http://www.youtube.com/watch?v=8YYpkYrdxBo
http://sirtobbii.deviantart.com/art/District-DaFoe-Podtoid-290300062
It was sheer madness. Legal disputes were resolved via cage match with lawyers as tag team partners. He replaced all highway safety barriers with ring ropes. The state song became "I Wanna Be A Hulkamaniac!". If Tim Pawlenty hadn't come along and piledrived him into the Earth's core, God knows what would have happened!
BTW Jim, have you played any of the Shin Megami Tensei games? If not you should. I'd recommend Persona 4, great JRPG. Persona 3 is really good too, but it's slower and all the OHKO attacks will probably drive you to madness. SMT: Nocturne is similar in that regard, along with being hard in general, so I wouldn't recommend it to you.
It's like Playing a 5 set tennis match for 5 hours, each player giving their best and finally there is a matchpoint. Then random person comes from the crowd to the court and says: "I am going to flip a coin and if its heads pink elephant will appear. If its tails, i am going to do backflips and vanish into thin air. Also, the match is over and winner is a judge". Sure, its entertaining, but it just doesnt make any sense.
And thanks for answering my question!
Also, I watched LSOH about 72 times on a shoddy recorded VHS when 'growing up' in those formative 8-11 years. So like, yeah.
It's funny because you're saying that, and it just makes me glad that I'm listening to this (total drivel) all the more.
The anger over the Mass Effect 3 ending does make sense. You have to consider the fact that there's no true failure ending either. The Reapers are always defeated, just in slightly different ways. Worse is the fact that you don't actually see the impact of your choices, just a different colored explosion depending on your choice.
If Bioware is going to make a point of giving every other choice in the series multiple options with the intent of allowing fans to craft their own story, then the endings should be the ultimate culmination of that philosophy.
Yeah that brings it back a touch. It was a complete missed opportunity though and should have gone with the stage ending. Speaking of endings generally and going off topic as is so au fait here *never played any ME so can’t comment* – some of my favourites are like the ending to Blue Velvet which is just so epic and glorious in its hyperrealistic deconstruction of suburbia. Sounds like total balls and probably is but if you haven’t seen it, ignore me and do. Also, sticking with Lynch for a moment, the ending to Twin Peaks (you know, when he came back on board again after it had gotten rotten to the core) at the other end of the ending scale, is equally awesome in its total anti-endingness. Two fingers to the studio that ruined everything.
For a more modern example, though there are so many to choose from and I H8 Robin Williams, check out World’s Greatest Dad. Beautifully subverts and debunks the faux Hollywood happy ending. That it isn’t to say that we have to equate these with a more ‘realistic’ fiction, in fact moreover that’s the point, everybody knows they can’t and shouldn’t try to get away with that with a straight face. Like so many based on a true story. It’s just wonderful and a delight when someone weaves a narrative, however removed, that doesn’t come with a prerequisite of pandering escapist drivel to get funding. Not to say happy endings can’t chime, another top 5 for me is Repo Man (1984).
@Lintire
Right on
That being said I've never really been disappointed with an ending, so I can't really say what this might or might not apply to.
The 200th episode better be special, fat tits.
I could give a flying fuck whether ME3 had a "good" or "bad" ending. I just wanted a *complete ending* that was a bit more involved than a palette swap of an explosion. I also wanted more closure to the whole situation, sure there was some minor closure throughout the game but it was very superficial. What about the fact that the whole aftermath of the ending events are just non-existent. Why? Honestly, i think they held the "rest-of-the-ending" back for future DLC... but that's a whole different can of worms that is rage inducing. Here's one more thing that chaps my ass. For a game series that is so heavily weighted in the "choices have consequences" how could they have failed so hard by basically saying that all your choices basically boiled down to only one or two choices/outcomes to the whole thing? IMO it's either laziness (see: Tali's reveal) or dreams of future dollars from DLC (see: EA is involved now). Good, bad or ugly just give me a complete ending, that's all i ask.
I think Jim *totally* missed the point why people are getting mad. The good vs bad ending is not the issue, at least from everyone i'm seeing who has complained. It's about the fact that the end of ME3 was a sad, lazy and incomplete attempt at an ending.

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