I am currently sitting on a bench at ASU staring at two crowds of people, one right next to the other. At the head of the first crowd stands an elderly woman in a sun hat, holding an oversized piece of white posterboard reading "WARNING: Fornicators, sodomites, liars, and drunkards are going to HELL."
The other crowd, ostensibly formed to piss off the guys who instigated the first crowd, is standing in front of a guy with a sign reading "FREE GAY KISSES."
Guess which crowd is having more fun.
This week, Linde, Jim, Tiff and I will discuss videogame movies. If they suck, why they suck, and which sucked the hardest. I assume that, as always, I will have to act as the last line of defense for the Super Mario movie.
As always, we live for your questions. Whether related to this week's theme or not, the best question will earn 25 smackers, so hit the comments and ask away.
03/05/2008 16:00
or is it just shit
03/05/2008 16:00
What do you think, is he really thinking of himself as the next Spielberg, or was his mother viciously killed by a gamer and he's trying to get his revenge on all of us by butchering one francise at a time?
03/05/2008 16:04
03/05/2008 16:05
Here's my question, as it is something I've often debated with other film critics:
Can a videogame be translated into a great movie or B Grade action all we're destined to see (not that there is anything wrong with B-Grade action)?
I've always been on the side of yes, it just hasn't been done but others have had pretty convincing arguments that the pacing and "game" style of videogames don't lend themselves to film.
03/05/2008 16:06
the creator was a huge fan of the actual game and wanted to do a good spin off of the series and took it seriously. is this possibly why video game movies suck? that possibly the movie isn't even being taken seriously by the people creating it? they just want the pay off and couldn't honestly give a shit about the actual franchise as a whole, or do film makers just suck now. or both.
03/05/2008 16:07
03/05/2008 16:09
03/05/2008 16:18
03/05/2008 16:19
Are there any personal favorites of animated adaptations of video games?
03/05/2008 16:20
03/05/2008 16:21
03/05/2008 16:23
03/05/2008 16:24
Please could you have a chat about Gravitation? And maybe peoples "mixed" reactions?
03/05/2008 16:24
I was a bit disapointed though, because the combination "mad max - zombies - las vegas - dual wielding mila jojovich in a hot dust coat" could have made for a far better movie.
But still, it had me entertained. There also was something very video-gamey about the whole pacing of the movie. The combat scenes could have been taken straight from a 3rd person action game..
03/05/2008 16:25
10-12 year olds, maybe?
Also, I think Cowzilla3 is right, games are their own medium, they simply do not lend themselves to film.
03/05/2008 16:26
03/05/2008 16:27
03/05/2008 16:28
03/05/2008 16:28
03/05/2008 16:31
03/05/2008 16:32
Motherfucker.
Could the Silent Hill movie have been good if only someone with half a goddamn brain wrote it instead? Will Silent Hill 2 be a homicide-inducing travesty? Seriously, what the fucking fuck is wrong with Roger Avery?
03/05/2008 16:35
So, my question, can you foresee any of the current major genres going the way of the Adventure game?
Also, any genres you'd like to see silently disappear?
03/05/2008 16:35
There's obviously a lot of exceptions to this where games would have enough story to make a great film on their own, but obviously these aren't the games that studios are targeting to make films about.
03/05/2008 16:36
There's obviously a lot of exceptions to this where games would have enough story to make a great film on their own, but obviously these aren't the games that studios are targeting to make films about.
03/05/2008 16:40
03/05/2008 16:41
I wanted to hurt those motherfuckers so bad for that.
03/05/2008 16:42
03/05/2008 16:42
Oh, add Joystiq the movie to your list of cheesy ones.
03/05/2008 16:45
03/05/2008 16:46
High-five!
Also: Moar indie recommendations! I like what ye've offered so far :P
03/05/2008 16:48
03/05/2008 16:48
Resident Evil was coherent enough to pass as a good zombie flick but bore little resemblance to the game, does this make it a bad video game movie?
At what point during your childhood did you stop badgering your parents to take you to see Video Game movies?
Given the tie in release of games and films why do film buffs not have the same negative reaction towards video games based on movies? Movies based on books and video games both get almost universally panned by their respective fans, why no film-to-game critics from the cinema set?
03/05/2008 16:49
Do you think more games should attempt the CGI method when going to movie form, or are we losing enough as it is trying to bring the interactive media into a non interactive setting.
03/05/2008 16:50
03/05/2008 16:52
03/05/2008 16:53
I fear the only game that could ever really be translated into a decent movie would be PHOENIX WRIGHT. That movie would be hilarious.
03/05/2008 16:57
03/05/2008 16:57
03/05/2008 16:58
Does Uwe Boll's headphones bother anyone else? I always see him with those stupid headphones around his neck. It bothers me.
Other than Resident Evil, I don't think I've seen many other video game movies.
I'm assuming that Jim is going to talk about how "when you make a movie out of a video game, you take something away: the interactivity. Oh ho ho tea and crumpets, you fucking cunts." Please don't talk about that too much because I think you all have discussed that already.
Wait, I've seen the Pokemon movies, which is kind of a video game movie, kind of. I guess it's more based off of the anime based on the game. I totally dug those movies when I was younger. I remember seeing the first one and bouncing up and down in my seat because I had to go to the bathroom but I didn't want to miss part of the movie. It was that kind of cheesy action that any 2nd grader would love. Two paper towels are more effective than one. Your mom is so fat that she jumped in the sky and got stuck.
03/05/2008 16:58
I was thinking about that, but i don't think it can be made into a good movie at all unless they totally change the story and the mood of the film.
There are games like Shadow of the Colossus and HalfLife that have amazing storys, but there'd be to many changes made in its transition from game to movie. The silent protagonist is another issue for these games being made into films, as can you image gordon freeman or wander saying anything, let alone support a whole movies worth of dialogue??.
03/05/2008 16:59
03/05/2008 17:00
While gaming is a recognized creative medium do you think movies get taken more seriously by the general public, and do video game based films suffer because of it?
Do you have to be familiar with the game in order to enjoy the movie? Do you get more out of it than say the average person who does not play video games?
03/05/2008 17:04
Silent protagonists can work well in shows.
Watch Afro Samurai.
I'd love to see a Half Life 2 movie with a silent Gordon.
03/05/2008 17:05
I wanted to go see Doom just to yell out IDDQD and IDKFA...
03/05/2008 17:06
03/05/2008 17:11
I have no real questions for the podtoid today. Maybe you guys could help me decide what takeout to get this Friday; Chinese food or pizza?
03/05/2008 17:11
I don't own it, but I feel like I should.
03/05/2008 17:21
Yeah true they work in shows, but name any film that uses a silent protagonist successfully? There's no way that a HL film would work with a silent Gordon because firstly, Gordon Freeman isn't a mute, you just don;'t hear him speak, and secondly, the reason games use a silent protagonist is so the player is immersed into 'being' the character as much as possible.
Now that I think about it, maybe a HL movie would work, considering that Gordan actually spoke, and the writers of the film remained as faithfull to the game as possible without cheesing it up at all, but hey, what are the odds of that?
03/05/2008 17:27
03/05/2008 17:28
And if the game were one of a series, which characters or storylines would you like to see on the big screen?
Also, why doesn't Michael Bay quit jerking it to robot porn and give us a N.A.R.C. film? Oh wait, Bad Boys...
03/05/2008 17:35
We’re all familiar with Jim’s argument that videogame-to-movie adaptations can’t work because the interactivity is lost in translation — and I agree with him. So do you guys ever see a great movie coming out of a video game — as in, is it even possible? Put another way, if Peter Jackson directs the Halo movie, could it be successful?
03/05/2008 17:45
03/05/2008 17:47
03/05/2008 17:48
03/05/2008 17:48
2) Are the reasons for the failure of video game movies the same as those for the poor quality of movie-based video games? Are these attempts at medium translation simply a way to leech more capital off the success of the original, or genuine belief in the strength of the source material?
03/05/2008 17:53
03/05/2008 17:53
P.S.:I believe a Halo movie could be successful, if it didn't focus entirely on the sequence of events we're already familiar with.
P.P.S.: I also agree with whoever it was above, a Phoenix Wright movie would rock face.
I Promise this is the Post-est Script of all: Rev, you speak Spanish like Spanish-speaking immigrants speak English.
03/05/2008 17:55
I believe that a movie like that can work. I'm not saying it will feel the same, but it's definatly going to be different. In SotC, what I felt at the end was that every choice you make, it ends with a consequence. How I achieved that sort of feeling will be different in a movie format. But I'm sure it could work. Granted, there won't be 16 colossi making it into a movie, but we don't need them all to convey the feeling of love, anger, sadness and betrayal that we got from the game. We just need to know that struggle, that danger, that quest that the main character went through, to achieve what is believed to be unachieveable. Along with many other things that I'm completely leaving out.
As long as the movie leaves that room for imagination, such as not knowing who that girl was, etc, I believe the movie can do well.
03/05/2008 17:58
03/05/2008 18:03
The movie Elephant had alot of largely silent characters and worked fairly well.
I really haven't seen too many films with largely quiet protagonists.
Will Smith in I Am Legend was largely quiet. I think Castaway was also a fairly silent film if I remember correctly.
There aren't too many films I can think of that have silent protagonists, but I don't think that's because it couldn't work.
Hell, as far as a Half Life 2 movie goes, they could just shoot it all in first person from Gordon's perspective and it could still work.
03/05/2008 18:12
03/05/2008 18:18
Good points, but the films you're reffering to don't feature what I'd call silent protagonists, they're just films that don't use much dialogue to promote the feeling of isolation (though i haven't seen Elephant, so I can't comment on that film).
As far as a first person film goes....it could work, it'd be pretty out there, but it could work, after all, technically Cloverfield was a first person film and that was awesome!
Maybe we just need JJ abrahms to do make the Half Life film :D
03/05/2008 18:32
tl;dr: Certain video games just cannot be represented well in movie format because of their lack of interaction. Can their be a fix? Can amazing writing lead to a great Half Life movie? Can brilliant acting lead you to connect with a silent protagonist?
P.s. In before long post, and Mortal Kombat is my all time favorite game movie. I thought it was done well. Cheesy acting and all.
03/05/2008 18:32
With that being said, do you think it's possible for there to be a good videogame movie? Or is it all just a pipe dream?
03/05/2008 18:36
03/05/2008 18:36
The real question is "How faithful does a game-to-film adaptation have to be?"
If you go too far toward a completely faithful recreation, the fan-base crowd will be bored. If you get too abstract, you lose your audience entirely. Trying to tow that line is a real challenge, especially for something like the Half-Life series.
Also, a silent protagonist can only be found in silent films. Or Helen Keller films.
03/05/2008 18:37
The one video game from the post-16 bit era that I think would make an absolutely killer video game is Jet Grind Radio. It would be Hackers meets Wild Style meets <a href="http://us.imdb.com/title/tt0102703/">Prayer of the Rollerboys</a> and it would be awesome. The money-shot would be a Rollerblading grafitti rebel taking out a police helicopter with a can of spray paint.
03/05/2008 18:40
03/05/2008 18:42
WarGames was about as close to a Missile Command adaptation as we're ever going to get. Fuck yes, this should be included.
And how about Stay Alive?
Don't kill me.
03/05/2008 18:54
03/05/2008 18:56
However, this movie has only "improved" with time. It is probably one of the funniest movies I've seen. Where else does a colonel lead an international army? Where else would it be a good idea to drive a stealth boat (which makes waves (!!!)) to an armed fortress? Where else is it appropriate for soldiers to flex when they just escaped death and killed a warlord and his minions? Where else are racial stereotypes acceptable in the name of remaining faithful to the source material (D.J. and T.Hawk, I'm looking at you)?
Seriously, the list just goes on and on. If you're old enough to do so, grab some alcohol and a group of friends and watch the Street Fighter movie. It'll be some of the most fun you can have with your clothes on.
03/05/2008 18:57
03/05/2008 18:58
03/05/2008 19:04
How does hollywood overcome their desire to make popular films based on movies, and rather look to games for quality stories? Do you think the involvement of hollywood in games (Bruckheimer, Speilberg) may help to improve this situation?
03/05/2008 19:04
Jim, I remember a while back you said that the reason why videogame movies don't work out is due to the fact that something is taken away (interactivity) whereas film adaptations of books add something (visuals).
By that logic, are all videogame adaptations of movies doomed? Well, except Metal Gear, which you watch instead of play anyway.
03/05/2008 19:05
Jim, I remember a while back you said that the reason why videogame movies don't work out is due to the fact that something is taken away (interactivity) whereas film adaptations of books add something (visuals).
By that logic, are all movie adaptations of videogames doomed? Well, except Metal Gear, which you watch instead of play anyway.
03/05/2008 19:10
03/05/2008 19:18
What do you think of games as an educational tool?
Whats your favourite licenced game from a film or book? Tough one, isn't it? (you'll probably have answered this already)
Games have wider potential than other media such as film, books, art and music, but they are also more expensive, require more effort and are overall more complicated than said media. Do you think that they can ever reach true mainstream appreciation?
How do games avoid being pretentious when introducing elements such as politics, emotion and morals?
What technical innovations are you looking forward to? This question was inspired by Headtracking.
How do you stop common control schemes from becoming tired and repetitive and still make it fun and intuitive? Is there a science to it or do you just go the valve route and playtest their faces off?
Also, two more:
Are games better when they're short and intense, but you have to focus on them for a few days, or when you can take your time and play them at your leisure, but they offer a longer drawn-out experience? For example, Portal, Bioshock, etc or Oblivion, Grand Theft Auto, etc?
Was Postal 2 a good game or not?
03/05/2008 19:21
so, what are some good strip clubs around Tempe?
also, Versus, the greatest videogame movie not actually based on a videogame
03/05/2008 19:32
03/05/2008 20:07
03/05/2008 20:08
03/05/2008 20:14
IF the Silent Hill and Doom movies actually stuck to the game storylines, do you guys think they'd ACTUALLY do well?
03/05/2008 20:17
Every video game movie has just been "set in the universe" of it's source material. IE: Resident Evil was just a post-apocalyptic zombie movie that happened to share the name of a popular video game series.
Example: What if Bioshock was made into a movie, with all the same script lines and plot twists.
03/05/2008 20:21
Specially on games in production abortions.
03/05/2008 20:24
The Legend of Zelda: Ocarina of Time would make an epic movie in three amazing parts.
Cheat Sheet! Answer: Yes
03/05/2008 20:26
- Why hasn't Escape from New York been remade in game-form yet? Would it not rock, especially if Kurt Russell voiced Snake Plissken?
- Roger Ebert said that video games were not art, but movies were. Would he consider movies based off video games and video games based off movies art? Or would the question just cause him to have a heart attack?
- In the UK, music sales were recently surpassed by game sales. Can movies ever be surpassed by game sales?
03/05/2008 21:07
You know, because they're both really Raul Julia.
03/05/2008 21:27
03/05/2008 21:41
03/05/2008 21:51
I believe this movie is being done directly by Capcom and it will be part of the series's official canon
so... what say you of it?
03/05/2008 22:01
03/05/2008 22:10
If you ask me I have to say the animated film would be better. Live action involves casting roles and trying to figure out who would be best for what character. Plus you would have to find a director that actually cares about the game and is willing to put in the time and effort to give the movie the feel it needs.
While many people disliked, hated even, the Super Mario Brothers movie I enjoyed it. Yes they made it seem like it could happen in real life. Yes it wasn't much like the actual game. However, it expanded upon what was already given to us. It added more of a "western" feel to try and make it sell in the US. Granted if it was created by a Japanese director it would have been much different.
03/05/2008 23:07
03/05/2008 23:16
Which is (generally) the best; videogame-based movies, or movie-based videogames? Which do you think is best?
03/05/2008 23:22
03/06/2008 05:05
03/06/2008 08:00
03/06/2008 10:05
03/06/2008 11:18
Do you think game movies suck because of the games, or because of the people who direct them?