiding at one cover spot, you can look at any other cover spot in a room and do a fast sprint to it. All you do is look at the cover in the distance and press Y. Matt will automatically run to the cover you’re looking at, and if you need to break out of the sprint, you simply move the directional stick back.

Whatever Matt can do, his enemies can do. They’ll use cover and can blind fire at Matt, just as he can at them. As enemies are killed, they will "de-rez" and their code will get absorbed by Matt, and he can use the code to get upgrades.



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Once Matt ends up in the typical Mafia freezer, an in-game cutscene takes place and the screen blurs a little. He asks QA what just happened and they find out that the game has been hacked (think of the cat scene from The Matrix). Just as QA can hack the game, so can Matt’s enemies. Zombies have now invaded the game and they’re actually from an arcade game Matt starred in called Death Hazard.

Now players will have to deal with Mafia members as well as zombies. Every time a Mafia guard gets killed now, their code gets recoded into the zombie code. The zombies, just like real zombies, can only be killed by getting shot in the head.



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After dealing with the zombies and getting outside, the game is hacked again and cowboys have entered the scene. The alleyway you’re standing in gets completely transformed into the Wild West, and cowboys from Fistful of Hazard, another old game Matt starred in, attack Matt. After killing a cowboy, Matt learns a new ability from the de-rez code and he can now duel wield six-shooters.

Matt enters the nightclub once again, which is filled with guards and now cowboys. The demo ends with Matt getting introduced to the first boss, Sniper Scope (who sounds an awful lot like Arnold Schwarzenegger).

Eat Lead: The Return of Matt Hazard
is meant to be an homage to videogames. You’ll see plenty of parodies of videogame characters and lots of clever videogame humor. One of the levels in the game actually takes you to the warehouse where all of the crates, exploding barrels and other generic videogame objects are made.

Story-wise, Eat Lead has a lot going for it. It's really funny and it helps a lot that Will Arnett and Neil Patrick Harris are lending their voice talents to the game. Unfortunately, the gameplay doesn't look too hot. The game was in pre-alpha state when I saw it and a lot of work still needs to go into the game. 

Eat Lead: The Return of Matt Hazard will be out early next year for the Xbox 360 and PS3. For more on the game, check out these faux sites hyping the game up.

LAUNCH GALLERY (11 IMAGES)
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Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy. Likes Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo Meet the rest of the team



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30 comments | showing # 1 to 30
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king3vbo's Avatar - Comment posted on 10/28/2008 13:50
king3vbo
Gameplay looks kind of meh, but the humor and story sounds spot on
Two's Avatar - Comment posted on 10/28/2008 14:04
Two
I'll buy it, on principle alone. Hilarious.
CarlCastello's Avatar - Comment posted on 10/28/2008 14:07
CarlCastello
This game is right up my alley, can't wait.
Cowzilla3's Avatar - Comment posted on 10/28/2008 14:15
Cowzilla3
NPH 4 Life. Though I hope the gameplay gets as good as teh comedy should be.
Samit Sarkar's Avatar - Comment posted on 10/28/2008 14:15
Samit Sarkar
What king said.
ScottyG's Avatar - Comment posted on 10/28/2008 14:18
ScottyG
Yeah, the gameplay looks pretty meh for sure. Plus I really hope the whole game isn't as peppered with lame one-liners like those videos were.

Shame, as that completely deflated the anticipation the debut video drummed up for me. We'll see though. :)
Slique's Avatar - Comment posted on 10/28/2008 14:21
Slique
Definitely sounds like an interesting idea. Plus with NPH involved it has to be made of win.
Darren Nakamura's Avatar - Comment posted on 10/28/2008 14:27
Darren Nakamura
Sounds hilarious, but it'll take more than just that to get me interested.
Terror Player's Avatar - Comment posted on 10/28/2008 14:28
Terror Player
Yeah, the gameplay shows promise. A more original sight, and some music during cutscenes. Well, considering its in pre-alpha, its passable; but it is building up alright.

The story and idea is actually LEGENDARY, let us hope the gameplay in itself lives up to the reputation of the original idea.
DarkTetsuya's Avatar - Comment posted on 10/28/2008 14:34
DarkTetsuya
If the rest of the game is this crazy, DO WANT.
Wedge's Avatar - Comment posted on 10/28/2008 14:42
Wedge
All I have to say about this game, is at PAX, they gave out obscure promotional FINGERLESS GLOVES. So that awetomatically makes it awesome.
Quistnix's Avatar - Comment posted on 10/28/2008 14:53
Quistnix
If I had a PS3 or 360, I'd be sold. For now I'm just hoping it will come to PC as well.
Sharpless's Avatar - Comment posted on 10/28/2008 14:59
Sharpless
This looks like a solid B-title. Like a "Bard's Tale" for shooters. I hope the gameplay is tighter than it looks. I loved the last line of the last video, though. Lawl.
ZilorZilhaust's Avatar - Comment posted on 10/28/2008 15:04
ZilorZilhaust
I've been waiting for a game like this for a while.
Hamza CTZ Aziz's Avatar - Comment posted on 10/28/2008 15:12
Hamza CTZ Aziz
ScottyG: I'd say the one-liners would be annoying too, except it's Will Arnett. He can murdering me with an axe and I'd be OK with it so long as he talked during the entire thing.
grafkhun's Avatar - Comment posted on 10/28/2008 15:17
grafkhun
Definitely an interesting title to say the least, if the gameplay is tightened up and improved I'll get it at launch. That warehouse level sounds like fun though.
RonBurgandy2010's Avatar - Comment posted on 10/28/2008 16:01
RonBurgandy2010
Sure the gameplay looks meh, but does it look bad?
AlienGuy18's Avatar - Comment posted on 10/28/2008 16:04
AlienGuy18
The Simpsons Game + Generic Shooter #56182 = Matt Hazard.

I'm cautiously optomistic...
Electro Lemon's Avatar - Comment posted on 10/28/2008 16:23
Electro Lemon
If the Final Countdown is not in this game, no sale.
Audiohol 4m33s's Avatar - Comment posted on 10/28/2008 16:47
Audiohol 4m33s
Did he quote some John McClane?

Gameplay so far looks average, but maybe that's just part of the metahumor.
Bob Muir's Avatar - Comment posted on 10/28/2008 16:56
Bob Muir
Sounds like a cool premise, providing they support it with a worthwhile game. I saw this booth at PAX and took a picture, but I had no idea what it was.
Matthew Blake's Avatar - Comment posted on 10/28/2008 17:04
Matthew Blake
Perhaps I've just been spoiled by the wondrous genius of Tim Schafer's games, but it didn't seem that funny to me. That said, I do like the premise and the gameplay looks solid; here's hoping it turns out better.
fetusmilk's Avatar - Comment posted on 10/28/2008 18:00
fetusmilk
i love the idea but once again it all depends on gameplay
GohanGVO's Avatar - Comment posted on 10/28/2008 19:28
GohanGVO
I read on another site that the limited dialogue is due to all of the voice-acting not being in place yet.

As others have already said, the premise sounds pretty awesome. It has a sorta 'Viewtiful Joe' idea going on, except with far more kayfabe shattering.
MrSlippery's Avatar - Comment posted on 10/28/2008 19:52
MrSlippery
tighten the gameplay and this looks like a real solid game.
Rabspat's Avatar - Comment posted on 10/29/2008 03:19
Rabspat
Doesn't look as good as the old games.
KaL YoshiKa's Avatar - Comment posted on 10/29/2008 06:17
KaL YoshiKa
The graphical style is kind of suck...the animations are poor but damn it's got the potential to be a fun romp.
Snake726's Avatar - Comment posted on 11/04/2008 19:27
Snake726
Will Arnett means I'm buying it.
jackballs's Avatar - Comment posted on 11/09/2008 04:06
jackballs
i hope it will have bullet time
Drach's Avatar - Comment posted on 02/18/2009 15:36
Drach
Funny. laughed a bunch.
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