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An analysis of Sony's next gen opening gambitSo, the PlayStation 4 was revealed last night. Well, bits of it were. We saw the controller, we saw some games, and we got a glimpse at Sony's online plans. There's some encouraging stuff, some worrying stuff, and some stuff I really don't care about. Overall, I'm definitely keen to hear more, though I'm not exactly feeling the hype. One element of this isn't exactly Sony's fault, but it's a worry that was expressed to me by a number of gamers throughout last night -- until we see actual, final, definitive gameplay, we can't tell if we're being Gearboxed or not. The recent furor over game previews and "vertical slice" demos led to some very guarded reactions throughout Sony's event. This wasn't helped by the second half of the event being given over to "concept" ideas rather than proven work. David Cage was on hand to show us an ugly old man's face, and it looked very impressive. It was stunningly reminiscent, however, of the PS3 Alfred Molina tech demo that looked far more impressive than any of the faces that eventually made their way to Sony's current-gen system. This is not to say I'm entirely skeptical. You can color me interested, and you can color me hopeful. I'm not boarding the hype train just yet.
As far as the announced games so, I'm encouraged by the fact that none of them looked as ostentatious as the notorious Killzone 2 E3 2005 demo. The fact Killzone: Shadow Fall didn't look much more impressive than Crysis 3, and appeared to feature Helghast enemies with fairly standard A.I. and repeated animations, made it look far more humble -- and thus more believable -- than some of the stuff shown in advance of the PS3's launch. Similarly, Knack looked pretty, but it was no Pixar-level ocular orgy. This is good insofar as it came across as more honest, but it does also demonstrate a key issue here -- as much as we've been clamoring for a new console generation, room for advancement in terms of raw graphical power is limited. It's quite obvious that neither the PS4 nor the Next Xbox will significantly surpass currently available gaming PCs, and won't even make for a dramatic visual difference between themselves and their predeccessor consoles. We leapt from PlayStation to PlayStation 2, we jumped from PlayStation 2 to PlayStation 3. The move from PS3 to PS4 looks set to be more of a skip. One other issue seems to be that the next generation may not see a landscape shift in terms of creativity, either. It's early days, but it was telling that, outside of Knack, the game announcements brought little freshness to the table. We had a Killzone sequel and an inFAMOUS sequel. We had PlayStation Move showing us some more banal motion-based junk food. We saw teases of Destiny and The Witness -- two games we've already known about for eons. Square Enix confirmed another Final Fantasy, and one of the biggest reveals was a port of Diablo III. We look to new generations to shake things up, to present us new properties and new ideas. We didn't see too much of that. This was just an early taste, and hopefully we'll see lots of new IP revealed between now and launch, but the fact Sony wasn't bold enough to show us all-new game ideas right now is a telltale sign of the fear permeating the console market these days -- the fear of fresh property, and non-franchise content. Based purely off what Sony wanted to sell us last night, I'm seeing the PS4 as more of an extension to this generation, rather than an entirely new one, at least when it comes to the business of making games. Although there's not much legroom in the graphics department, there's still plenty of space when it comes to social integration and online play -- something Sony's well aware of and clearly embracing. While some gamers may laugh at the idea of a "Share" button on the new DualShock 4, it's actually not a terrible idea at all. It's something mobile phones have been adopting lately, due to the overwhelming popularity of Facebook and Twitter, and I actually really like the idea of Sony tacking that on, even if I may find myself barely using it. The idea of greater interaction between users, being able to view live gameplay and even jump in to help out, can all be viewed as ancillary fluff, but it's good ancillary fluff, and may make a far more dynamic and involved counter to Nintendo's Miiverse. Of course, what really has me tantalized is Sony's pledged commitment to throwing away barriers. This makes total sense -- if Sony's going to essentially give us a PC in a console package, it needs to adopt more than just graphical horsepower. Being able to stream games, and to play them as we download them, as well as gain instant access to any title that fits our interests, this is all important stuff to me. I hate videogame companies wasting even a second of my precious time, and any effort made to deliver content instantly is going to be a big hit. We're already getting our movies, television, and music at the touch of a button -- it's time games seriously followed, rather than erecting more barriers, like those seen this past generation.
We can expect to see more talk of "connectivity" and "integration" in future, and I know it's worrying to some gamers who care only about the games. Neither Sony nor Microsoft have much choice in the matter, though. Until they can make another huge graphical leap, these companies are going to have to innovate in the realm of connectivity -- and that means more social networking, more interactions with smartphones and tablets, and more made-up buzz words. A lot of it's going to be stuff we either don't care about or will use for a few seconds before disposing of. Some of it, however, is going to be genuinely exciting, and I look forward to seeing it. Self-publishing is one such promising prospect. Another major benefit to PC gaming is its indie scene, and if Sony can encourage that on its system, all the better. The idea of getting something like Amnesia or The Legend of Grimrock on PS4 as well as PC threatens to get me a little hot under the collar. This eager approach for digital content is healthy, but it's tempered by some setbacks. News that the PS4 would be unable to carry over purchases made on the PS3's PlayStation Store is disappointing, and emphasizes the issues with the console market's current attempts at offering downloadable content. The console industry has no elegant solution in place, and hammers home the fear gamers have of not truly owning their games when they buy them. While not a deal breaker, needing to keep a PS3 to access content bought on it, and not just the physical stuff, is a frustration. As of right now, this is where I stand on the PlayStation 4 -- I like what I'm seeing, but I'm not in love with what I'm seeing. Part of that's due to my increasing cynicism surrounding pre-release hype. Part of it's due to my seeing the same old game industry trying to sell me on a new generation. Part of it's due to the fact that, in a presentation where you can only wow our eyes, the visuals just aren't groundbreaking enough to do the job. But I'm keen. I rarely fail to adore any new piece of Sony hardware I drag into my house, and while I might later be furious at Sony's future mishandling of said hardware, I can't deny it makes a damn good shiny entertainment box. Am I stunned by Sony's shining light of hardware wizardry right now? No. But I'm definitely open to the possibility. Oh, and I actually kind of like the Dual Shock 4! Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:40 PM on 06.18.2013 Here's The DTOID Show E3 Wrap-up!Hey everybody! We're back from E3, and boy are our arms tired. From playing video games, but also from making cartoonish flapping motions. We ran down what came out of Microsoft, Sony, and Nintendo's respective press conferences, as well as our personal favorites, and then listed off the Destructoid Best Of E3 winners. Now, we take naps.
1:00 PM on 06.18.2013 Destructoid's Best of E3 2013 winners!Titanfall already took home our Game of the Show award for E3 2013. So what about the rest of the categories and games? Well after some much needed rest and relaxation we've decided the rest of the winners for all our categor...
7:30 PM on 06.17.2013 What most excited you during E3 2013? - The QuestionThis has been a fairly thrilling Electronic Entertainment Expo in a lot of ways. Hard not to be when two out of the three major console competitors are showing off brand new hardware and all the new games which come along with that. But what was the most exciting aspect of this year's E3? Watch the video to hear what we think and answer The Question for yourself in the comments below.
2:00 PM on 06.17.2013 Tiny Barbarian DX is a retro soundtrack that you must ownOur top pick for this month's issue of Note Worthy is the NES-flavored soundtrack for Tiny Barbarian DX, composed by Jeff Ball. There's a variety of styles presented, but all of it is super catchy and melodic, and fans of ret...
7:00 PM on 06.16.2013 I ran around and then died at E3This was a historic year at E3. The 8th gen console wars have officially started, independent developers are infecting Sony like a disease that makes you feel awesome, the Xbone caught more heat than a Alabama volcano in the...
4:45 PM on 06.14.2013 Tower of Guns? More like Tower of Funs!I really like rogue-likes. There's something about their uncaring difficulty that appeals to the "HxC" gamer in me. With this in mind I got super-excited to check out Tower of Guns. The game's creator Joe Mirabello described...
3:30 PM on 06.14.2013 Friday Night Fights: Come learn how to play EVE Online!Tonight, on a very special episode of Dtoid's Friday Night Fights, Destructoid PC contributor Josh Derocher will teach you how to play EVE Online! Whether you're completely new to the game and looking for tips or an old hand ...
5:00 PM on 06.13.2013 Destructoid's Best of E3 2013 nominationsE3 is HUGE this year. There's a ton of buzz around next-gen games, plus consoles like the Xbox One and PlayStation 4. Of course, there's still a ton of solid current-gen games on offer at the show this year. We nom...
8:30 AM on 06.13.2013 Used games and 'AAA' games are incompatible? Good!Game developer Cliff Bleszinski has never been a fan of the used game market, and he's made his feelings on the Xbox One and PS4 policies quite clear -- he supports Microsoft's decision to "redefine" the concept of videogame ...
6:15 PM on 06.12.2013 Touchin' butts and taking names in Glow TagYou know what's awesome? Wild-west style duels. You know what else is awesome? Touching butts. Fortunately for you, dear reader, Papa Spencer is here to deliver. I ran into Stephen Morris at Indiecade at E3 this year and I'm...
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| 10:00 AM on 02.28.2013 PS4 user interface revealed in pictures |

A gallery of new PlayStation 4 images have hit the Internet, but they're not the long-awaited pictures of the physical box. Don't be so stupid to think that, you idiot! Instead, you can enjoy some shots of the PS4 user interf...more
| 11:00 PM on 02.26.2013 Sony's 'Share' button: The reason I'm excited for the PS4 |

[Destructoid community blogger Wrenchfarm likes to watch you play... which is why he's so excited for the PlayStation 4's new "Share" button. Want to see your own words appear on our front page? Go write something! --Mr Andy ...more
| 2:15 PM on 02.26.2013 Sony will 'do the right thing' with PS4 and used games |

Sony's stance on the used game issue seemed fairly straightforward when Shuhei Yoshida said the PlayStation 4 would not block them. However, his exact wording seemed to unnerve some pundits, and the latest from Worldwide Stud...more
| 6:15 PM on 02.21.2013 No DualShock 3 support for PlayStation 4, says Sony |

While we know that PlayStation Move controllers will be supported by PlayStation 4, it wasn't immediately clear if the current DualShock 3 controllers would carry forward into this next console generation. According to SCE Wo...more
| 3:45 PM on 02.21.2013 PlayStation 4 supports 4k video, four times that of 1080p |

PlayStation 4 will support a resolution of 4K (four times that of 1080p) for pre-recorded video and images, but not for gameplay, according to Sony Worldwide Studios president Shuhei Yoshida. Should you be a stupidly rich per...more
| 9:46 AM on 02.21.2013 DualShock 4 light confirmed for PS Move functionality |

Get ready to Move. Sony boss Shuhei Yoshida confirmed this morning in a roundtable discussion that the shiny little light bar on the back of the DualShock 4 controller is for PS Move-like functionality. He called the rear, mu...more
| 4:00 PM on 01.29.2013 Why we run rumors (and the curse of the hoax) |

There is a question every journalist must ask before posting a piece of news: Who does this hurt, and who does this help? We don't often ask that question, however, because we aren't game journalists -- we're game reporters, ...more
| 9:40 AM on 10.21.2011 Analyst says PS4 first, Xbox 720 not likely in 2013 |

Ha! Now it sounds like people are just making sh*t up. These stand-in console names sound bad, and all the projected dates constantly flipping around makes this talk of next generation consoles sound like a ring of nerdy kids...more
| 8:30 PM on 06.17.2013 Call of Duty: Ghosts might not actually hit Wii U |
During E3, Call of Duty: Ghosts producer Mark Rubin told GameSpot that there would probably be a Wii U port. "We want to keep it mysterious," he said at the time. Fast-forward to now, and he's followed up with GamesIndustry I...more
| 5:00 PM on 06.17.2013 Microsoft confirms price points of Xbox One games |
Following confirmation via a company spokesperson, Microsoft has confirmed that first-party Xbox One games will retail for the previous generational standard of $59.99. It's worth taking note though, third-party publishers ca...more
| 3:30 PM on 06.17.2013 Microsoft: Xbox One 'overdelivers value' |
Microsoft's Don Mattrick is at it again, defending Xbox One in such a way that ensure I'll never get a vacation if he keeps it up. This time, Lil' Donny claims the Xbox One is cheap at $499, with Microsoft being way too gener...more


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