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Poll: Why DO you buy Community Games? photo

Hey D'toiders, this is the second poll (of two), asking for your thoughts on the quality of Community Games versus Xbox Live Arcade titles. Like the last one (you can still vote), the goal is simple: If you regularly buy Community Games, tell us why: Above are five choices, if none of them apply to you, click “Other” and shoot us an e-mail at nicholson [at] destructoid dot com.

Again, like the one right on top of this, we’re encouraging you to expand on your vote in the comments section, through c-blogs or even e-mails. Say, for example, you chose “I buy Community Games because I like to support indie developers,” tell us what has impacted your conclusion. Also, don't forget to mention how many Community Games titles you've purchased since the service's debut on Xbox Live.

Discuss and vote, or DIE. (After the break.)









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25 comments | showing # 1 to 25
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ScottyG's Avatar - Comment posted on 03/30/2009 13:55
ScottyG
If it's good and it's recommended to me I'll at least try it out, and likely buy it if I liked the demo.
Mr Kite's Avatar - Comment posted on 03/30/2009 13:56
Mr Kite
I've bought one game on Jim's recommendation. It was good but I swear I've played it before...
grafkhun's Avatar - Comment posted on 03/30/2009 13:57
grafkhun
I buy community games if they are good, not other reason than that.
sickNasty's Avatar - Comment posted on 03/30/2009 14:01
sickNasty
The only community game I bought so far was ZP2K9.

It was the only game that was really fun for me. I liked that it was so easy and quick to connect to games, and lag is nonexistant. It's a perfect game to play in short increments.

And the 200 point cost is great. There's really no risk on a game that's that cheap.
Chronic Logic's Avatar - Comment posted on 03/30/2009 14:03
Chronic Logic
What the heck is a community game?
falinter's Avatar - Comment posted on 03/30/2009 14:15
falinter
Double post??? I've bought two.
Ryfael's Avatar - Comment posted on 03/30/2009 14:36
Ryfael
I don't buy them because I haven't heard of any good ones to justify the price.
Maurice Tan's Avatar - Comment posted on 03/30/2009 14:44
Maurice Tan
I buy them because Entrager says I should. Then I lose 200 points.
Ben Perlee's Avatar - Comment posted on 03/30/2009 14:50
Ben Perlee
I bought a community game that teaches spanish on accident.

Also, I think community games could be great if it was treated like an app store. I love how there is stuff to have as a background, or stuff that can help set up an HD tv, or whatever. It's neat.
entrager's Avatar - Comment posted on 03/30/2009 14:51
entrager
I think the results of these polls will be very interesting to XNA developers. As it turns out, no one is buying community games right now and they all want to know why.

Although I could take a guess.... *quality*
Holyetheline's Avatar - Comment posted on 03/30/2009 15:04
Holyetheline
I don't buy them because they lack achievements. =(
yyr's Avatar - Comment posted on 03/30/2009 15:05
yyr
I wouldn't say that no one is buying. My title, Snake360, sold over 1,500 copies to players that were able to look past the popular first impression of "it's Snake" and bought it for its deep feature set, challenging levels and great multiplayer.

According to Microsoft, several of the top-selling games grossed over $30,000. It's not enough for us to quit our jobs but it is certainly an indicator that people are buying.

Quality is there and open-minded gamers are willing to pay for it. The problem I see is promotion. MS doesn't do very much to promote CG. It may not be their fault though...I would guess that retail and XBLA developers want to keep the hobbyist competition to a minimum. So we have to do everything ourselves and it's not easy...
Tornadojo's Avatar - Comment posted on 03/30/2009 15:05
Tornadojo
I buy usually based on recommendation of trusted online reviewers or word fo mouth from friends irl. That and because of cost. A good game for 200 points is more interesting to me than a mediocre big studio XBL Arcade game for 1200 pts.
Infininja's Avatar - Comment posted on 03/30/2009 15:21
Infininja
I haven't bought any because there are too damn many and I can't keep up with it at all.
Tubatic's Avatar - Comment posted on 03/30/2009 15:31
Tubatic
Purchasing decision often comes down to if I like the demo, but I answered "to support indie devs" because that's usually the reason I go in there. If I'm looking for a more assuredly higher range of quality, I'm usually looking into XBLA
Discarded Couch Sandwich's Avatar - Comment posted on 03/30/2009 16:04
Discarded Couch Sandwich
I'm gonna be nice to this thread by posting in it, just to make up the numbers from the 70+ comments in its negative counterpart. :)

I haven't brought any Community Games, and I can think of two reasons why. One is that they're never advertised so i've no idea whats worthwhile or not (Destructoid is one of the only sites that reviews them!) and the other is that due to Microsoft's monopoly money points system which costs £18 every time I want to buy anything from their store, I havent had the will to fund the account.

That's all!
Johnpnj's Avatar - Comment posted on 03/30/2009 16:34
Johnpnj
I've bought a couple of community games, but only because they weren't terrible and they were 200 pts.
hjd uk's Avatar - Comment posted on 03/30/2009 19:24
hjd uk
If they're any good ill get em, I try to support good indie devs.
World of Goo was my last indie purchase - its great.
hjd uk's Avatar - Comment posted on 03/30/2009 19:26
hjd uk
Oops wrong answer. Not bought any XBox Communtiy Games.
PogoOfGo's Avatar - Comment posted on 03/30/2009 20:13
PogoOfGo
Hey as a developer I just want to say, thanks for having these posts - this topic is relevant to my interests.

Actually yeah I am trying to check out this XBLA thing, thanks.
electric goldfish's Avatar - Comment posted on 03/30/2009 23:31
electric goldfish
They're generally cheap and often unique ideas. Alternately it's stuff I could just play the hell out of.
Theos's Avatar - Comment posted on 03/31/2009 00:29
Theos
I don't. Nothing against them, I just don't buy Arcade games often and the last one I did buy was before community games were even available, as far as I know.
Sexualchocolate's Avatar - Comment posted on 03/31/2009 04:39
Sexualchocolate
I buy a lot of PSN games - never been dissapointed.

That's kind of the same right????
UglyDuck's Avatar - Comment posted on 03/31/2009 05:56
UglyDuck
First rule: Have attractive "boxart", useful screenshots and a punchy description. This gets you a trial download. Boxart must be identifiable and attractive at any resolution, because the XBLM displays them at many different sizes. Don't give me a screenshot of the menu screen or the death screen. A lot of the descriptions I read are obnoxiously brash and clichéd, so try and be punchy but subtle. Use the few resources you have properly.

If the trial is poorly put together, it doesn't matter how good the game is, I won't be buying it. Like I said, the quality of XNA games is so sporadic that I won't buy a game unless I know that it is going to be good. The trial should, obviously, give a taste of fun and hint at the potential for more. sinSurfing is a great game, but I don't see any way of getting more out of it than what is already in the trial.

It also helps if they're nice and cheap, that way I have a more useful thing to spend my left over points on than gamer pictures.
Matthew Doucette's Avatar - Comment posted on 04/07/2009 21:26
Matthew Doucette
Can anyone see the results of the poll?
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