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Preview: America's Army 3 photo

America's Army 3 is going for bigger and better this time around. The sounds are more authentic, the lighting is more realistic, characters move like real soldiers, to so much more. You'll even need to know how to heal your teammates properly otherwise you might make things worse if you give them the wrong treatment!

Hit the jump to get a low down on America's Army 3.

America's Army 3 (PC)
Developer: U.S. Army
Publisher: U.S. Army
To be released: 2009
Hands-on preview

The first thing I saw for America's Army 3 was just how detailed the stat tracking is. You can get a detailed breakdown of your hit ratio with every gun you use, see where you’re hitting people the most, see where you’re getting hit the most and more. There’s also a deep ranking system in the game where you can earn medals and achievements based on the seven Army values. Perform objectives, stay close to your team, heal a teammate -- basically, be a good teammate and you’ll earn medals and increase your rank.

Before jumping into a game, you’ll need to customize your load out. You can pick from a light, standard or heavy load out and the different load outs are based on the type of player you are. If you like to run and gun, then the light load out is the best. If you’re all about being decked out with a ton of guns and ammo, then the heavy load out is for you. Everything in the game has a weight associated to it, so you’ll be moving pretty slowly if you go with the heavy load out. Everything on you is also shown visually. If you’re carrying eight clips and use one of them, you’ll see that clip is now gone from your belt.

In America’s Army 3, the Army has been sent in to deal with a fictional force causing problems for a fictional country. The Army wants the game to be as realistic as possible, and since players are playing as the enemy, they wanted to create a rival force that closely matches the Army. Everyone plays as a US Soldier, but when you’re fighting other players, they look like the enemy. This is the Army’s game so they don’t want people to play as the enemy. Plus, Al-Qaeda doesn’t have helicopters and heavy weapons like American forces do so creating a fictional force makes it easier to create an enemy that closely resembles America’s forces and has weapons like the Army does.



Before jumping into the game, team leaders can assign where the team goes on the map and what actions they perform. You won't have a clue where the enemy team spawns at so more often than not, your team’s path will cross against the enemies and potentially ruining your team's plan. New orders can be assigned while in the game though. If someone sees the enemy, they can call them out and the enemies position will be pointed out on the radar relative to where the player is.

Again, everything is realistic as possible. Bullets will cut through certain objects and they’ll react accordingly when hitting objects. At one point in the demo, one of the developers turned on a feature that traced the bullet path. As one guy started shooting through the walls of a house, a rainbow of lines where left in place to show how the bullets traveled through the walls. The bullets bounced all over the place based on how they hit the wall.

There are a few new features to help players out in AA3 now to avoid gun fire. While running, players can slide into objects or dive to the ground. While standing, crouching or on the ground, players can lean left or right so they can safely look around objects. Players can also vault over an object, which takes the place of jumping. No one in real life jumps around like a bunny to avoid fire.



When you do get hit, you’ll have to be treated. If you get hit in the leg, you’ll have a limp but your ability to fire a gun won’t be hurt. Getting hit anywhere in the upper body though will reduce your accuracy. Teammates will need to heal each other and they need to know how to heal you. When a player goes next to a downed teammate, they will bring up a radio dial menu and have multiple options in how to heal people. It’s important to learn how to heal properly; otherwise you can make things worse by giving the wrong treatment.

I played a couple of rounds with the development team on the game and enjoyed what I saw. I was overwhelmed at all of the option given to me and the fact that I rarely play FPS games using a keyboard and mouse didn’t help the situation much. I am interested in picking up the game once it’s released later this year. America’s Army 3 actually is a game where communication and teamwork is very important, which is something I don’t experience that often in an FPS multiplayer. Plus, it’s going to be free and everyone loves free!

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26 comments | showing # 1 to 26

John Johnson's Avatar - Comment posted on 03/30/2009 19:31
John Johnson
There was an America's Army 2?
CjnLion's Avatar - Comment posted on 03/30/2009 19:59
CjnLion
Yea, I think AA2 (Special Forces) was an expansion of the original America's Army, so it essentially replaced AA1.
Professor Pew's Avatar - Comment posted on 03/30/2009 20:48
Professor Pew
I can't wait for it to fail in Afghanistan like it did in so many other places? Ohhh, the game you mean!
Patriot SE's Avatar - Comment posted on 03/30/2009 21:06
Patriot SE
@ Pew that was a lame comment.

AA was an awesome game back when I played it. Too bad the system specs just got too insane for me and I stopped. It would be great to give this a chance though.

The game actually took teamwork and skill. Something all to lacking anymore.
Edarios's Avatar - Comment posted on 03/30/2009 21:06
Edarios
taxpayer money used for propaganda
Chronic Logic's Avatar - Comment posted on 03/30/2009 21:14
Chronic Logic
Remember, realistic does not equal fun. While America's Army 3 sounds realistic, I don't think it's realistic enough. Anybody played World War 2 Online? That game was so realistic it was fucking torture to play. You have to literally read books on driving vehicles and you needed multiple people to drive them as well. Also, is there going to be huge maps? Or is America's Army just small squad battles? Cause I think it would be good to add huge maps like Arma or Op:Flashpoint. Another thing, why is the Army making another America's Army game? Do they actually even use this game? Do they even need to make this game? I though they use VBS2, which seems to me to be more strategic but less tactical.
MechaMonkey's Avatar - Comment posted on 03/30/2009 21:22
MechaMonkey
Honestly, I'd be interested in a Dtoid group for this game.
ParadoxSeven's Avatar - Comment posted on 03/30/2009 21:30
ParadoxSeven
Americas Army was a Great Game, and the special forces update was great also. Many hours playing team based matches, it was a very well made game. I can't wait to see what they do with this 3rd game. What engine are they using now? Did they just update to the latest unreal engine?
Dexter345's Avatar - Comment posted on 03/30/2009 21:31
Dexter345
"America’s Army 3 actually is a game where communication and teamwork is very important, which is something I don’t experience that often in an FPS multiplayer."

Sounds like YOU need to get Left 4 Dead.

Otherwise, this sounds a lot like CoD4, which is neat. I always did like having the sprinting Perk with the lightest SMG so I could run around quickly.
TheDreadHawk's Avatar - Comment posted on 03/30/2009 21:39
TheDreadHawk
I've said it before and I'll say it again:

If every FPS had the sound quality of Bad Company I would buy a lot more FPSs.
aaronf's Avatar - Comment posted on 03/30/2009 21:53
aaronf
Mac version?
KorJax's Avatar - Comment posted on 03/30/2009 22:28
KorJax
Awesome. Back when I was younger a few years back and poor I would play AA2 (which was free, as is this) a shit load. Good fun, and good team-work considering at the time there wasn't any kind of VOIP in the game.
Paul Soth's Avatar - Comment posted on 03/30/2009 22:42
Paul Soth
Stay on the lookout for "Privatized Army" from Blackwater.
greks224's Avatar - Comment posted on 03/30/2009 23:28
greks224
@Chronic
Too realistic can work as long they put in suitable tutorials like they did for the last games.

Also, I don't think this is supposed to be a simulator (like VBS), it's just a recruiting device used to entice people to join.

Not sure if it's worth the money for them to do it, though. Also, for the government to romanticize war as a videogame in order to recruit seems slightly amoral, but that's debatable.

Remember this commercial, though?
hitnrun's Avatar - Comment posted on 03/31/2009 01:21
hitnrun
I really didn't know there was an America's Army 2.

@CL: It wasn't as bad as WW2OL. It was a bit more like the (old) Rainbow Six games, except with a different focus. It definitely wouldn't have been fun for the new generation of player that thinks Call of Duty 4 is a tactical shooter, but if you've been around long enough to know what WW2OL is, you might like it.

By the way, I'm loving some of the more over the top comments. Most of you play as US forces shooting up foreigners portrayed far more intensely as immoral than anything in AA every single day. Don't just settle for the one-liner! Tell us more about how it makes you feel!
Monco Vega's Avatar - Comment posted on 03/31/2009 01:47
Monco Vega
Being Australian I find it very disturbing how aggressive your government is with army recruitment. Every single event that deals with the 18-30 male age group you can be sure there is recruitment tents and a boat load of propaganda. That being said thanks for the freebie game America, you noble protector of the known world. :-)
Rucksack's Avatar - Comment posted on 03/31/2009 04:03
Rucksack
All of these comments are beginning to make me a little ill.

Of course America's Army is a recruiting game. They're very open about that fact.

As far as the "propaganda" angle, of course a game made by the U.S. Army will attempt to portray the organization in a good light. It's certainly more even handed than games that have you mow down "hordes of evil Nazis".

I find that those spouting anti-American sentiments the loudest have never actually visited the United States, or ever encountered a member of its military.
Sexualchocolate's Avatar - Comment posted on 03/31/2009 04:21
Sexualchocolate
Me likey Socom muchy, This soundy muchy Socomy.
greks224's Avatar - Comment posted on 03/31/2009 05:47
greks224
Rucksack, who are you responding to?
razerangel's Avatar - Comment posted on 03/31/2009 09:36
razerangel
America's Army 1+2 were amazing games, first FPS's that I played online with my awesmoe 56k connection. The patches took all day to download but dammit it was worth it! I really like the more considered and tatical way of playing in that game rather than the run and gun stuff you get nowadays so I will certainly be picking this up when it comes out.
hjd uk's Avatar - Comment posted on 03/31/2009 10:30
hjd uk
Recruitment Propaganda; "No Thank You".
Chronic Logic's Avatar - Comment posted on 03/31/2009 10:40
Chronic Logic
Playing first person shooters, especially the tactical simulators actually improves marksmanship abilities and weapons familiarization. And apparently video gamers make the best drone pilots. Crazy huh?
emuscles's Avatar - Comment posted on 03/31/2009 10:41
emuscles
who gives a shit if it's propaganda? explain why it matters.

fucking best thing they ever did with tax money-- make me games.
Jumbo's Avatar - Comment posted on 03/31/2009 11:31
Jumbo
As a recruiting tool, shitty video games beat the Draft any day.
MechaMonkey's Avatar - Comment posted on 03/31/2009 15:23
MechaMonkey
"Oh noes, America wants people to join its army, how terrible!"

GTFO
Drach's Avatar - Comment posted on 04/01/2009 17:52
Drach
So... this is where my tax dollars go?

From what I understand these games aren't all that good...
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