Quantcast
Press Play talks Microsoft's microstudio approach - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Press Play talks Microsoft's microstudio approach


6:00 PM on 05.16.2013
MicrosoftPress Play talks Microsoft's microstudio approach photo



Max: The Curse of Brotherhood developer Press Play has once again talked about its fairly unique relationship with Microsoft, this time in an interview with OXM. The independent studio, it should be pointed out, was acquired by the company last year.

"Microsoft was after people who could do unique content and make weird games, but it also needed a team that wasn't huge, that hadn't made breakout hits," said Press Play co-founder Mikkel Thorsted. "Because they would be [expensive]! It was looking for a team with the potential to make weird stuff. We were one of the very few. A perfect match.

"For us, it's very important that what Microsoft offered was what they call a microstudio approach," said Thorsted. "They didn't want to touch who we are, what we do or how we do things. But they wanted to support what we were doing, and for us that wiped away everything that was negative about being indie -- it gave us the chance to do greater games and not be worried about economics while we do it."

Which sounds like all you would ever want, as a creator. This is exactly the kind of hands-off approach to development I'd like to see more of. Do more of this, Microsoft.

Press Play: Microsoft wants "unique", "weird" indie games for Xbox Live [OXM]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Indie

1:30 PM on 12.17.2014
Hollow Knight has about a day left to hit some stretch goals

Hollow Knight's Kickstarter enjoyed a healthy beginning, keeping up a pace to hit the base funding goal of $35,000 AUD well within its run. For the final week of the campaign, developer Team Cherry has released the above tra...more



1:00 PM on 12.17.2014
A game like X-Files and True Detective? Just don't go Normcore

Oh no! It's the end of our three part interview with Ron Gilbert and Gary Winnick, creators of Maniac Mansion and the masterminds behind Thimbleweed Park, a game that has currently raised over $500K on Kickstarter. We di...more



7:00 PM on 12.16.2014
Natural Selection 2 creator's underwater adventure Subnautica hits Steam Early Access

Underwater games. I need more underwater games. Natural Selection 2 maker Unknown Worlds is doing its part with Subnautica, an open-ended exploration title that's been in development for around a year. It's now playable throu...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more