games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 





This video has moved! Try our new Destructoid HD video section

Tower defense games -- You’ve played one; you’ve played them all. Sure, the look is always different, but the bottom line is always the same: stop the enemies by placing towers and such along the enemy’s path.

Defense Grid: The Awakening
is no different except that this is the first time I have played a Tower Defense set in the future. And just like any other TD game, Defense Grid is very addictive. Hit the break to find out all about the game.

Defense Grid: The Awakening takes place hundreds of years after an alien force invaded Earth. The people of Earth fought off this invasion and have been enjoying peace for a very long time now. This peace has caused Earth’s Defense Grid to deteriorate over time, as there was no reason to maintain the system. The aliens have returned once again and it’s up to the player to reestablish the planet’s Defense Grid.

My preview started off with a very simple level with only one path to get in and out of the level. The objective of all 20 levels is to prevent the aliens from stealing Power Cores located on the map. To do this, players will need to set up Towers along the path the aliens will use.

Only four of the ten Towers were available here, which were:

  • The Machine Gun Tower
  • The Inferno Tower: shoots out flames
  • The Laser Tower: shoots lasers
  • The Temporal Tower: slows down aliens


The Towers can only be placed on specific parts of the map and they all have two levels of upgrades that increase the Towers fire power and range. As aliens are killed, players will gain resources that are used to buy new Towers and to upgrade them. Towers can also be sold off for one-third of their original price (hey, that’s how much GameStop takes back your games for too!)

There will be 15 different types of aliens coming in all sorts of shapes and sizes, ranging from the super speedy to the super strong. Some aliens will more than likely grab your Power Cores, but that doesn’t mean they’re completely lost. The aliens will still have to back track to the exit and can get taken out by the Towers. The Towers are smart and will go for high priority targets before anything else. If an alien is killed with Power Cores, the Cores will slowly float back to the Power Core station. However, if an alien is making its way to the Power Core station and runs into a floating Power Core, it will grab the floating Core and make a break for the exit.

After seeing the first level, I was taken to a more advanced section. I could pretty much place Towers anywhere on the map, but it would be a lot harder to take out the aliens. Now, aliens can take any path for the Power Cores and exit through another area. Since the aliens were moving on spots where Towers could be setup, the player will be able to actually direct which way the aliens moved. I made it so the aliens never went to the right section of the map and always moved in between two rows of towers to double all the damage they would take. It would sound like you could block the exit completely doing this, but the aliens will cross in between towers if their way is completely blocked off.

This level also had a few new Towers available:
  • Meteor Tower: Throws big boulders, like a catapult.
  • Canon Tower: Shoots a powerful blast but in short bursts.
  • Tesla Tower: Shoots out bolts of electricity.


Players can win each level so long as one of the 24 Power Cores is at least left. If you’re going for the games medals and 58 Achievements, you’ll want to try and keep as many Power Cores as possible. There will also be Leaderboards showing off how players beat levels and will no doubt result in players screaming out “How did he beat that map with just five towers?!”

The game will also have 60 Challenge modes that will require players to pass levels in certain ways such as beating a map with just ten towers, fighting enemies with double the health and so on.

Visually, the game looks great for a Tower Defense game. Players can zoom in and out on the battlefields and moving the mouse around moves the camera fluidly. In fact, all you need to play the game is the mouse (there are keyboard and 360 controller options as well).

Overall, the game is pretty fun. Like I said earlier, if you like Tower Defense games, then you’ll like Defense Grid.

Defense Grid: The Awakening is made by Hidden Path Entertainment and will be out for the PC through D2D and Steam on December 8 for $19.99. Defense Grid will also see an XBLA release early next year.


LAUNCH GALLERY (18 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More Previews stories





prev next

2 comments | showing # 1 to 2

Dexter345's Avatar
Dexter345 at 11/20/2008 18:36
Yep, that's a tower defense game all right...
grafkhun's Avatar
grafkhun at 11/20/2008 21:01
20 bucks? if it was 10 I'd nab it right away. There are tons of flash defense games out there anyways, not as good as this, but they are free. Then again... it's tower defense xD
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49533 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006