Yep -- we're recording an extra episode of Podtoid this week (in addition to the sexism episode, which you should be listening to as we speak). In this special EX-2 Gaiden Plus Alpha edition of Podtoid, we'll be talking exclusively about Metal Gear Solid 4.
Brad Rice, Chad Concelmo, Aaron Linde and I (sorry, but Sir Sterling still hasn't gotten his hands on it) will be discussing as many aspects of the game as we can, and we'd like to be helped along with a few reader questions. We can't pay $25 to the best question, unfortunately, but we'll still ask your question on the air and that'll be sort of cool. I guess.
Either way, we're gonna talk about MGS4. What would you like us to talk about?
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just, wow.
1) What is your single favorite scene or moment from MGS4?
and
2) What with the ending, do you think Kojima will give in like he did after MGS2 and MGS3 and make a fifth game?
------------------------
*Spoilers?*
I'd like to hear your opinions on the length of gameplay.
The only problems I had with cutscenes were the major importance put on a certain unremarkable character (Akiba/Johnny). The events of the ending sequence regarding his relationship were almost cringe-worthy.
Aside from that, the redundant exposition could have been improved or shortened for conciseness with better translators and editors.
Personally, I thought Act 1 and 2 were nearly flawless.
Act 3 could have been much more interesting if we could actually have witnessed the resistance fighting after following the member.
What were your takes on Act 4's design?
Personally, I was wholly disappointed in that it was filled with the worst designed enemy of the entire series. The nostalgia was impeccable but the almost soldier-less design of the act missed its potential.
How about your thoughts on Act 5?
Aside from the cutscenes, it consisted of a bridge, a boss, hallways, and the final fight. I seriously was hoping for some MGS2 Tanker action once inside Outer Haven.
-------------------
Will there be a similar gameplay experience coming out focusing on the mid-action stealth, but without the infusion of the heavy storyline?
On a more game-related note, did you relish the gameplay the first time round, or just rush ahead with the story? Personally, I'm treating myself to a slow playthrough now that I've seen (and been very moved by) the ending.
Why do you care?
Won't listen for the sake of losing the surprise of the experience...
Also, please tell me I wasn't the only one who cringed when Otacon made the joke about changing discs in act 3 and then says more or less good thing we have blu-ray!1! it was the only codec scene, I was forced to skip.
What was the worst( I.E most disturbing)backstory of the beast corp beauties?
Maybe it was just me but were the guns a little bit too accessable? after all just pull up the menu and buy some stuff off of Drebin.
Ok, that would be like in the plant section of MGS2, but I think that role fits him.
-SPOILERS-
Anyone else feel Meryl is a dirty tramp? I mean, she pretty much falls out of love with Snake cause he's old now, then falls in love with a guy who looks like Snake when he was young! Personally, I hope she dies in a fire.
And how hot was Naomi?
Should I get the recently released Essential Collection for $30 which has (I think) the games released in their original forms, or should I spend significantly more to get Twin Snakes, Substance, and Subsistence?
I've come to terms with the fact that, as this growing up adult, I'm not gonna get my own PS3 anytime soon. And further, MG4 for 360 isn't coming out until SpaceCat finishes the fight.
So two questions: If I watch the story/gameplay on some streaming video site, am I realyl cheating myself, or is that a reasonable "its better than nothing" for this experience.
Also, given that, I'm assuming this podcast is cool kids only and if I plan to experience MGS4 in anyway, I should just hold off from listening to PEX-2GPA, right?
a few things:
- of course, they are going to release a special edition of MGS4 in the same vein of substance and subsistence.
what extra bonuses would you want?
boss rush mode? VR missions? extra online modes? the whole game cut into a movie? an-in game podcast with jim sterling doing impressions?
Anyways, onto the topic at hand. METAL GEAR.
Not having the game myself, or a even a PS3, I feel that a small portion of me died so I went and looked for as much as I could about the game so I didn't feel left out. My research has left me with the following questions. And yes they contain SPOILERS, but anyone posting here should know better than to get butt hurt about it.
So, here we go.
Does anyone feel that the whole Psycho Mantis connection in the game seem a little forced? I've only read about it so I can't experience it as Kojima intended, but to me it seems a little flimsy.
When did nanomachines become the answer to all life's problems?
How does one die from being violated by a beautiful woman?
Is Big Boss Frankenstien?
When will Otakon ever have success with a woman?
After all is said and done, why do I still hate Raiden?
A gun that shoots tornado's? When did Snake become Mega Man?
That's all I can think of. I suppose I would have better questions if I had sold my soul for a PS3 and been able to play this game, but for now I will continue to rely on the internet until I get an actual job with benefits and all that stuff. Have fun, because I have a feeling in a few years Destructoid will remake this podcast will better sound quality so they can milk it for more hits.
any problems you'd like to talk about?
(like the fact that the game DEMANDS you to play a certain way, despite the fact that they claimed you can play any way you want)
I believe we're gonna do as much spoiler-free commentary as humanly possible at the beginning, for people in a position like yours.
Am I the only person in the world that thought that the fight between Liquid Ocelot and Snake at the end was very cliche?
I felt the same way about the fight at the end of the original MGS, and wasn't exactly thrilled to see it return at the end of this game.
What I flipped shit for was the part where you fought the Metal Gear Ray inside Metal Gear Rex. Do you guys think that this section could've or should've been longer?
Finally, how about that end segment in the corridor!! My wrists were as broken as Snake's old man face after that ordeal. Why couldn't Otacon just go through in the Mk. III?
i know you've talked about it briefly, and i agree that metal gear solid, being the cinematic game it is, doesn't NEED a movie, but it's going to happen regardless.
but what would you want out of a movie adaptation? with the rumors that christian bale would play solid snake, do you think that's a good choice?
Because MGS4 was just released, I've been thinking lately about player agency in game stories and how much interactivity we each require to justify a game's validity as a game. I'm not a fan of the series, which may make my opinion unpopular on this podcast, but I have played MGS 1-3, so I've given the series a fair chance. Kojima wears his cinematic aspirations on his sleeve, but it seems to me that the MGS series offers so little interactivity that it's a wonder he doesn't just make movies instead.
I'm not intending to bash the games here, I'd just like to know what the cast thinks is the minimum level of interactivity we should expect from a game, and whether the MGS series gains anything for being video games instead of just movies. Did Kojima miss his calling?
it makes a tribute of the torture scene from the first game, while providing a HUGE dramatic effect on the player, as the world crumbles around snake and the player.
I think it was absolutely perfect the way it was, and I thought there was quite an equal balance between cutscene viewing and gameplay.
Besides, if anyone went into the game NOT thinking that there would be long cutscenes, that's their own fault. This game had to tie THE ENTIRE SERIES TOGETHER. It was a given, even if there weren't any reports all over the internet about the cutscene lengths. But I loved every second of it, and I don't think it should have been done any other way.
As far as questions and stuff to talk about, how about your predictions for a possible 360 version? I know people are probably sick of hearing the rumor, but I'm curious as to what you guys personally think.
i feel the same way completely.
and speaking of a 360 version, i heard rumors that MGS might even make an appearance on the wii. thoughts on that?
did you think that it was not tasteful? did you think it made the game seem even more like a blockbuster movie?
do you think we've reached a point in the medium that could make players feel as emotionally connected as novels, movies, and so on?
you guys, being notorious for honest opinions, review the game differently than others because it's such a huge hyped release with an insanely devoted fanbase.
Now, a port of MGS1-3 or maybe a MG1/2 remake, on the other hand..
i agree completely. the rumor i heard never said it was going to be MGS4, per-say, but a "Metal Gear Solid" game.
i'd think MGS2, because of all the MGS2 references in smash bros. brawl (the suit, the cypher, ray, and so forth.)
but possibly it might be a side story, similar to acid that hones on the strength of the system.
how was it for the latest game?
thanks for giving me the time, if any! and i mean that quite sincerely.
do you think kojima will ever be able to top himself with another series?
i bought the first two solid games when they first came out, but skipped the 3rd. and now i bought the essential collection recently, but MGS3 doesn't have the 2nd disc with the original MG titles.
my question is, as a mac user, is there a way or a place where i can NOT download them to NOT play on my computer?
I'm pretty sure I'd buy MGS4 again, even if all they added to the box were used needles.