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Preview: Borderlands 2

4:30 PM on 08.19.2011   |   Maurice Tan

Preview: Borderlands 2 photo

Gearbox announced Borderlands at a pretty crappy stand at gamescom a couple of years ago, and attributed a lot of the success they've had with the title to the response the game received by doing so.

This year they planned to repeat that success by showing off Borderlands 2, despite the game being pretty far from release. It looked like sequel is already shaping up rather nicely, with changes where changes are welcome and leaving the core that made the original so much fun intact.

Borderlands 2 (Xbox 360, PS3, PC)
Developer: Gearbox Software
Publisher: 2K Games
Release Date: 2012

Although Borderlands was created as a new IP in a sea of sequels that it rebelled against, Gearbox's Steve Gibson said he doesn't hate sequels. He simply feels that yearly sequels that don't innovate are a disservice to the fans. Since Gearbox doesn't want to make that mistake with Borderlands 2, they are giving "practically everything" in the original an overhaul -- starting by making the lead designer and lead writer work together from the start.

A great deal of improvements are being made to create a more believable, living and breathing world. The scenery now has more going on, like vents spouting plumes of gas or water, and the terrain is now a lot more varied. Anywhere you can look in the open world of Borderlands 2, you can travel to. There's still some kind of natural border to the lands, of course, but from a high view you could see terrain types like a desert, snowy mountains, or grassy plains.

Another element that contributes to a more believable world, filled with more motion than before, is the upgraded AI. Enemies now move around more and do rolls to dodge your shots; they'll follow you anywhere where you can move both laterally and vertically. When there is a group of enemies, the AI team behavior will adapt based on the state of enemy health and the kind of weapons they are using. If an enemy is being shot at, others will draw fire and try to flank you.

The bandits that inhabit the world of Borderlands 2 are now split into factions, which don't seem to get along very well. One enemy called the Nomad Torturer has a massive shield with a Psycho Midget tied to the front. This Midget is not very happy about his situation, and if you can shoot him free, he will start attacking the Torturer which allows you to flank him and shoot him from the sides or from behind.

Even vehicles add to the focus on motion, as you can now perform powerslides when driving around and enemies react more naturally when you drive over them. That is, they don't just stand there and die as you drive through them.

It wouldn't be a Borderlands game without weapons, and Steve Gibson showed some of the new weapon system. A gun from manufacturer Tediore was described as being a "Walmart type of cheap gun" with a mix of plastic and metal to visualize its cheapness. Instead of reloading it, you throw the gun at an enemy for some damage and a temporary stun, and then start shooting with a new one. You can also throw it with ammo still in the gun, which deals increased damage depending on the remaining ammo inside of it.

Other weapons included an assault rifle with a gatling nozzle, and new Bandit weapons that have a heavy focus on giant clips over sophistication. The new weapons also encourage different combat tactics. For instance, some pesky enemies can be stunned by throwing a Tediore gun at them followed by shooting with a heavier gun while they are caught off-guard.

The four different classes in Borderlands 2 were not all shown, but one was: the Gunserker. This is a variation on the Berserker class, except with guns. Using its unique skill, you can dual wield any type of guns for a short period of time. In a demonstration of co-op play, the Gunserker was joined by a Siren -- but a different kind of Siren than Lillith was.

Together, the two went on a mission to rescue Roland (the Soldier from Borderlands) who was being held captive on a moving platform. While trying to shoot him free, enemies keep you from your task as you follow Roland through the level. This was just one example of how Borderlands 2 will try to make major encounters like this more dynamic and fluid.

When the co-op duo finally reaches the end of the line for Roland's moving transport, this thing shot out a bunch of flares that at first didn't seem to do very much. That is until a moon base in the sky launched a group of enemy reinforcements down to the surface. Because what game doesn't need a moon base that does that?

Gearbox is also taking some issues people had with co-op into account for the sequel. Split-screen players can go online, as long as they don't join another split screen team due to tech constraints. Since some people played the first game online, but sometimes kept playing it solo when their partner had to leave the session causing quest desynchronization between players, there will also be a solution to this issue (although Gibson didn't elaborate on this in great detail).

Even at this stage it looks like Borderlands 2 will offer more and more varied gameplay in a more engaging world than before. Basically, it's Borderlands but better -- who would've guessed?








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Maurice Tan Maurice Tan does his Associate Editing from The Netherlands in a reality-shattering time zone. After working as a university lecturer in Psychology and Communications teaching game studies and the merits of Keyboard Cat, he now spends most of his time posting news, previews, reviews, and features about industry stuff or all things PC and strategy. He is also a connoisseur of licensed games, as long as they have achievements. Likes Deus Ex, Colonization, Mass Effect, TIE Fighter, and his iPod Touch. Meet the rest of the team



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47 comments | showing # 1 to 47
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mix's Avatar - Comment posted on 08/19/2011 16:33
mix
"...Psycho Midget tied to the front. This Midget is not very happy about his situation, and if you can shoot him free, he will start attacking the Torturer which allows you to flank him and shoot him from the sides or from behind"

Totally sold me!

I am also glad to hear they are fixing the "quest desynchronization" stuff, that was annoying.
Boe Vice's Avatar - Comment posted on 08/19/2011 16:38
Boe Vice
Why is there no mention of the reverend....?
Overmind NL's Avatar - Comment posted on 08/19/2011 16:40
Overmind NL
I'm ashamed to say I still have tbe first one on backlog. Is that any good playing solo? I always thought it was a co-op game at heart
Occams electric toothbrush's Avatar - Comment posted on 08/19/2011 16:41
Occams electric toothbrush
This looks to be an even more lovelier experience than the first game.
RoninZero's Avatar - Comment posted on 08/19/2011 16:41
RoninZero
I'm really excited for this. I also like that this preview kept it simple, rather than over-hyping it. Great write up Maurice
ATuin's Avatar - Comment posted on 08/19/2011 16:42
ATuin
I would say that I need to be inside this game...like sexually, but that gunzerker guy actually looks a lot like me anyway. Pot belly and all.
Mr Andy Dixon's Avatar - Comment posted on 08/19/2011 16:47
Mr Andy Dixon
I'm on board with this one, no doubt about that!
5hourgamer's Avatar - Comment posted on 08/19/2011 16:48
5hourgamer
@Overmind -The game stands well in single-player, and gets only more manic in multiplayer. I played through the first playthrough by myself to get a feel for it and to get all the skills, and only then did I try the multiplayer on round 2. You just need to be a bit more careful with your skillset - only a bit, mind.

Also, hnnnnng. DO WANT.
KyleGamgee's Avatar - Comment posted on 08/19/2011 16:51
KyleGamgee
Really looking forward to it. Yes, do want.
Evil Champ's Avatar - Comment posted on 08/19/2011 16:53
Evil Champ
THIS GAME NEEDS INSTANCES !!!!
ChillyBilly's Avatar - Comment posted on 08/19/2011 17:01
ChillyBilly
You had me at "Nomad Torturer has a massive shield with a Psycho Midget tied to the front"

Day one.
Blasto's Avatar - Comment posted on 08/19/2011 17:18
Blasto
There was a core that made the original fun? Huh, must have missed that part...

>:D
Maurice Tan's Avatar - Comment posted on 08/19/2011 17:20
Maurice Tan
Anthony wasn't named as lead writer by the guy who was speaking for Gearbox, and I'm not sure if he is the lead writer. There's a video interview with him coming up though, so stay tuned for that. Maybe he mentions it! :)
Kefka's Avatar - Comment posted on 08/19/2011 17:29
Kefka
Needs actual single player campaign.
Epic-Kx's Avatar - Comment posted on 08/19/2011 17:38
Epic-Kx
Body=/=Ready.
octopussoup's Avatar - Comment posted on 08/19/2011 17:52
octopussoup
Me love you long time.
Mrdraven's Avatar - Comment posted on 08/19/2011 17:56
Mrdraven
Sounds like more awesome Gearbox-humor that left me in stitches throughout so much of the first game!!

Gearbox, just take my money already!! GIMME GAME NAO!!!!

If I had one request, it would be the ability to keep 100+ items in whatever storage units the game will feature. Crazy, I know. But that random weapon generator gave me SO MANY effin' cool weapons, shields, grenades and mods, I didn't want to dispose of probably 1/3 of them.
Mrdraven's Avatar - Comment posted on 08/19/2011 17:57
Mrdraven
Sounds like more awesome Gearbox-humor that left me in stitches throughout so much of the first game!!

Gearbox, just take my money already!! GIMME GAME NAO!!!!

If I had one request, it would be the ability to keep 100+ items in whatever storage units the game will feature. Crazy, I know. But that random weapon generator gave me SO MANY effin' cool weapons, shields, grenades and mods, I didn't want to dispose of probably 1/3 of them.
CaptainHowdy's Avatar - Comment posted on 08/19/2011 18:06
CaptainHowdy
@Maurice Tan

Did they say anything about story? Will it be deeper?
Maurice Tan's Avatar - Comment posted on 08/19/2011 18:14
Maurice Tan
@CaptainHowdy:

They didn't say anything about the story itself in particular, other than that the lead designer and writer are working together really closely to make everything better than before. Oh yeah, and that the four characters from the last game would make an appearance in the game.
ghettobelmontes's Avatar - Comment posted on 08/19/2011 18:46
ghettobelmontes
Is it just me, or was this article very poorly written?
pokota's Avatar - Comment posted on 08/19/2011 19:04
pokota
I thought the article was good. Maurice is one of the best actual writers on Destructoid.

I'm glad to hear that some type of Siren is in the game, because Lilith was a lot of fun. I'm really looking forward to this. I hope they make the vehicles tougher as you level, though, because I think I died more in car explosions than I did to gun-fire.
EGMalinis's Avatar - Comment posted on 08/19/2011 19:30
EGMalinis
Hey Rev, Whatcha Writin'?
derpy's Avatar - Comment posted on 08/19/2011 19:35
derpy
First one had me really excited but let me down. This doesn't excite me.
josmeister's Avatar - Comment posted on 08/19/2011 20:36
josmeister
Currently giving the first one a second chance and it is indeed quite shooty. Can't wait to see if they improve it loads with this one.
nhoccoi2011's Avatar - Comment posted on 08/19/2011 21:00
nhoccoi2011
Thank you for that information!
nhoccoi2011's Avatar - Comment posted on 08/19/2011 21:00
nhoccoi2011
Thank you for that information!

[http://www.thamtu.com|Tham tu]
ndschroede23's Avatar - Comment posted on 08/19/2011 21:01
ndschroede23
@ghettobelmontes

Hate to say it, but I agree with you. More than a few instances of poor or confusing sentence structure.
EKGProd's Avatar - Comment posted on 08/19/2011 21:07
EKGProd
All I want in Borderlands 2 is more variety in the missions, more varied weapons, and a campaign that is just as long as the first. I LOVED Borderlands, and even if they don't do what I really want, I will still buy the game because I know it will be awesome regardless.

Gearbox struck gold if you ask me. Borderlands was the game I always wanted to play, but no one ever made.
Timtoid's Avatar - Comment posted on 08/19/2011 22:49
Timtoid
This would be an ideal game for cross platform play, especially with the split screen and all. Sony and Valve should start letting 3rd party games use their connectivity to the PC players.

Needless to say, I quite enjoyed the first game, and now I'm excited for the next!
KingSigy's Avatar - Comment posted on 08/19/2011 23:16
KingSigy
Okay, the varied environments and upgraded AI has me sold. The one major problem I had with Borderlands, aside from the asinine plot, was how fucking boring the world was. It only got fun in Old Haven, but that was mainly because of how much of a rip-off of Fallout 3 it was.

I like this Snow and Jungle world. That's just awesome.
Karoupa's Avatar - Comment posted on 08/20/2011 00:16
Karoupa
I just want to know if bl2 will cut down on the overload of useless crap weapons that I need to pick up as a result of being a little bit insane. Slightly rarify the loot drops please.
DenmanMustDie's Avatar - Comment posted on 08/20/2011 00:52
DenmanMustDie
Can't. Freaking. Wait.
mythbuilder's Avatar - Comment posted on 08/20/2011 01:05
mythbuilder
Keep it up, Gearbox! Looking forward to this game quite a lot. Hope Anthony's not causing too much trouble, but hey Borderlands + "Indie Pretentious Writing" could be a very good thing.
ammoelf3's Avatar - Comment posted on 08/20/2011 01:26
ammoelf3
http://www.gamepro.com/article/news/222223/gamescom-gearbox-on-how-borderlands-2-is-a-true-sequel/

"Lead writer Anthony Burch"

YEEEAAAAAAH
Bear Guts's Avatar - Comment posted on 08/20/2011 03:01
Bear Guts
Superstars!
Son of Makuta's Avatar - Comment posted on 08/20/2011 05:26
Son of Makuta
Ooo. Tempting, especially with split-screen.
Sæglópur's Avatar - Comment posted on 08/20/2011 11:00
Sæglópur
Wooo, love Gearbox!
Volomon's Avatar - Comment posted on 08/20/2011 13:27
Volomon
The question is did they use a really crappy stand? Because the success is based on how crappy that stand was.
themizarkshow's Avatar - Comment posted on 08/20/2011 21:44
themizarkshow
I will pay for this as soon as it's up for preorder. Borderlands was my GOTY and this looks just freakin amazing.

And, of course, Anthony's writing style should mix with this series beautifully.
Gunmar's Avatar - Comment posted on 08/21/2011 09:23
Gunmar
So are we actually going to be getting millions of guns this time or just ten with several different skins again?

I knew there wouldn't actually be a million in-game but I didn't realise how far I'd be off. I felt conned that the main feature of the first game was a lie.
Elzam's Avatar - Comment posted on 08/21/2011 17:07
Elzam
I really hope Brick got another puppy.
Br0th3rGr1mm's Avatar - Comment posted on 08/24/2011 13:52
Br0th3rGr1mm
@ Gunmar

Are you seriously complaining that there are only 10 TYPES of guns in the game rather than a MILLION? How badly can you translate what the claim of 16 million guns means?
I am Powers Boothe's Avatar - Comment posted on 08/28/2011 17:51
I am Powers Boothe
No Lilith? FUCK THAT SHIT.
WarZombie's Avatar - Comment posted on 08/28/2011 19:54
WarZombie
You had me at "Psycho Midget tied to the front." Count me in.
ZeroDown's Avatar - Comment posted on 05/17/2012 08:35
ZeroDown
Such an amazing game and fully deserving of a sequel, my most anticipated game of the year for PC.
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