Just curious. Also, I don't think I would ever go near anything with, "toxic love holes."
So you just sent them the box right? What... what did you do with the horrors that lurked inside?
Killed it with fire?
These are the things I like to listen to, and I don't know why or care anymore.
FREEDOM!!!
Speaking for just myself, I actually like console gaming, but a lot of things just prevent me from really enjoying it. A lot of things in monday's jimquisition are a part of it but one of the major factors is price. I cant justify a sixty dollar price tag on a game that will release between 45-55 dollars on steam or amazon at the same time. This system could help fill a large enough niche of gamers who like console gaming but don't want to make such huge gambles with their money as they might have to with the 360 and PS3 games. Developers wouldn't necessarily have to have large budgets to make a successful game on the console.
also I think you guys are already judging the games that would be on it just because of the android os is tied to it. android is a malleable enough OS that I think they could make it feel like a true console experience and not just a TV-ified google-play marketplace. If you take the "android" out of "$99 android came console" it starts to sound really appealing.
Or I could be horribly wrong and it is just another Nokia N-GAGE
Also, I think people argue with Conrad less because Holmes and Jim voice their opinions more often. Conrad is also always right.
Also, why would you throw spiders at Holmes when you could get Willam Dafoe to sing them at him?!
Check out the Ouya site, http://ouya.tv, and scroll down to the FAQ where it asks "Is this just about playing mobile and tablet games on my TV?"
The short answer is no.
They're just using Android as the base operating system; modified. It will still be an ordinary game console with its own SDK, and they'll even have their own brand and approval process. The differences between this console and an ordinary mainstream console is pretty small.
In short, it will be hackable, and they're pledging to be very open with what they allow in the official store.
The idea is that it's a combination of the openness and modability of the PC, with the streamlined no-effort couch bound experience of a game console. :D
From a developer's perspective, it's exactly the same, except that the dev console, and the retail console, are the same product, and if their game is rejected by the manufacturer, that doesn't stop them (entirely) from getting it into customer's hands. Also, the DRM will be much weaker, but no weaker than the PC, and there is no console in this generation that hasn't been hacked to bypass the DRM entirely.
- Manufacturer decides they want to sell more of their official hard drives, so they lock out USB drives in excess of a handful of gigs. They freely admit their limitation is not technical.
- Manufacturer decides not enough people are using linux on the console, so they lock it out entirely, using sophisticated DRM to ruin anyone's ability to ever use linux on it ever again.
- Manufacturer leverages their position to acquire the game's IP and ruin it
- Effective censorship
- Online passes
- Forced patches
- Limiting the number of installs for a game you purchased
In practice it will probably work a lot like Steam, unless you have the technical know-how to hack it, so like I said, very reminiscent of the PC.

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