Quantcast
PlayStation 4 designed to look appealing from all angles - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


PlayStation 4 designed to look appealing from all angles


3:15 PM on 10.10.2013
PS4PlayStation 4 designed to look appealing from all angles photo



With the PlayStation 4's design, there's more to consider than simply the console itself -- it's not a standalone product, and there's a lot of history associated with the brand. "When we started the product design for PS4, we didn't start by thinking about what the shape would be," says UX Platform Design Group chief designer Tetsu Sumii. "It was more about how we were going to create a new brand identity through the product."

Sumii, who was previously a part of Sony's mobile phone division, explains that "I just wanted to make a simple object for the living room. Sometimes products are a little too exaggerated. It should be simple. That's my thinking. I think about the horizontal, not just the vertical. I think about the 360-degree view. The reverse should be beautiful, too.

"I think the PlayStation brand image needs to be changed a little bit, as it's a new console, and we have to show what we're pointing towards for the future. So I thought it should be one of the most smart, cool, and intelligent products from Sony. Not just from Sony Computer Entertainment, but the company as a whole ... That's what we're striving for."

Personally, I'm a fan of the angles. A huge step up from the slim PS3, anyway.

PS4 Designer Tetsu Sumii: Every Angle Matters [PlayStation Blog]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

4:00 PM on 12.11.2014
Let's look at some cool behind-the-scenes pictures of Doom

In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...more



7:45 AM on 12.04.2014
2K announces new studio Hangar 13, working on a new game

2K has announced today that they have formed a new game studio called Hangar 13, located at their HQ in Novato, California. It's led by developer Haden Blackman (who began at LucasArts and has worked with DC and Marvel), and ...more



2:00 PM on 11.20.2014
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'

Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more