Adam Dork's Pokemon Nature Show.
JUST LOOK AT THAT FUCKING BAT THING.
The other part is a bit happy that we won't be buffeted by Zubat/Golbat and Geodude/Graveler.
I HATE THEM!!!
I'm not even trying to be a nostalgia whore because I've liked a good amount of pokemon from the first four generations, but so far in the fifth generation, I only like the grass starter.
They might be more quick to make a 3rd version of Black/White that has more 3DS enable features, like they did with Crystal and the Gameboy Color, but that would be a death sentence for continued sales of Black/White.
Anyway, I don't want to wait a year or two to play the new Pokemans. I'm even thinking of importing the Japanese build of Black/White.
@ Everyone who hates the new Pokemon- Please, tell me how they are so different from the old Pokemon. I'm curious (that's why they call me whiskers.)
But this isn't where the series's main issues lie anyway. Pokemon's main troubles lie in intrusive HMs, severely limited TMs, and a buttload of options and creativity tightly belted down by the same old 4-move 6-member battle system. Triple Battles aren't going to fix that; in fact, they may be awkward since they demand versatility, and Pokemon stuck with 4 moves each are largely restricted to one battle style. But they probably aren't going to show up that often anyway, just like how Double Battles have barely ever been relevant except for when Nintendo insists they are.
Sometimes I wonder if Pokemon would be as popular as it is if Pro Action Replay didn't exist. Seriously, the save editing community is huge.
Hear hear! you can make all sort of cosmetic adjustments but the one thing that will always stay the same...that battle screen. Even in the JRPG world it is antiquated.
I think that just because they are showing a lot of new Pokemon doesn't mean that they won't follow the same formula they've followed with the past few games. It's sorta split 50-50 with old and new. I don't think they will come up with 130+ new pokemon and just forget about the old ones.
Hear hear! you can make all sort of cosmetic adjustments but the one thing that will always stay the same...that battle screen. Even in the JRPG world it is antiquated.
I think that just because they are showing a lot of new Pokemon doesn't mean that they won't follow the same formula they've followed with the past few games. It's sorta split 50-50 with old and new. I don't think they will come up with 130+ new pokemon and just forget about the old ones.
im trying to come up with reasons why I don't like the new pokemon, but I can't really come up with reasons I just don't.
I guess some of them already look like existing pokemon (I see bidoof, ho-oh and larvitar in that picture) but the new ones are just more annoying to me I guess. Some pokemon seem to have jumped the shark (goth christmas tree, sarcophagus, and dual gears). There's the boring ones (chinchilla and pigeon) and the ones that are maybe too weird (goth Christmas tree, floaty heart pig). And also the new pokemon are trying too hard to be cute. Sure the old games had cute pokemon, but compare the starters of all five generations, and they slowly get more cuddly
While it won't win any awards for originality, it made playing through Platinum again more interesting. Being able to refight gym leaders and the elite four with upgraded teams at any time you wish also helped in stifling the post Elite Four doldrums. There were other subtle refinements which improved from DP, like speeding up Surf's moving speed.
So while yes, there are differences, the overwhelming sense of deja vu compiled with the games NOT getting better, just longer, has me throwing up my arms and not giving a shit anymore. It makes me an asshole, yes. But when the strong feelings of Deja Vu has prevented me from beating any iteration past Red, then yes, it's a problem.
Take the size of the Pro Action Replay community, raise it to the 5th power, and you have the amount of kids who just buy this game, just to play it. Not counting the metagame community which shits on stuff like Action Replay.
I have to agree though. HMs need to go away, or at least not as required.
TMS should stay harshly limited though. I don't need Mewtwo's running out with Wobbufett move sets.
@ sheppy- To me, it just sounds like you're done with Pokemon. That doesn't make you an asshole. Me, one of my favorite things about games, or about anything really, is character design. For me, that's what Pokemon is about; new game, new +100 character designs, and I get my money's worth.
I'll stop playing Pokemon the day they stop making new characters, or the day that all the Pokemon start looking space marines, or school girls, or Ben Affleck.
It doesn't look like Digimon. You're just not having the emotional response you are accustomed to having when you see some Pokemon. You aren't attached to these guys yet, just like you aren't attached to Digimon. You see them, you don't feel the "Pokemon" feeling you're used to having when you see Pokemon, and your brain explains the lack of Pokemon feeling by saying to you "Hey dude, these look like Digimon."
It's sort of like Capgras Syndrome, only for Pokemon.
In fact, what if you were able to customize HM attributes? Take Cut: Normal element, 50 power, and 30PP. Let's change the element to...Fire. Now the move's got 25PP. Let's boost the attack power to 75. 15PP. Always goes first. 10PP. Chance to confuse. 5PP. Okay, that's a bad example, but I can't think of any way to add attributes to moves and have there be a penalty for balancing other than reducing PP. We can already sorta influence what attacks do by held items (in a way) but there have yet to be more than eight HMs in a single game and at most three of them are seen as great. wtf whirlpool
Or, you know, make HM moves forgettable at any time since you can't get rid of HMs themselves. This was a failsafe for the first gen because (I think) you could PC an HM and then be up a creek stuck somewhere. The game has enough preventive measures to ensure you'd have to really try to get stuck, but why not make the moves forgettable since that's the biggest complaint? Make HMs just reusable TMs, that's all. I mean, they're already that but with the stipulation that you're gonna be weighed down eventually.
I don't know, I'm just still not feeling it.
Well then, lucky you!! Serebii.net said that the gym leader battles in Black/White aren't as important to the story as they used to be.
I know, right!? Geodude's so cool that no one even cares that he's lazily designed!! I mean, a rock with arms? Genius!! Yet in Black/White, a puffball with wings and hearts for eyes is more lazily designed than a rock with arms. I think Koromori's design is very creative..
I wondered why they are so bad at designing new pokemon, as opposed to the old ones.
Then, I remembered Jynx.
Now, I like these pokemon much more than I did 3 seconds ago.
What could be cool is more variation in the individual species of pokemon. Different colors and patterns, small variations in appearance, cry, moveset, behavior, type, etc, based on where you find them. This would reduce the need to design so many new ones (and lets be honest, its hit and miss, although it has been from the start, if you really look objectively), and make all the old ones more interesting.
I'm going to EV it in Speed and Attack, and it's going to raep like you've never seen.
I'd be excited for this change if I didn't hate the majority of the new Pokémon. People say these look like Digimon because (as a fan of both series), they really do. They've got too many bells and whistles attached to them that detract from any sort of focus they could have. The only good Pokémon revealed so far are the simple ones (like the grass and fire starters; I like the water one too but he's admittedly a bit clunky).
You're funny! :) Geodude is "kickass"? That's one of the funniest things I read today! That's like saying Magneton IS three Magnemites combined, and that makes it badass! Ha ha ha ha ha!... Anyways, have you even checked out the reference I was talking about? The girl said something about "floral" patterns, and I don't remember seeing a Drowzee with a floral pattern in the games, movies, show, manga, or the trading cards!
@mondaysalmon
You really want just the 151 original Pokémons? Go play Red/Blue, while the rest of us wait for Black/White so we can have new Pokémons.
@ajaxender
We don't have sparrows here in Hawaii :'(
Also I think what would really start spicing up these games is dual type attacks. Eg: Muddy Water is not just a water type attack but water/ground. This would be a total reset on the strategy of the game, while keeping the elements that we buy pokemon for essentially the same.

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