This week, Jim Sterling and Jonathan Holmes hold the fort to talk about hit modern musicians like Alien Ant Farm and Jason Donovan. We also chat about the impact of piracy and copyright law, Paula Deen's impact on the videogame industry, and a Predator that glows in the dark.
For something a bit more game-specific, we've got Resident Evil 6, Resident Evil: Revelations and the evolution of the survival horror genre for you to listen at. We manage to discuss it quite a bit before we laugh at more entitled manbabies and invent the world's great board game. The world's GREATEST!
As ever, you can subscribe to us on iTunes and RSS, buy our Android App or download directly!
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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
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They were, briefly, about 10 years ago.
@nitex: id assume if it taste bitter and salty, but I am a bitter and salty person
1.You guys mention how you think that people running and gunning is not realistic. Well. It kinda is... I was in the military and they teach you tactical "walk and shoot" movement while on foot through towns. Called MOUT. Even in COD when your running your reticule shoots wildly inaccurate but you can still shoot and you can look down your cross hairs while walking. I mean this is Chris Redfield. A guy whose part of an elite task force since the beginning. And Leon Kennedy. The dude who was selected above everyone else to go find the presidents daughter... If those guys can't "Walk and shoot" then nobody can.
2. You know when a zombie walks around a corner and you see it but it hasn't seen you. Your heart starts pounding a little... Then it turns and see's you and starts sprinting it's legs off to come eat your face. Your heart starts pounding more... Then when it gets to be about 10 feet from you and for some reason it goes to a complete slow paced walk... And you say "WTF" and your hard on is completely gone... The reason this happens is because they still after 5 games couldn't get the controls down enough to keep the game balanced and actually have the zombies run your ass into the ground. They stop and hobble... so you have plenty of time to line up your shots on them...
I know that there haven't been many good survival horror games lately. Silent hill hasn't been interesting since PS1... RE has had alot of the same quirkes since 1 or 2. Siren was meh, Tons of let downs all over... and you guys couldn't think of a good 3rd person survival horror game. What about Dead Space and Dead Space 2?... Didn't you like those? Those games had varied enemies. Amazing settings. Great level design. great universe. Mechanics like dismemberment, Zero G, zero air, were amazing. Good tension and scares. Sound was top notch(Astro a40's FTW). using tools instead of guns... Granted some of it was a little hokey but what story ever that involves being scared doesn't. Being cut off and alone. Having to go through the really bad area for a simple item. Children and babies. limited resources. Lots of cliches but overall they are the new standard for myself when it comes to survival horror.
Game had a great fictional universe with tons of great ideas and really fleshed out with the videos and comics. I really dig the fiction of DS.
This goes on into a long topic of Japanese vs western dev's that I could go on forever about but suffice it to say I feel Japan have been losing their touch for a long time and I really do hope RE6 can bring that old nostalgia back but I am kind all cashed out on everything that comes out of asia anymore bar fighting games...
Anyway Game on guys and sorry for being so long about this. Just wanna hear your thoughts.