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Preview: Driver (iPhone)

5:00 PM on 11.23.2009   |   Dale North

Preview: Driver (iPhone) photo

Remember Driver? Sure you do. It was a PlayStation game (and later a PC release), and a pretty good one at that. I had totally forgotten about this classic until Gameloft dusted it off for re-release on the iPhone.

So yes, it's a port, but its actually an improvement on the original game. We're talking better graphics and interfaces put on top of the same fun gameplay and physics of the original. An improvement port on a mobile phone? Nice.

Read on for our preview of Driver.

Driver (iPhone)
Developer: Gameloft
Publisher: Gameloft

For those that don't remember, Driver (You Are the Wheelman) was an open-world ...uh, driving game, where you'd be the undercover getaway guy in a number of crime missions that take place in different cities. It was set in the 1970s, and took place in locales like Miami, New York, Los Angeles and San Francisco. Now this sandboxy goodness is on your phone, coming with a few upgrades from the original title.

First off, believe it or not, the iPhone game looks better than the PlayStation title. Gameloft upgraded the graphics with new models and texture art. Cars now shine with lighting effects, and environments have been cleaned up and polished. Everything moves at a solid clip, and looks smooth. The menus and interface have also changed to better fit the iPhone's screen. The end result of all of this work is a game that looks fresh and new, and not like something that came out of the 1990s.

A new addition is the music, which comes by way of an in-car radio. You can change stations on the fly, listening to oldies, rock, and even disco funk music, complete with jingles and announcers and such. The songs are a good fit, throwing you more into the intended world of movies like Shaft and Starsky and Hutch.

While the game maintains the original's physics and missions and such, there have been a few touchups to the formula. First off, there are now two modes of game play: easy and original. Easy mode lets up on the difficulty for less seasoned players, making the car damage less important and cops less aggressive. Original keeps things at the former high level of difficulty. The in-game city map has also been updated, and now has a GPS system that you reference. Like many iPhone games, Driver has several control methods. There's both virtual joystick and d-pad options, as well as accelerometer-controlled steering.

At its core, this is mostly Driver in its original form. All of the original's modes are here, including the optional test-like driving games. That's a great thing, as there's not too much like this on the iPhone. All of the changes were for the good. It's nice to see Gameloft giving an older title some love, too.

Gameloft is prepping Driver for a December release.








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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14 comments | showing # 1 to 14
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Jon B's Avatar - Comment posted on 11/23/2009 17:12
Jon B
WOAH WOAH WOAH WHAT

I WAS NOT INFORMED THIS WAS COMING OUT

I fucking LOVED Driver 1. And 2. Shame they never made a 3rd or 4th instalment, of course. Yeah. Totally.

But on the iPhone? A driving game? That strikes me as really awkward.
Xzyliac's Avatar - Comment posted on 11/23/2009 17:43
Xzyliac
Wow. Literally everything I was gonna say Jon B said.

I still want a respectable Driver sequel. I dunno why they thought copying GTA was gonna fly. Shoulda made it more like Burnout mixed with Midnight Club.
John Johnson's Avatar - Comment posted on 11/23/2009 18:17
John Johnson
Needs more San Francisco Rush
Handy's Avatar - Comment posted on 11/23/2009 18:51
Handy
Oh man I remember playing the original Driver with my friends. We would just take turns getting chased by the cops in San Francisco and watch them go flying through the air on the hills thanks to the physics engine. Good times.
Jakysan's Avatar - Comment posted on 11/23/2009 18:52
Jakysan
Dude Driver on my phone? Oh heck yes
ReddenBlack's Avatar - Comment posted on 11/23/2009 23:10
ReddenBlack
Does this version have that cool replay editor mode too? I loved playing with that back in the day, but I wonder how it would work on the touch screen.
sprldr's Avatar - Comment posted on 11/25/2009 13:21
sprldr
Now they need to do the same for Rayman.
mistic's Avatar - Comment posted on 11/26/2009 16:53
mistic
shit that Iphone is becoming more interesting FAST to bad it still costs an arm and a leg over here...
cockaroach's Avatar - Comment posted on 11/30/2009 10:41
cockaroach
This game had thebest/wonkiest physics i can remember in a driving game. If a car landed flat on top of another car, it would just fucking LAUNCH into the sir. Good times. The best mode to exploit this in was the survival mode in san francisco
Solid Squirrel's Avatar - Comment posted on 12/02/2009 22:34
Solid Squirrel
Man, that game was damn near IMPOSSIBLE to finish at the end. But I agree with earlier comments: the physics in that game were insane. I remember one cop car used another overturned one and launched so far into the air that NASA is still tracking it to this day.
Cyrill Kravtsoff's Avatar - Comment posted on 12/05/2009 05:13
Cyrill Kravtsoff
@Jon B

they have made driver 3 and 4 they were called "Driv3r" and "Driver Parallel Lines"

but they also port Driver 2 on iphone it would be even more awesome
abescrafta75's Avatar - Comment posted on 06/14/2011 17:29
abescrafta75
'This person is one of your countrywomen,' he said: 'save her, if she cheap sustiva
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