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What do you get when you combine Half-Life 2 (the finest FPS of all time) with the lovingly hand crafted portals from Portal? Apparently you get the above video clip.

Primotech sent us notice of a piece they have created to show off the inevitable melding of the two stories via the magic of hacking the Source engine. Not content with merely showing off their new toys, Primotech has also included instructions on how you can carry the portal gun into battle in the original Half-Life 2, Episodes 1 and 2 and Half-Life 2 Deathmatch. They've yet to crack the secrets of using the physics-defying cannon in multiplayer, but it's really only a matter of time before someone discovers a way to make that happen as well.

As cool as all of this is, the obvious question one has to ask is: how long will it be before someone manages to pull the portals into Counterstrike Source or Team Fortress 2? The Valve Anti Cheat system probably has a way to detect the opening of rifts in the time-space continuum, but if Valve hasn't yet prepared for this you've going to see a lot of players whining about Spys who can now turn invisible, disguise themselves as a demoman and teleport their butterfly knives directly into the spines of opposing players.


Continue: More Portal stories





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41 comments | showing # 1 to 41

epoch's Avatar - Comment posted on 10/18/2007 04:20
epoch
the cake is still a lie
Ocelot's Avatar - Comment posted on 10/18/2007 04:30
Ocelot
I say allow the portal gun. It would add a whole new element to any valve game... I think it would be kickass...
Mabec's Avatar - Comment posted on 10/18/2007 04:40
Mabec
Winner. Do want. And the cake Aint a lie, the cake is Alyx.
Mxyzptlk's Avatar - Comment posted on 10/18/2007 04:51
Mxyzptlk
Deathmatch with portal guns would be sick.
Resonance's Avatar - Comment posted on 10/18/2007 04:56
Resonance
I can has Alyx cake?
hjd uk's Avatar - Comment posted on 10/18/2007 05:15
hjd uk
Nerdgasm!
Fading Star's Avatar - Comment posted on 10/18/2007 05:19
Fading Star
The possibilities are endless! The Deathmatches would be awesome.
Cheeburga's Avatar - Comment posted on 10/18/2007 05:31
Cheeburga
Too many orgasms.
A Ton of Berries's Avatar - Comment posted on 10/18/2007 05:43
A Ton of Berries
must. try. this.

when will we see portal multiplayer? this must be done somehow!
hjd uk's Avatar - Comment posted on 10/18/2007 05:52
hjd uk
Multiplayer is probably not going to happen without a major rewrite, fomr listening to the dev commentary on Portal, it seems that just having one set of portals is taxing enough, having 4, 8, 12? sets or portals would a) destroy your framrate as you draw the level 32 times a frame and b) create cpu melting numbers of the temporary physics 'bubbles' all over the shop.
BFeld13's Avatar - Comment posted on 10/18/2007 06:16
BFeld13
That was awesome
Jetsetlemming's Avatar - Comment posted on 10/18/2007 06:36
Jetsetlemming
Pff, old. All you have to do is take the HL2 map and drop it into the Portal maps folder for a quickie, or take the Portal gun and Portal character model and drop them in HL2 for a more secure port. I did this three days ago. Get with the times, Demonoid!
Jetsetlemming's Avatar - Comment posted on 10/18/2007 06:36
Jetsetlemming
Er, Destructiod. I just came down from a piracy binge, sorry.
DeusPayne's Avatar - Comment posted on 10/18/2007 06:45
DeusPayne
I was dicking around with this yesterday. It's awesome. It's a lot cooler in concept than in practice. When the levels aren't designed for portals, it's just kinda weird... but awesome still.
Justice's Avatar - Comment posted on 10/18/2007 07:00
Justice
Very very sweet!
SuitcoatAvenger's Avatar - Comment posted on 10/18/2007 07:02
SuitcoatAvenger
I think I'm most impressed by the fact that this even works. I was sort of under the impression that Valve had to do some pretty heavy behind the scenes coding to make the portal system work for Portal. It's pretty impressive to know that the Source engine is powerful enough to make these sort of calculations in real-time for levels that were not built from the ground up with the feature in mind.
Boolean's Avatar - Comment posted on 10/18/2007 07:36
Boolean
Half Life 3 + Gravity Gun + Portals? GOD I CANT WAIT
FuriousGeorge's Avatar - Comment posted on 10/18/2007 07:47
FuriousGeorge
wow and I've been fighting the urge to play cuz my computer aint powerful 'nuff
mackisawesome's Avatar - Comment posted on 10/18/2007 08:46
mackisawesome
electro posted this yesterday....
Holyetheline's Avatar - Comment posted on 10/18/2007 08:46
Holyetheline
The portal gun could make online combat so interesting
s0lesurviv0r's Avatar - Comment posted on 10/18/2007 08:47
s0lesurviv0r
I'd love to see a portal only deathmatch.
mackisawesome's Avatar - Comment posted on 10/18/2007 09:18
mackisawesome
"deathmatch", hmmm, how do you suppose you kill eachother?
Scientist tz's Avatar - Comment posted on 10/18/2007 09:22
Scientist tz
I want portals in Bioshock.

Also, Metroid 3, Halo 3, and in real life.
s0lesurviv0r's Avatar - Comment posted on 10/18/2007 09:35
s0lesurviv0r
Trick them into a pit or into spikes or something.
UNDERSTAR's Avatar - Comment posted on 10/18/2007 09:44
UNDERSTAR
CS with portal is sex in my mouth!!
king3vbo's Avatar - Comment posted on 10/18/2007 10:00
king3vbo
Alyx cake is win! And also, online combat with the portal gun would be amazing... but it would have to be allowed in certain servers only, or something like that. Id play it
Velt's Avatar - Comment posted on 10/18/2007 11:04
Velt
No cake.
brad drac's Avatar - Comment posted on 10/18/2007 11:44
brad drac
Hrn. I've just realised my pc can handle the orange box more than adequately. To get it on pc or 360, that is the question. Superior control scheme plus modability, versus simplicity and couch sitting. This is a tough one.
thedude93's Avatar - Comment posted on 10/18/2007 11:51
thedude93
uhhh...WOW! can i have now please?
Holiday's Avatar - Comment posted on 10/18/2007 11:56
Holiday
Yep, now I'll have to play HL2 all over again. Deathmatch would be gay but CTF would be interesting.
Necros's Avatar - Comment posted on 10/18/2007 13:06
Necros
This needs to be in HL3.
Papapishu's Avatar - Comment posted on 10/18/2007 13:15
Papapishu
I invoke rule 34 on the title of this post.
Twiggy's Avatar - Comment posted on 10/18/2007 13:29
Twiggy
You can't invoke rule 34, it's a statement. Rule 35, now, you can invoke. Which of course means that by now the stuff has already been written.
drdentz's Avatar - Comment posted on 10/18/2007 13:39
drdentz
They did have a portal deathmatch mod a long time ago around the time when they first announced Portal. It was actually a lot of fun, although a bit laggy and the servers would crash often : /
bottled dark's Avatar - Comment posted on 10/18/2007 13:40
bottled dark
the last one was the best.
Eschatos's Avatar - Comment posted on 10/18/2007 16:24
Eschatos
Imagine the possibilities. But this would be impossible in any normal Half Life game that wasn't totally indoors. It'd just break the game.
Kyousuke Nanbu's Avatar - Comment posted on 10/18/2007 16:52
Kyousuke Nanbu
You really to play more FPS games if you consider HL2, the finest one of all time Nex.

And this looks very interesting.
ConsFEARacy's Avatar - Comment posted on 10/18/2007 18:10
ConsFEARacy
Nice! I actually imported some Counter Strike maps into the game last night and had a little fun with it!
Gstreng's Avatar - Comment posted on 12/26/2007 14:27
Gstreng
If you think about it: This wouldnt be impossible in multiplayer..

If they just would mark the portals, or give them cannels.. Like in halo3, where you can make portals in forge and mark them with different channel names,, so that you can link the portals, and you dont walk out of the wrong portal :)

Now if someone could do that in cs with the portal gun.. So that when a person walk trough his own portal he doesnt walk out in someone ells. And the lagging could maybe have been fixed with just making everyone only see trough their own portal..

Just maybe tough :)
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