Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Dead Space 3

Preview: Dead Space 3 will feature optional 'dungeons'

11:00 AM on 07.25.2012 // Hamza CTZ Aziz
  @CTZ

Dungeons are typically optional areas in videogames where players can explore for treasures, and fight against all sorts of danger. Usually you think of titles such as Zelda, The Elder Scrolls, and any number of role-playing games when dungeons are brought up, right? So imagine my surprise when Steve Papoutsis, Executive Producer on Dead Space 3, let me go hands-on with their take on a dungeon recently.

You'll come across multiple dungeons throughout Dead Space 3's story, full of goodies that will add more to the overall experience, and satisfy OCD completionists. These dungeons are also completely optional, so you can blow right past them if you're looking to get straight through the overall story.

Dead Space 3 (PC, PlayStation 3, Xbox 360 [Previewed])
Developer: Visceral Games
Publisher: Electronic Arts
Release: February 2013

The particular dungeon I went through was called the Lost Flotilla, and takes place in the first act of Dead Space 3. This optional section is set aboard a spaceship within a ship graveyard above the ice planet Tau Volantis. The demo was restricted within the spaceship, but we were able to get a quick peek at the surrounding space. There were ships and debris all over the place, and you'll be able to traverse the environment through Zero G exploration.

Dungeons will typically average from 30 to 60 minutes in length, and will be filled with items, ammo, treasures, additional story content, and of course, plenty of monstrous Necromorphs. Steve Papoutsis told me that the purpose of the dungeons is to "create a deeper experience for people." The traditional gameplay is still there, but now players are "able to go and explore off the beaten track and actually have areas like this that will provide extra opportunities for loot, more backstory, more logs, and things like that. So really, it extends the experience for those people that really kind are those hunter gatherers that want to collect everything."

Like the main game itself, you'll be able to explore these areas by yourself or do it with a buddy through the drop in/out co-op. In fact, there will be some dungeons only available when you're playing co-op as it relates more to Carver, the second playable character's backstory.

Of course, as this is a Dead Space game, you have to fix something that's broken down. The Lost Flotilla is running low on power, so you have to find a way to get the ship powered up. Because of this, part of the level sees you manually opening doors with telekinesis to spin the locking mechanism on each door. Simple puzzles are around too, and one section required me to flip several switches on a circuit breaker in order to progress.

Visceral also gave us a taste of the weapon crafting system, which allows you to merge weapons together. In this case, I was wielding a Line Gun with its alt fire being the Ripper chainsaw gun. A great combo, especially as I rarely use the Ripper on its own normally. You'll be able to craft different weapon combos through the new weapon crafting workbench, and more details on that will be coming next month.

The spaceship had that tight corridor feel going on, with the usual Necromorph attacks happening from any number of directions.  Because of that, I never felt the need to use the new roll or crouch feature. I think those abilities will be better used for the big boss fights, or the new human soldiers you'll be running into.

My time with Dead Space 3 was far too short, and the setting for the demo wasn't the most idle when it comes to properly judging a survival horror title. While the section I played certainly had that Dead Space feel you're used to, I can't really state much more beyond that. I definitely need to get some proper hands-on time with the co-op, and some of the more outdoor environments to truly see how much Visceral is shaking up the series.

At the very least, I love that dungeons are being added to the game. I typically replay Dead Space games three times over for the story, and because I want to upgrade Isaac and his weapons to full power. Dead Space 3's new dungeons are definitely another incentive to continue that habit.

Photo Gallery: (8 images)
Click to zoom - browse by swipe, or use arrow keys






 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Dead Space 3


  May 08

John Carpenter wants to direct a Dead Space film

Could this be a Ghosts of Mars sequel???


  May 08

Dead Space 3 is the latest game to have officially failed

Electronic Arts declares the game performed below expectations


  Mar 07

Dead Space 3 DLC work began after main game was finished

EA producer details their DLC design process


  Mar 01

Origin has a big sale on all three Dead Space games

Plus the DLC, but spending anything on that is a waste of money


  Feb 11

Attorney: Dead Space 3 resource exploit might be theft

IP expert likens resource farming to stealing


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Discussion Discussion on Games

PStoid Episode 38: Doomed from the Box Art

Cblogs of 2/9/16 - Only Slightly Late Edition

Narrative Mistakes: Mass Effect's Reapers As Primary Villains

Journey to Become a Jedi Knight - Jedi Outcast

Waifu Wars - The End

Hindsight Part II: Unreleased Games of the Past

Robbing Kirby of his Greatest Asset

The meaning of The Witness (Part 3 of 3)

Friday Night Fights: War Never Changes Edition

 Add your impressions

 Quickposts
Status updates from C-bloggers

ikiryou avatarikiryou
Starting over from scratch after dying in a roguelike MMO
Occams avatarOccams
I've been listening to the live stream of the phone call with the remaining militia jackasses in Oregon all morning and its the saddest, funniest thing I've heard in a while.
FakePlasticTree avatarFakePlasticTree
Next South Park RPG is releasing in the first fiscal year of 2017, apparently. It'll probably be fractured but whole. Can't wait! D':
OrochiLeona avatarOrochiLeona
Waaaait a minute... From a design standpoint.. Wouldn't a bodysuit look better with shoes/boots, thus .GASP. precluding bare feet? Say it aint so! :'''(
gajknight avatargajknight
Hey guys, there's a new episode of PStoid up. You should go listen to it, I hear Phil takes his shirt off. I mean, it's a podcast so you can't see it. But you can IMAGINE it!
Larxinostic avatarLarxinostic
Yesterday, I brought a banana with me to my job for my lunch break. Some yokel must have swiped it, for I never saw it again, nor got to eat it. My response when: [img]http://i.imgur.com/wrZt8SO.png[/img]
darrenhupke avatardarrenhupke
"At launch, playing through most of the single player content will give you enough Fight Money to get Alex for free!" Will it be possible to earn enough FC by April for the next character DLC? I'm guessing not.
Gamemaniac3434 avatarGamemaniac3434
Right, looking for advice. Just redeemed four old XCOM games from a humble bundle a few years back, so I wanted advice on which one I should give a looksie to first. Got 5 choices, kind of thinking terror from the deep or apocalypse. Any suggestions?
ikiryou avatarikiryou
Never be first to avert your eyes when locked in a staring contest with a cat. You must push through the pain if you ever wish to become truly whole, to win this eternal conflict of wills. Bonus XP is awarded on Thursdays!
Pixie The Fairy avatarPixie The Fairy
S Magala Plate first fight! :D
FlanxLycanth avatarFlanxLycanth
I have basic knowledge of two other languages (with certificates to prove so) and I decided today that soon I shall be fluent in both. One at a time though.
Sir Shenanigans avatarSir Shenanigans
If you had to pick one: Firewatch, Not a Hero, or Layers of Fear?
Shinta avatarShinta
I'm soooo glad that they kept the gyroscope controls intact with Gravity Rush Remastered, and that they work well. First Dual Shock 4 game to ever use them well. If you turned them off in options, you're really missing out. Helps you fine tune aim.
Solar Pony Django avatarSolar Pony Django
Even Luigi gets it.
Alphadeus avatarAlphadeus
Alone With the Psychopath (2014) - I wrote this song after being inspired by the Epic Rap Battle of History between Jack the Ripper and Lecter. I think it sounds neat, and doesn't rip off too much from the song that inspired it =p
TheBlondeBass avatarTheBlondeBass
Tell me who downvoted my smash 4 opinion or the cat gets it. I'm not joking around.
Torchman avatarTorchman
Is that new digimon game any good or no? I know there's the review but I'd like feedback from a couple others too
OrochiLeona avatarOrochiLeona
People bitching that "(insert character) Needs Nerfing" because they lost to them several times online, incoming in T-5 days.
Nathan D avatarNathan D
For some reason I had a dream that I was playing a new Jet Set Radio game. It was open world and had an amazing day/night cycle. It was wonderful, yet horrible...
Barry Kelly avatarBarry Kelly
4.6 Million XCOM operatives down and down! [url]https://xcom.com/xcom-2-stats[/url] 66% from Collateral damage. Never mind the Alien invasion, cars are the real threat
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -