Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Preview: Army of Two: The 40th Day (PSP)

10:00 AM on 09.21.2009 // Ben Perlee

I've spent a lot of time looking at Army of Two: The 40th Day. I say looking, because although I was one of the first people to preview the game earlier this year, and I had the opportunity to check it out again this summer at E3, I still haven't actually played the damn game. Go figure.

So it's actually ironic that even though I've seen more of the "bigger" console title than most people out in the world, the first Army of Two game I played is the PlayStation Portable version. Actually, I wouldn't really call it playing an Army of Two game in the traditional sense, as the PSP version is an arcade twin stick shooter with a fixed perspective.

That's right. A twin stick shooter. Wild, I know. Hit the jump to understand what I mean.

Army of Two: the 40th Day (PSP)
Developer: Buzz Monkey Software
Publisher: EA
To be released: January 6, 2010

Rios and Salem are completely different dudes this time around. Instead of a third-person co-op shooter, this time you're going to be running on a through the streets of Shanghai, only having to worry about dodging bullets and killing dudes that run up to you. While, yes, you can roll and crouch, and give commands to the guy you are not playing, pretty much all you're going to be focusing on is shooting. The analog pad controls your character, and the four face buttons control the direction of your shooting. So if you want to shoot up-right, you mash triangle and circle.

Honestly, if this sounds...yucky, trust me, it becomes something ignorable after a few minutes. Controls were not the biggest problem, and with a game as simple as this, it's fine.



Traditional Army of Two concepts remain. Each character is going to be alternating between the aggro, you'll be able to buy new weapons and upgrades (but not customize), and you be able to kill innocents or save them. You'll gain a bunch of money for saving them, “taxed” for killing them, and money is good for upgrades to your weapons.

While most people will probably play this game solo, with the computer taking control of the other half of your "bromance," ad hoc multiplayer co-op is available, which probably makes it a whole lot easier to deal with the mini and end-level tank bosses. Like its big brother version, the aggro system is in play, and when a tank decides that it wants to shoot only you, having a smart human controlled player to take out the turrets would be appreciated.

Remember back in the days of the Nintendo 64 or the GameCube? Where a major title would come out, and a studio would port a game onto the Game Boy Color or Game Boy Advace, and it would be a platformer and only vague ideas of the main game's features would come over? This is the exact feeling I get for the PSP version of Army of Two: The 40th Day. No, it's not something that would make the game a bad game, it just feels really really different from a third-person shooter.



Considering that this is a portable version (sort of...I guess...) of a console title, there's actually some PSP to PlayStation 3 compatibility. I wasn't told what this content would be, but unlockable weapons or money exchange wouldn't be unrealistic guesses.

Army of Two: The 40th Day really does feel like you're playing a shooter in the sense of The Red Star or Contra. I'm not sure if this is going to be a game that is going to stand up to a high pedigree of other overhead side-scrolling shooter, or if it's going to be a cheap cash-in. I'm certainly interested in where the development team at Buzz Monkey takes this, and hope they can polish the game in time for its January release.

Photo Gallery: (9 images)
Click to zoom - browse by swipe, or use arrow keys



Ben Perlee,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.





 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Ckarasu avatarCkarasu
So, SMT IV: Final looks like it'll make fans of the older games happy. Especially fans of SMT 2.
Flegma avatarFlegma
Do games go in cycles like style? I mean, I think I can just as well play my 1993 Space Hulk (PC CD) instead of getting the moderately new Space Hulk instead.
Nekrosys avatarNekrosys
Well, Nekro's going to do a randomised Pokemon Emerald Nuzloke run. This'll... be horrifying, I'll bet. Especially if I make moves and abilities random, too. Yeah...
Occams avatarOccams
Naruto 4 installs on my PS4 and it updates. Game says it can't run story mode during installation. Nothing's installing though. Restarted PS4. Reinstalled. Nothing. Fucking dumb.
StriderHoang avatarStriderHoang
This plays in my head every time I tell myself to stay determined.
Gamemaniac3434 avatarGamemaniac3434
Tonight, I learned what Flanx and MrNovember sound like in discord, listened to the best idea for a movie ever, and learned a little more about the depths of human depravity. A night well spent. Fuck us all.
Ckarasu avatarCkarasu
So, the artist that they used for Street Fighter 5's story mode(the arcade one) is kinda...not good. Go look up Laura's CGs. Colors are pale, and proportions sometimes end up kinda bonkers. Like, "extreme hourglass figure" level of bonkers.
FlanxLycanth avatarFlanxLycanth
Justin Timberlake blasts Kuma in the ass and dies.
ooktar avatarooktar
I'm loving these fighting game elitists trying to give me shit because I criticized Street Fighters Fight Money business model.
Nathan D avatarNathan D
Thanks to Dtoid I now have this gif in my life, and I can't stop laughing. I seriously can't get over it.
Jiraya avatarJiraya
Finished SOMA today , was able to do a second run without enemies with the "Wuss" mod, found it actually more frightening has you get more time to think about what is really going instead of doing hide-and-seek with the AI (Alien Isolation I miss you)
Mike Wallace avatarMike Wallace
I stayed up late last Saturday writing a Dead Space 4 proposal outline. Solved every plot hole, had plenty of badass moments. This is the state I live in, people.
Torchman avatarTorchman
WHY DO THEY GET SOUNDS BUT PIKACHU AND CHARIZARD CAN'T. WTF
Pixie The Fairy avatarPixie The Fairy
Finished my Storge set and 4/5ths of that was on the clock today o_O I also got a dragonlord eyepatch, which is totally practical covering the right eye when Cyndel's hair covers up the left eye.
Lawman avatarLawman
So Zack Furniss told me I should play Dying Light on Hard. Guess who's never listening to Zack Furniss again? :-/
EdgyDude avatarEdgyDude
Deadpool spoilers: He gets cancer.
beargreasey avatarbeargreasey
So Kanye just announced his new game, Only Once. It looks beautiful and personal. It's just a shame that I still have no idea what it is.
CoilWhine avatarCoilWhine
I dunno why people are getting so huffy about Windows Store / XbOne Quantum Break crossbuy. It means double the gamerscore for me, and AW and AW:AN are rereleasing on the One so I'll have owned them 3 times over. Great games.
Nekrosys avatarNekrosys
I once considered pitching an idea for a Dtoid Australia podcast, but then I realised it'd probably just be Zyk and I getting drunk on Foster's and complaining about Atlus for half an hour each week while incessantly calling each other cunts.
Parismio avatarParismio
New Splatfest is Pokemon Red vs Pokemon Blue. Im Blue Team bitches!
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -