
It is Monday, which means we record Podtoid tonight. We are recording Podtoid tonight, which means we will need listener questions. We need listener questions, which means you have the chance to win a Dtoid swag bag if you ask the best one.
Tonight, the regular cast will be talking about videogaming's first major use of male nudity, structured games versus unstructured ones, and how long it would take Noby Noby Boy to eat, digest, and defecate each of us. Jim would probably take the longest, because Boy would presumably wish to make him suffer.
Anyway, hit the jump and start asking questions.
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Please Discuss.
Just saying...
So how do you feel about the fact that whilst the game industry is worth billions it still doesn't appear to be taken seriously by anyone on the outside.
Also another quick one:
Now that I know how Persona 4 ends (Thanks Destructoid Community!) as well as Persona 3 (Thanks X-Play. Why I was watching in the first is a mystery in itself. Watch the FES review to see what I'm talking about.) I'm still compelled to play them. What does that mean about me as a person, beyond the obvious psychological effects, but more so as a guy who plays games? Short version: You guys ever had anything spoiled for you and still wanted to play it? Like Ico perhaps. I know at least one of you loves storylines in games more than games themselves, so I'm curious how you would feel about that.
With the full frontal in GTA Lost and Damned, What characters junk would you like to see?
Also, I'm one who posted the video of the penis. What does this say about me? Also, that blog got 40 something comments, more than any of my other ones. What does this say about the community?
So does it Cheapen the DLC by thinking that the content should of been in the game in first place? Or like Fallout 3 did , made it fell optional but still rewarded you with good stuff(granted they should of put the level cap raise in this DLC)
I think they need some random Capcom guys, like in MvC.
What I'm trying to get at is, don't you find it hypocritical of Valve to be claim to be against DRM when essentially their method of distribution makes sure there is no need for DRM; the Steam system itself is DRM.
What bad ass historical figure would you like to see make a cameo in a game, and in what capacity?
Teddy Roosevelt in Lost Planet 2?
Nostradmus in Chrono Trigger 2?
Lady Godiva in Bonerquest 4: Modern Cock-fare 2
Thomas Edison in Half Life 3?
I intend to set my children on this path.
Do you think the real life environment would play a large roll in how you enjoy the more cerebral horror games (not the jump out and "BOO" kind)? I've heard nothing but "It's not scary" remarks about silent hill homecoming and I decided to give it a try while the missus was away for the weekend and alone in the dark with the fierce winter winds blowing and I felt that delightful feeling of silent hill brand anxiety and unease that I haven't felt since Silent Hill 2. I think this is because the silent hill series plays a lot on the human fear of loneliness. Trying to tell someone they're alone in a decaying hospital loses its power when you have to take a break to take out the garbage.
I can see the basis for your argument, but where Steam differs from pre-DRM free iTunes and other similar services is this: Once you purchase the games and register them with Steam, you have them for life. All you need to do is log in to a PC, install Steam, and download your games. It keeps you from having to back up all your games to DVD and negates the need for stacks of discs. Other companies that use DRM are quick to use it to get you to repurchase files that you've lost due to hard drive failures and the like. Steam actually really helps you out.
(Love the show btw myself and Chelle listen all the time)
And does this mean that Rockstar will bring out Grand Theft Boner to compete with Aaron Linde's Bonerquest?
If you had to guess what Keita Takahashi next game is going to be, what would you guess that it would be?
On that note, isn't it about time we got a new MechWarrior game?