You know what? Bravo EA. Someone start a slow clap, because this just looks awesome. I haven't been this excited for an on rails shooter since... actually, I've never been truly excited for an on rails shooter. Maybe interested in House of the Dead: Overkill, and rightfully so, but never truly excited. EA has done it though, and the new E3 trailer really shows us were in for something that at least looks great.
The trailer shows off the early stages of the game we assume as most of the people are still alive and the carnage doesn't really start till the end.I don't know about you, but the game looks generally scary to me. It could really go one of two ways though. Either the lack of ability to move the camera will make the scares all the better because it will be more cinematic or the lack of control of the character will deny the tension needed to make scares in games. Either way this is actually a pretty cool experiment in the genre of horror gaming.
Matthew Razak is Destructoid's Associate editor and co-founder of film site Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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Since your character can't move their feet since this is a rail shooter, I doubt that it will be scary. However, if you can move your camera to shoot around you, then it might add a little scariness since you have to keep looking around you in order no to get fucked buy a necromorph. Hopefully it won't be as passive as a normal rail shooter, otherwise it's just going to be another House of the Dead type game.
This looks actually a lot better than I would've expected from a rail-shooter. I'm actually more interested in this than the original Dead space, though I'll probably get that someday.
if it's done properly I think the on rails or path driven thing can be fantastic and quite visceral. and no that wasnt supposed to be some cute pun regarding the developer.
but i mean, sin and punishment got me on the edge of my seat and it only had jiggidy jaggedy polygons, where as this is looking fairly polished (by wii standards at any rate).
"Either way this is actually a pretty cool experiment in the genre of horror gaming."
no, that would be "resident evil survivor" you're thinking of. 9 years and 4 resi gun games later and i'd say this is more of a rip off than an experiment. i think the survivor series (especially the wii games) will igve some pretty clear insight into how this game will play.
man... for a games journalist you seem pretty easily impressed.
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And where did you get that info? Killer7 is good but that's not on rails persay. This on the other hand is.
but i mean, sin and punishment got me on the edge of my seat and it only had jiggidy jaggedy polygons, where as this is looking fairly polished (by wii standards at any rate).
exciting times.
@mistic - Point-and-click? Really? I guess it's easy to overlook the whole motion-activated depth the wiimote brings to many Wii games.
no, that would be "resident evil survivor" you're thinking of. 9 years and 4 resi gun games later and i'd say this is more of a rip off than an experiment. i think the survivor series (especially the wii games) will igve some pretty clear insight into how this game will play.
man... for a games journalist you seem pretty easily impressed.