Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Shooters updates

Polish studio announces new DS FPS, C.O.R.E.

5:48 PM on 07.02.2007, Nick Chester 14 comments

Polish studio announces new DS FPS, C.O.R.E. photo
     Shooters

Independent Polish studio NoWay Studio has announced its debut title, a first-person shooter, C.O.R.E. for the Nintendo DS. 

The press release (which is written in horribly hilarious English) details the story of a US Marine who is investigating a laboratory built to research the effects of a crashed meteor. This, of course, quickly goes to s**t when the marine discovers horrible atrocities and is subsequently attacked by dudes with machine guns. Oh, the life of marines in videogames.

NoWay's Lukasz Zarnowiecki is confident that they're taking the classic FPS genre to the next level with C.O.R.E..

"Thanks to [the unique features of the Nintendo DS]," he says, "we came up with an unprecedented gaming experience packed with a multitude of weapons, eerie enemies and primarily ground breaking gameplay and original story line."

I don't know what the hell any of that means, but we'll find out more later in the year when C.O.R.E. makes its debut at the Leipzig Games Convention in August.

PRESS RELEASE: NoWay Studio announces C.O.R.E.

 WARSAW, POLAND – June 27th, 2007 – NoWay Studio – a division of QubicGames dedicated to development of games for Nintendo DS today announced its debut title C.O.R.E., which advences players to the year 2050 onto the battleground set in the underground laboratory complex.

„We like to think that C.O.R.E. is a classic FPS game which we took to the next level. Our idea was to implement the advanced graphics solutions and make the maximum use of unique features offered by Nintendo DS such as dual screen and touch-screen control system. Thanks to that we came up with unprecedented gaming experience packed with a multitude of weapons, eerie enemies and primarily groundbraking gameplay and original storyline” - said Lukasz Zarnowiecki – team leader at NoWay Studio. „Furthermore a number of multiplayer modes offered will satisfy picky hardcore gamers” - he added.

Indeed C.O.R.E. tells the story of a US Marine sent to discover the mysteries behind the door of a top secret US Army lab complex built to research the effects of the meteor crash from years ago. The gruesome discoveries of the marine are empahsised by sinister interior of the complex while the heavy music escalates the ever-intensifing action and dark morbid ambience.

C.O.R.E. is scheduled to be completed in Q4 this year, while the first previews of the game will be offered to publishers and press representatives at Games Convention in Leipzig. For more information on the game please visit www.corethegame.com




 


LAUNCH GALLERY (5 IMAGES)
Photo Photo Photo Photo Photo
 

Next page: More First Person Shooter stories




Rockvillian's Avatar
Rockvillian at 07/02/2007 18:01
When Quake and Return to Castle Wolfenstein's logos had a baby, it was named.... C.O.R.E.



looks c.o.o.l.
Kotua's Avatar
Kotua at 07/02/2007 18:11
One can never get enough headshots on the go.
that sounds wrong for some reason...

Hopefully the english translations(for any text..etc) won't be as bad as the press release.
Nick Chester's Avatar
Nick Chester at 07/02/2007 18:13
@ Kotua:

They can hire me. I'd be more than happy to clean it up. :D
Churchhills Dog's Avatar
Churchhills Dog at 07/02/2007 18:16
Lets keep in mind the devs for Painkiller were Poles. One of the best games of 2004 IMHO.
GatsuTheBerserker's Avatar
GatsuTheBerserker at 07/02/2007 18:50
As long as it isn't anything like Metroid on the DS I'll totally get it.
Copyright 2008 Agent Chieftain's Avatar
Copyright 2008 Agent Chieftain at 07/02/2007 20:16
This is probably going to suck pretty hard. Hate to say it, but those wounds from Metroid and Mechassault (STFU, I know it's third-person) haven't quite closed up.
BlindsideDork's Avatar
BlindsideDork at 07/02/2007 22:33
Sweet! Anybody remember this from last week, How about a space FPS for your DS?. goodness gracious!
leapfrogmcgee's Avatar
leapfrogmcgee at 07/03/2007 08:01
Dementium looks much better.
savagesaladin's Avatar
savagesaladin at 07/03/2007 08:59
@Tempus
Mexicans work hard. They should make games. Hmmm..... I've got an idea... There are a bunch of Mexicans always waiting outside the U-Haul.... eh never mind.

Any way, FPSs can be done well. Metroid was good. Brothers in Arms wasn't an FPS, but it was extremely good. I'm still playing it actually.
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39773 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

How Pokemon Red is blatantly better than Pokemon Blue











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006