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Podtoid 124: Gun Good

1:00 PM on 11.11.2009   |   Anthony Burch

Podtoid 124: Gun Good photo

First of all: spoilers for Modern Warfare 2 and, at the very, very end, some stuff about Metal Gear Solid 4.

Second of all, this week's episode of Podtoid focuses mainly on Modern Warfare 2. Stories about the midnight launches, our feelings about the game in general and, ultimately, a really long discussion about the airport massacre level.

It's got a pretty good mixture of intensely immature humor and legitimate discussion, as most good Podtoid episodes do, so we hope you enjoy it.

You can listen to the show here or subscribe to us on iTunes.








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27 comments | showing # 1 to 27
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Issun's Avatar - Comment posted on 11/11/2009 13:05
Issun
It was a nice show, guys but the Modern Warfare 2 conversation was a tad long.
Anyway, good show.
CharlieKun's Avatar - Comment posted on 11/11/2009 13:06
CharlieKun
woot! jus what i needed after a long day at uni :)
benus's Avatar - Comment posted on 11/11/2009 13:10
benus
i'm listening to podtoid ... and the mw2 bullshit...

you don't have to kill people... headshot are not the only way to go..
shoot them in the ass or in the legs... preserve your cover and don't kill people...
AlexBebop's Avatar - Comment posted on 11/11/2009 13:11
AlexBebop
You see the most interesting people at midnight launches, people you kind of wish you didn't know existed. Linde, I can only HOPE to have a midnight launch experience as good as yours before I die. FACE!
Dreamsower's Avatar - Comment posted on 11/11/2009 13:25
Dreamsower
Jim is very articulate in expressing how I feel of how the undercover mission in MW2. I feel like getting nit-picky over them not making the mission perfect for covering all possible options that a player feels is an unrealistic expectation for any game dealing with something that seems to push the envelope.
Ganjookie's Avatar - Comment posted on 11/11/2009 13:47
Ganjookie
I know MW2 is the best game ever and nothing could ever succeed its greatness ever, but I just do not care. Its another FPS with a million douchbag jocks and other non-gamer gamers playing it.

I'd rather play Borderlands.

You true gamers are my friends, but if I have to listen to Frat guys and other tools and meatheads on line playing, I'd rather just skip it all.
Anthony Burch's Avatar - Comment posted on 11/11/2009 13:49
Anthony Burch
benus:
I was referring more to the fact that you are at least partially complicit by letting it happen, not that you're forced to shoot people or anything. I didn't shoot a single civilian in the level.

Dreamsower:
Wouldn't that be a MORE realistic expectation if a game is going to push the envelope? It would definitely be unrealistic to, say, cover all possible options for HL2 like wanting to kill Dr Kleiner or Barney or blow up white forest intentionally, because there's absolutely no moral dilemma there, no complex emotions evoked. The MW2 level forces you to feel really shitty and ambivalent about the massacre, and should thus cash the check it's written by allowing you to at least partially follow through on that stuff.
Jesus H Christ's Avatar - Comment posted on 11/11/2009 13:52
Jesus H Christ
PS3 4 LYFE, NIGAZZZ
iconsam's Avatar - Comment posted on 11/11/2009 14:22
iconsam
When I first played through the airport level, for a brief moment, I thought the ending to that scenario happened because I didn't kill enough civilians. I thought about replaying it, just to see if it would make a difference, but I knew that it wouldn't. But how cool/horrifying would it have been if it did make a difference?
DEG's Avatar - Comment posted on 11/11/2009 14:40
DEG
Yeah you know what? Fuck you guys. I wear hats at night and some of them have flat bills. Fuckers.
NapkinSchematic's Avatar - Comment posted on 11/11/2009 15:04
NapkinSchematic
Oooh man, how could you not like Extreme Ghostbusters? Lame-town. Anthony, where were you!? Defend Capizzi!!!!
akathatoneguy's Avatar - Comment posted on 11/11/2009 15:07
akathatoneguy
Non-gamer gamers? What?

I remember when it wasn't cool or even socially acceptable to be a gaming "nerd". Now that we can all somehow have a chance of getting laid, even though we have several gaming consoles and a few hundred games in our living rooms, we're going to start doing what used to be done to people like us and crack on them? What? Because they look differently or they play "mainstream" games?

I don't find the "frat boy playing Madden, Halo or CoD" stereotype to be one that describes a person I'd really like to spend much time with, but I also don't particularly enjoy the "elitist gamer who shits on others and wants to keep his hobby all to himself".

But hey, I understand, I guess. Our little culture which was once mocked is now becoming cool, so it's our turn to shit on others who we don't think belong in our club, right? Awesome. And that makes us better than the supposed frat boys how, exactly?
Brian Keljore's Avatar - Comment posted on 11/11/2009 15:13
Brian Keljore
The only part I enjoyed was the listener questions, as there was very little MW2 shit in that.
Dreamsower's Avatar - Comment posted on 11/11/2009 15:15
Dreamsower
@Anthony I think you're totally right that it would be better for them to have done that the player could have attacked the terrorists and "failed" and then show the repercussions. We're in complete agreement, I guess I am a little more in a "Ok, so you did it now please develop it more if/whenever it happens next". So I would hope they don't think that what they have done in terms of options given to the player is good enough and realize there is a lot to improve upon for what they have started.
Dreamsower's Avatar - Comment posted on 11/11/2009 15:50
Dreamsower
@Anthony actually after thinking about it some more you are right, they really fucked that up. There is no excuse, they should have spent the most time with that part of the game thinking through how to handle it. They really dropped the ball on really making that something more...
I guess I was kinda giving them slack since this is the first CoD game that I have bought/played extensively, but yeah they should have put more time thinking that part through.
Sanaj's Avatar - Comment posted on 11/11/2009 16:23
Sanaj
Has anyone here played Uncharted 2 that didn't like Uncharted 1?
What do you think of the game?
==================================================================================
Samit please reduce your usage of "um". Please?
==================================================================================

It's a sad day when Adam Dork has to cross out Aaron Linde's name from the list...
angry midgits's Avatar - Comment posted on 11/11/2009 17:10
angry midgits
Anthony, I was getting pissed at your rants on the podcast about the airport scene and then you finally said what my counter point was going to be that it was just an exercise to explore the evocation of emotions in this particular medium. Yes it made me do something I didn't want to do, but it was also one of the most emotionally compelling experiences I have had in ANY medium in a long time. In my opinion they did not fuck anything up, the scene works how it's supposed to. And I would rather have MW2 rape me than be date raped by HL2.
ScottyG's Avatar - Comment posted on 11/11/2009 17:17
ScottyG
Downloading! :D

Hmm... actually tempted to try listening to these podcasts through Audiosurf. Anybody ever done that?
sheppy's Avatar - Comment posted on 11/11/2009 17:47
sheppy
You know, I really want to start with this. Is there ANYTHING Anthony cannot bitch about? I bet he even wakes up and nags at the fucking sun for 30 minutes about it's wasted potential. "You know what, sun? Fuck you, you could be so much more. You could have provided light to everywhere but instead just one side of the planet which is so easy and lazy. It's like you had this great idea and took it only as far as the bus stop. Such a waste of potential."

But having said that, it's ultimately a fact of not knowing what game you're buying. Yeah, I said it. What you expected from MW2 in that scene has ABSOLUTE ZERO president set in the Call of Duty series started when a bunch of guys quit EA making Medal of Honor to make... Medal of Honor. Call of Duty, even from IW, has always been about forcing you to experience, not dictate events. This isn't Peter Molynuex talking about deciding the fate of an entire world based upon whether or not you eat ten live chicks. This isn't Bioware talking about the moral implications related to saving a village or raping all the women and dogs in that village. Call of Duty NEVER gave you a choice or a branching path. So it's not some great failing of Inifnity Ward because they didn't craft two seperate campaigns to keep Reverend happy. It's YOUR failure for not knowing what game you're buying.

Now if the Call of Duty franchise was always about choices shaping the campaign, yeah, your point is valid. But you're bitching about a guided experience being, SUPRISE, guided.
Los255's Avatar - Comment posted on 11/11/2009 21:42
Los255
@ScottyG

LOL. Sounds like a plan.
lovemana23's Avatar - Comment posted on 11/11/2009 22:38
lovemana23
*sigh* I guess Topher wasn`t around for this FPS ridden episode? I will skip to listner questions I think.
Ignominus's Avatar - Comment posted on 11/12/2009 08:21
Ignominus
Good points on both sides about the airport level. The problem I had with it is this: If you're going to tackle something that serious then you had better have a story to back it up. As you guys said earlier, the story was a series of action scenes with little to connect the dots and ultimately I think that that scene wasn't necessary. It was compelling in that it certainly gives the player an uncomfortable feeling but it didn't add anything to the already weak storyline. It felt tacked on for nothing more than adding controversy and media attention. Obviously it wasn't critical to the plot or they wouldn't offer the option to skip it. Jim was right in that it truly shows the level of emotional impact that video games are capable of but I wish that developers wouldn't use that power so carelessly.
Lodz's Avatar - Comment posted on 11/12/2009 13:59
Lodz
Anthony, your argument doesn't have much merit. Just because it did not follow your personal criteria you hoped. That's why it's called art, it's about expression, it's suppose to evoke something in you you may not normally feel. Try to enjoy it from time to time. Jim, you're smart.
spinseffingcool's Avatar - Comment posted on 11/12/2009 16:36
spinseffingcool
about the no Russian mission, are you guys completely ignoring the fact they give you the option to skip those missions?
jfbguy's Avatar - Comment posted on 11/13/2009 00:46
jfbguy
The whole debate on the MW2 level. I agree with Anthony. Also, Point Break did it better.
Jimeee's Avatar - Comment posted on 11/13/2009 04:45
Jimeee
The problem I had with the "No Russian" level was it didn't seem to fit given the context of the scene - no problem with the level of violence, it's was more how the scene was consturcted. Let's look at this:

We are playing the role of an undercover agent - a "good guy", who find himself in this bad situation. When we start any level in this game we are expected to behave in a manner that would be close to how that character would. We must follow orders given to us or we can't complete the level.

You are then given the choice to either kill or not kill the civilians - lets say you decide to play the role of the "good guy" and not kill, but let the rest of the team kill them and and walk outside, so far so good?

You then proceed outside where you need to kill the riot squad or else you cannot proceed any further and complete the level. This is the problem I had, am I supposed to believe the character I'm controlling would do something so horrible? This is the "good guy" after all.

The focus is shifted for me, from killing civilians to taking on the role of a very strange undercover agent. The kind of agent that will just watch as hundreds of civilians are killed before him and do nothing - then later kill a bunch of cops - all in the name of the greater good or the mission??

I just can't believe such a character would exist even in a wild hollywood movie. It just does not gel with the rest of the game. A sane human, let alone a soldier could not partake in such an act. Are we to assume you have gone insane or turned into a psycho during the mission? I don't know.

Many people are praising IW for this level and say its very brave to handle such a serious issue of terrorism etc - but I don't see the connection. I just feel the level could have been handled better - perhaps you are one of the civilians, you have no weapons and you simply have to try and escape the slaughter but you are killed at the end of the level - it would have been much more powerful.
sealog444's Avatar - Comment posted on 11/17/2009 19:19
sealog444
I feel like everyone on the podcast was missing the point of the airport mission. I'm not saying your wrong but this is my point of view.

To me to have a choice at that level is to make it meaningless. Everyone is being a armchair general by asking for a morally acceptable out. This is a very specific character, pvt. allen, not a generic character like where everyone addresses you "soldier", and certainly not pvt. anthony burch. Pvt. Burch would have never even made it through ranger school, more or less onto Task force 141(I feel confidant in saying this as 99.5% of the people playing this game wouldn't). So to imprint your morals on a character that to me is already defined is silly. It is very easy to sit in your chair and say that you wouldn't do such an act from the safety of our homes. This story is very much a narrative, not a choose your adventure. private allen was picked for a specific reason, and that reason is that he would do these things. This soldier just came from afghanistan were you watch friends he likely would have know for years, ate with everyday, played cards with etc, die fighting for america. pvt allen is a soldier that would do the dirty work so the rest of could live our lives in peace. The point of the level is to make the player share responsibilty of defending america, not to back out of it. Anthony said he not would be willing to pay the moral price to kill innocents, well unfortunatly for the innocents, its not pvt anthony in that airport, its pvt allen, and those people are going to die because pvt allen isnt going to do anything, because he cares more for the safety of america and his friends than a bunch a russians in a airport. The largest flaw of that level was not to endear to his fellow soldiers more and make you want to pay that price to defend america, as to generate the alex vance affect, so you want to pay that price instead of forcing it down your throats.
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