Bold statement. I'll be prepaying this game. If it doesn't live up to your hands on experience, I'll be hunting for you. :)
Hello Bioware! :D
@Jimbo
I think Demon's Souls has a lot of elements that make it fresher than Dragon Age's "classic" take on roleplaying, but you should buy both.
@guillermo316
I played it on 360. It's perfectly fine: have you tried KOTOR on the Xbox? It plays like that, and it sold very well.
While I'm always siding with the PC in terms of FPS/RTS games, I can tell you from experience that Bioware games are perfectly competent on the 360, and receive both critical and commercial acclaim.
PS: Hey, i liked the console version of Oblivion.
So far it's looking a lot like NOW NOW NOW NOW NOW.
As for the being low-profile, I think it's because thus far Dragon Age's marketing hasn't been focused on what I find MOST interesting about the game, namely the stuff that was interesting about the games it ostensibly succeeds, i.e. the Baldur's Gate titles.
Most of the trailers so far have been all BLOOD BLOOD GORE GORE HOT DICKINGS MARILYN MANSON GRAAGH. I can tell who they're trying to talk to with those trailers, and it sure as hell isn't me.
I already have Oblivion, so they really need to find some way to get me excited about this game. Maybe they should overhaul what they currently have (as it is failing to make people care about it), find out what types of things people would like to see in such a game, but those thing in the game, and advertise those things people care about to death.
Personally, I would toss those small deviations between Dwarves and Elves, and start anew with characters people want to play as. For me, it would be a commoner that rises to Hero status, a werewolf, a dragon, a vampire, and a wizard. Those types of characters spark the imagination, and make me want to play the game for the oppportunity to be a character with a unique, fun, and interesting skill set; those types of characters I would be excited for the opportunity to play as. But why would i want to switch between three types of elves and two types of dwarves? For that matter, why would they think a dwarf is an interesting character at all?
also, i have oblivion too. i will also have this.
Jim - you're misusing the word "travesty." http://en.wiktionary.org/wiki/travesty
(it will be interesting to see if they've moved beyond that standardized attire and to see what the ladies get for clothing!)
I love bioware's ability to tell compelling stories... and can't wait for this game! I've been watching since it was first announced and was thrilled it was coming to the PS3. The game will apparently have the "romances" again (like Baldur's Gate)... so it'll be nice to have a virtual boyfriend and hopefully he's more interesting than the sappy Anomen guy I had last time! LOL!
I guess I just feel if you're going to do fantasy you should either go all out like Guild Wars or be low key sort of like the Hyborian Age. Instead to me it feels as though they're dead set on doing as standard a fantasy setting as possible. I suppose there's nothing really wrong with that but even Baldur's Gate 2 found a way to spice up the rather dull Forgotten Realms setting by putting you in Amn where Submarines, Roman Sharkmen, French Gothic Magic Psych Wards and Egyptian Vampires all call home.
The character creation limitation thing is rather disappointing for a game that's supposed to be the successor to Baldur's Gate but I suppose Bioware has their reasoning behind this.
Looks like I'll have to see how this one fares before I pass judgment though.
Good writeup Jim, the only reason it hasn't swayed me at all is because I've already been waiting to buy this game since 2004 :P
Compelling stories do not a good game make. Compelling gameplay makes a good game. I was not compelled by that travesty of dialogue I just wanted to skip.
I don't know about you guys, but I play games because they are fun, while I read books for the story. Now, it cannot be denied that the "choose your own adventure" book style has yet to yield a single classic, and all those stories were B-level at best. So why the heck does Bioware think "choose your own adventure" is the way to go in a story driven RPG, when no regular stories have managed to do that at a notable level of success? Heck, if they were going to do that, they could have just written a book - then the gameplay wouldn't get in the way of the story.
I find it pathetic how understated the gameplay elements of this game are. I see no reason to play this game over reading a book or watching a movie. Heck, I could even play Dungeons and Dragons or World of Warcraft for a similar experience. The worst part is that Dragon Age: Origins is a video game, which means they could have done some amazing stuff with the theme of fairy tales concerning the gameplay, but chose instead to use the WoW style gameplay and bore me to death with B movie cutscenes. I refuse to be burned again by gaming journalists who overrate mediocre products by imposing their own vision of what video games should be.
The only part about DA:O that didn't impress me were the graphics. The gameplay graphics just didn't seem to have as fluid of a look as the old sprites or alot of newer games. I'm hoping it's just one of those cases where screens/vids don't do it justice.
I'm going to go ahead and defend the use of the word travesty. The definition given on the wiki is too short and narrow. This is a better definition http://mw1.meriam-webster.com/dictionary/travesty
see the first definition and then re-read Jims statement.
"...I must say that the lack of attention the game is getting is something of a traversty." -- Meaning that the lack of attention the game is getting is grotesquely incongruous and not fair . A farce, if you will, because this game deserves more attention.
/grammabear off
Are you kidding me?! Betrayal at Krondor was big during its time when the whole Riftwar novels were in full swing. Though perhaps Betrayal at Krondor is not that much of a traditional Western RPG since you don't design any of the characters.
@Hcapt
Actually one of the most highly regarded RPGs ever, Torment, is known for its fantastic story rather than its muddled and lackluster combat. For a Western RPG you can forgive it for having substandard gameplay if it has a great story and vice versa.
As for your assessment on the choose your own adventure stories it's true in printed books there has yet to be a timeless classic but that's usually because they've never been seen as anything above a board game rather than a literary limitation.
In the video game sense however there HAS been many classics and they go under genre of adventure games. In fact there have been some literal choose your adventure video games such as Star Trek: Klingon and it's sequel Star Trek: Borg.
I may be way off the mark, but from your comments it seems as though you aren't a fan of RPGs. While the story may not matter a great deal in other genres, it certainly does when it comes to RPGs. I do not disagree that good gameplay is also important, but due to the fact that RPGs are composed of more than just purely combat, mediocrity or sometimes even downright failure in this area can be tolerated if the rest is done right. I point to Arcanum and the aforementioned PS:T as examples.
For my part, the advertised choices and consequences in DA:O is one of the reasons why it appeals to me. Anyone who's played more than a few RPGs knows that most give either no choices at all (until the end of the game), or else give several superficial choices along the way which all lead to the same outcome *cough*Bioware*cough* or do not have any noticeable impact at all. I'm hoping Bioware has finally done things differently in Origins.
Thanks for the book, Jim...really getting into it. Is that the Author that signed it (I thought my penmanship sucked...)?
@Hacpt: I think the story is incredibly important to RPGs. While I found the gameplay in Baldur's Gate to be solid and fun, what really stands out in my mind was the excellent storytelling. This is true of JRPGs too. I never found the combat in Xenogears particularly riveting but the story in that game is unbelievable in it's own JRPG kind of way.
The game play looks sweet in this game anyways if you ask me. At least on the PC is should closely mirror the gameplay from Baldur's Gate, and I've enjoyed that style over more action oriented titles like Oblivion for a long time now. I think it is great that companies are making excellent action oriented RPGs, like Bioware's own Mass Effect, but there is still plenty of potential and fun to be found in more traditional turn based style RPGs, which is what NWN, KoTR, and BG all were, even if they were dressed up to look like action titles.
Finally as for the generic fantasy setting... well I understand how that gets old for some people but it never gets old for me. I apologize to all of you, I am the reason you must continue to suffer so and I'm enjoying every minute of it (not your suffering, the fantasy setting).
Like Oblivion, if this game comes with the kind of modding tools NWN had then this needs to be played on the PC if you have a choice IMHO. Assuming your PC setup has at least the same video/audio quality your 360 does anyway.
I agree ChloroformDreams. I hated the KOTOR combat system and dislike most turn based games in general(JRPGs), but you dont play RPGs for their combat. However with Mass Effect doing the combat really well I can see how Biowares attracted the FPS crowd, which isnt really a bad thing. Being an RPG if you want to run in guns blazing(or fire throwing) and get the cute alien/elf chicks in bed then you can lol.
My brother for example played Mass Effect and didnt give a damn about the RPG parts other than getting new armor/weapons. He was able to play a Renegade just fine, although I always thought it was a waste to play it just like an FPS and not an RPG.
Ive got to go out and preorder this game, I hadnt had the chance yet but I guess I should make time.
Wuzah? I didn't even know that one was signed. Damn.
I had to stop and think about that one for a second. Especially since my personal favorite game of all time is Knights of the Old Republic. Buuuuutttttttt....I'll forgive you this time Jim.
Maybe this one will suck, after all.
Paper Mario in response to a DA:O article.
Paper Mario... REALLY? I'll stop feeding the troll now.
I agree that the setting is a bit cliche, but I haven't played a game in *that* setting since Oblivio, and that's like four years ago.
This game is top of my wanted list.

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