games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


PopCap CEO: Digi-distribution is foreign to most consumers photo

Popcap Games is best known for its downloadable puzzle game Peggle, but while publishers rush to exploit digital distribution, the small studio is instead trying to expand its retail presence. Quite rightly too, as PopCap CEO Dave Roberts points out just how far away from the digital future we are.

"I think, for certain products, there's a lot of comfort for buying a disc and having it," he explains. "We kind of all forget about that."

"A large percentage of Wal-Mart customers don't even have credit cards. This whole idea of putting in your credit card and downloading something is a little bit foreign to a lot more people than we'd like to think."

This is certainly true, and it's easy for we gamers to believe that digital distribution is close at hand, since we're nearer the heart of the business. However, when you put it in perspective and realize just how many consumers are behind the times, you start to understand that retail will still be around for a very long time. 

In a way, I'm almost thankful for that. I somewhat dread the day publishers get complete and utter control over the sale and ownership of their games. On that day, breakfast will be served, and it'll be a bowl of rape.


Continue: More retailers stories





prev next

11 comments | showing # 1 to 11

ThunderHeartXI's Avatar
ThunderHeartXI at 03/26/2009 16:47
I'd hate to be a kid when the age of digital distribution is upon us. Begging your parents to put something on their credit card is a lot different then begging them to take you to the store so you can buy a game with hard cash.
mistic's Avatar
mistic at 03/26/2009 16:56
I've recently embraced the joy that is Steam, however, i feel sad about my shelf of PC-games looking so empty...

I think the guy's right though... almost none of my gaming friends here in Belgium are buying their games on steam or any other digital distribution service appart from XBLive or PSN...
Bulkmailer's Avatar
Bulkmailer at 03/26/2009 16:56
Rapin' Bran Crunch: two scoops of rapin".
SpiralGray's Avatar
SpiralGray at 03/26/2009 17:03
"However, when you put it in perspective and realize just how many consumers are behind the times, you start to understand that retail will still be around for a very long time."

Well, duh! I've been saying that for the past two years, every time someone says something stupid like, "in a year we won't be able to buy a disc, it'll all be downloaded content." Bullcrap! CDs still sell years after digital distribution was a reality.
Wedge's Avatar
Wedge at 03/26/2009 17:04
To be fair, Pop-Cap's main audience IS Wal-Mart shoppers, so it'd be absurd for them not to be trying to expand in that way.
Emrah's Avatar
Emrah at 03/26/2009 17:08
They'll rent Zuma with onlive.
Xhumation's Avatar
Xhumation at 03/26/2009 17:27
I guess he's right. Digital distribution is pretty friendly and familiar to us. However we're not the largest part of the market.
Chronic Logic's Avatar
Chronic Logic at 03/26/2009 17:42
I though the point of digital distribution was to cut out the publishers and retailers so that the game deveopers would profit from it more. what the heck?
Midgetsnowman's Avatar
Midgetsnowman at 03/26/2009 18:03
Unfortunately Chronic, Much as it happened with mp3 music, the second publishers are cut out of the loop they'll scream endlessly to legislators to punish everybody for the mean pirate's and their dastardly crimes.

Publishers won't be cut out of the loop unless the developers outright force them out of the loop simply because they'll do whatever underhanded business needs be done to get their cut.
AKK's Avatar
AKK at 03/26/2009 18:21
And this is why OnLive will not succeed as it wants to.
Noah's Avatar
Noah at 03/26/2009 20:27
I'd own a lot more XBLA titles if they were on a disc. I hate paying for something that can easily be lost or deleted....and has no value. I'm a collector, I love having a nice case for a game to go on the wall.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49538 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: Ten 'classic' games that did not age well





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006