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Preview: Borderlands photo

Borderlands has been hot on our radar for a while now, even before the dramatic change in art style that recently saw the game gain huge publicity. We've been itching to see the game in action for a while now, and our wishes were granted at E3 when we had the pleasure of watching a gameplay walkthrough with Gearbox Software boss Randy Pitchford.

We all know how good the game looks by now, but does the gameplay match the visuals? Read on as Jim Sterling and Conrad Zimmerman share with you their thoughts on Borderlands.

Jim Sterling: 

Ever since Borderlands changed its graphics to the amazing hand-drawn style that has made it famous, I've wanted to know one thing -- just how beautiful do those images look when they're in motion? The question has been answered, and I must say I am incredibly impressed with what I've seen. The characters and enemies look very striking indeed and the first-person perspective evokes memories of the cel-shaded shooter XIII, which is most definitely a good thing. Borderlands, however, looks even better than XIII did. The gameplay seems pretty bloody good to boot, as well. 

The demo was a co-op session in which the female Lilith and the bulky brawler Brick took on some Skag Pups. When someone says "Skag Pup" I think of a dog on heroin, but these things are more like the walking worms from Tremors 2. They roam in packs and come in variants, such as acid and fire spitters. Elite enemies in the game are referred to as "Badasses," which gives you an idea about how seriously the game takes itself (not very).

The game presents itself as a straight FPS, but with heavily customizable characters, skill trees, experience points and, of course, plenty of loot. It is similar in many ways to Fallout 3, but with the VATS removed and replaced instead by far more robust shooting mechanics that don't need a gimmick in order to remain playable. Like Fallout 3, Borderlands has a very apparent sense of humor. It also has plenty of missions to be undertaken in an open world, and is suitably gory, with special skills that tend to make heads explode in a shower of artistic claret. 

We were shown how players can drop in and out of games, with characters easily able to team up whenever they please. The procedurally generated monsters also scale with respect to how many players are in the game, becoming stronger to match the larger allied force. 

The main mission we were shown involved blowing up an enemy factory. It was being protected by Midget Bandits (yes, that is their in-game name) and creatures with, as Randy puts it, "tiny little gimp arms." Playing from the perspective of Brick, we got to see some first-person brawling, with enemies getting punched left, right and center. We also saw Brick's special "Berserk" power which, as you might expect, makes him an absolutely vicious bugger with his fists and causes him to laugh like a maniac with each kill. It's all very family-friendly.

The mission ended with the factory exploding, and what an explosion it was! It started small, but quickly became huge, with the building slowly being torn apart and structures crumbling before one's very eyes. It was a very impressive setpiece and one hopes that there are even bigger bangs than that one buried within the game. 

My initial impressions of Borderlands are very positive indeed. It'll take me getting some hands-on with the game in order to properly gauge just how good it is, but so far it's looking rather excellent. This is definitely a game to watch as we head toward its end of year release. Don't let Borderlands slip from your radar.

Conrad Zimmerman:

I, too, am thoroughly impressed by what I've seen of Borderlands thus far. Having watched the same gameplay demo that Jim has, I took away much the same view of the game's visuals and gameplay mechanics.

The thing about Borderlands which stuck out most in my mind was the loot and experience system. Never before have I seen a shooter which so closely resembled Diablo II. As Jim points out, players who team up in groups face more difficult enemies but are rewarded with more valuable gear and granted greater experience points.

Also fascinating are the weapons available. The claim is that there are "more guns than every shooter on the PS3 and 360 combined" and this seems entirely possible. The way they managed to accomplish such a feat was by not placing the onus of weapon creation entirely in the hands of designers. The game's AI handles all of that for them, putting together weapons based on a variety of factors such as the company which made it, the materials used and what optional equipment is available.

What results is that every possible combination of these factors can result in a different gun. This calls into question whether or not the game can remain balanced -- the system is perfectly capable of churning out some god-like weapon at a moment's notice -- but that's some of the thrill of the experience in my eyes. Amusingly, when asked about the possibility of such a thing happening, the folks at Gearbox seem gleefully unconcerned.

That's probably because PvP combat is completely voluntary and holds little consequence. There are arenas within the world where players can battle one another if they so choose. A system for duels also exists to allow players to throw down with one another anywhere on the map but you have to opt in for any sort of PvP and that makes the weapon balance much less of a concern.

The game has a strong showing right now and looks to be a lot of over-the-top, hyper-violent fun. The thought of combining a shooter with Diablo tickles me in so many ways that I've already started making plans with my friends to have a team together when the game comes out late this year.


LAUNCH GALLERY (7 IMAGES)
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32 comments | showing # 1 to 32

Zeta Crossfire's Avatar
Zeta Crossfire at 06/10/2009 12:26
Still not in love with the art style... But this game looks very good.
superniall50's Avatar
superniall50 at 06/10/2009 12:27
Looks very promising.
Was there any news on a possible release date?
RonBurgandy2010's Avatar
RonBurgandy2010 at 06/10/2009 12:27
Any game that reminds me of XIII is a good thing. I've been looking forward to this game since the GI article years ago, and it has yet to let me down.
Rockvillian's Avatar
Rockvillian at 06/10/2009 12:28
walking worms from Tremors 2.. you mean Screamers Jim? :P

This looks fun.
Bulkmailer's Avatar
Bulkmailer at 06/10/2009 12:33
If I didn't have it preordered already I'd probably do it now. This sounds so cool.
falinter's Avatar
falinter at 06/10/2009 12:36
it looks to be shaping up to be an awesome game. hoping for some videos soon.
GuitarAtomik's Avatar
GuitarAtomik at 06/10/2009 12:40
I've been wondering, are you able to customize the physical appearance of the characters (like faces, hair, etc) or are the four characters shown there set in stone. Not a big deal if you can't but I was just wondering. This game looks awesome.
Daxelman's Avatar
Daxelman at 06/10/2009 12:55
That pistol has a scope on it.

Sold.
ajaxender's Avatar
ajaxender at 06/10/2009 12:59
An FPS Diablo that looks that incredible? Count me in. I knew that proceedurally generated game I vaguely remember from a while back sounded good!

Also, Gearbox Software, besides working on most Half-Life expansions, ported Halo to pc, which was great port, and played very well. These guys know what theyre doing when it comes to gunplay.
exodus1925's Avatar
exodus1925 at 06/10/2009 13:08
Cool Cool
ajaxender's Avatar
ajaxender at 06/10/2009 13:09
Oh, they did Brothers in Arms, too. Always kind of overshadowed by the CoD series, I never played any BiA, but they were pretty good, werent they?

Anyway... Borderlands. Awesome!
Sir playedallot's Avatar
Sir playedallot at 06/10/2009 13:11
I didnt know that this is going to be a diablo fps. First what comes in my mind, knowing this now, is Hellgate Lodon wich was pretty neat imo. Despite all that iam a totally coop game whore and so i will get it for sure!

FPS + Fallout/madmax setting + Diablo + Coop + over the top violence = what do you need more?
tigerfangred91's Avatar
tigerfangred91 at 06/10/2009 13:17
I didn't really know much about this game until now. Thanks for the article; I'll definitely be watching this game.
Jon B's Avatar
Jon B at 06/10/2009 13:17
@ Pic 2:


Seriously, I hope this game does what Fallout promised to be like. Couldn't stand the godawful aiming and boring treks.
Gemsi's Avatar
Gemsi at 06/10/2009 13:20
The more and more I see and read about this game, the better it seems to get
mourning orange's Avatar
mourning orange at 06/10/2009 13:30
Clean up on aisle "my pants"
Jack Maverick's Avatar
Jack Maverick at 06/10/2009 13:32
With a claim like that, I'm definitely going to be keeping an eye on this. I'm really hoping that many weapons will have their own unique feel, and we don't get 30 versions of the same pistol. But who knows, we'll just have to wait.
Los255's Avatar
Los255 at 06/10/2009 13:35
Linde you hear that? Another open world game just for you!

Sounds impressive, I hope we can give the guns some names. I wanna see some gameplay badly too.
TripleZer0's Avatar
TripleZer0 at 06/10/2009 14:26
The more I hear about this, the more excited I get. I think the art style is amazing and am so glad they switched it. Plus any game that has midgets as a type of enemy deserves bonus points,
Holyetheline's Avatar
Holyetheline at 06/10/2009 14:30
This is on my DO WANT list for sure! The vast possibilities of gun customization has me very interested on top of everything else this game will offer!
Technophile's Avatar
Technophile at 06/10/2009 14:36
Shooter with D2 rpg mechanics? SIGN ME UP.
Lev Arris's Avatar
Lev Arris at 06/10/2009 16:32
Loking good. Always wanted a solid FPS-RPG, exactly like Diable with guns. Hellgate:London was fun, but the guns/accuracy just felt so sloppy you didnt enjoy the FPS side of it. Hopefully Borderlands has that tightened up.
Aziel13's Avatar
Aziel13 at 06/10/2009 17:20
@GuitarAtomik: right there with you buddy
Analoge's Avatar
Analoge at 06/10/2009 17:58
I'm all over this.
Gyrael's Avatar
Gyrael at 06/10/2009 20:29
Wow, I was sold as soon as you said Diablo, I was sold. Holy shit, I didn't expect this to be this awesome-sounding.
StokeYdral's Avatar
StokeYdral at 06/10/2009 20:48
Why does the woman's tattoo change places? In the first picture with her in it you can clearly tell it's on the right side of her chest/arm. Every one after that it's clear that it's on the left side and nothing is on the right.
deiga-the-semivaliant's Avatar
deiga-the-semivaliant at 06/10/2009 21:14
Deiga likes nice asses in tight jeans. *thumbs up*

Oh, and the game looks nice too, I guess...
ikiryou's Avatar
ikiryou at 06/11/2009 04:06
My PS3 has just informed that it wants this game deep inside it right now. It's such a dirty whore, my PS3.
Demtor's Avatar
Demtor at 06/11/2009 10:17
Its going to be on the PC too, right? Why is there no mention of that? I'm getting tired of Destructoid's console focus.
Dexter345's Avatar
Dexter345 at 06/11/2009 10:39
Wow, hearing this, I can finally get excited for the game. Until now, all I knew about it was that it was a pretty FPS, with procedurally generated weapons. Now that I know that it's sort of like an MMO, I'm kind of interested, which is ironic, because I don't play MMOs.
davidvilla's Avatar
davidvilla at 08/13/2009 05:23
Its going to be on the PC too, right? Why is there no mention of that? I'm getting tired of Destructoid's console focus.online Nursing degree | Education degree |doctoral degree
davidvilla's Avatar
davidvilla at 08/13/2009 05:25
Wow, I was sold as soon as you said Diablo, I was sold. Holy shit, I didn't expect this to be this awesome-sounding. Computer Science degree | computer degree
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