In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and telling them to do things until everybody loses, you can imagine how that might have gone.
But now you don't have to imagine. You can just watch it. Learn about the gameplay and inspiration behind this clever cooperative game by watching, then go pick it up for free in the iOS App Store. It's keen!
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