games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



[Editor's note: unangbangkay talks about how playing with others isn't always a good thing for his Monthly Musing piece. -- CTZ]

I'm really a single-player gamer, I have to admit. Left 4 Dead is one of my favorite multiplayer games because it plays a heck of a lot like a single-player game. To me, playing alone is something of a "purer" experience, allowing me to see the game the way I wish to see it, rather than conforming to another's notion of what a game "should" be like.

That's why it can be so jarring to play a single-player campaign with someone else. I'm not talking about a co-op mode, an MMORPG or the "campaigns" designed as practice matches for multiplayer. I'm talking about playing "Story Mode", "New Game", "The Journey", the stuff that was "meant" to be seen and played by me alone, only this time, with others. That additional presence can make for an entirely different game. 

Even at its very simplest, having someone else in the room can change the way you enjoy a game. Playing Ar Tonelico in a public place might have you turning down the volume somewhat while you keep a young girl alive. Playing Saints Row 2 the way Anthony Burch played it might leave you with a little explaining to do if your 9-year-old nephew were hanging around.


Playing with an actual audience, people sitting and watching you play, can infuse an even more pervasive sense of self-consciousness. You start wondering whether the people are enjoying (or hating) Metal Gear Solid 4's cutscenes as much as you are. You feel the pressure as your constant failures to jump a gap in Mirror's Edge may well be boring the audience.

Were they as moved by the death of that Colossus as you were? Did they also notice that you've just passed a critical stage of The Fool's Journey? You want to ask them, enlighten them, help them enjoy or hate the game as much as you are, but are at the same time afraid of what they might think of you, especially if they're non-gamers. Yes, that stigma still exists.

The game can once again be changed completely when your audience comments. A wild shot that fails to dismember a Necromorph transforms "OH SHI- I'm boned," into "Dude, your aim sucks." Edge-of-your-seat fright can become roll-on-the-floor hilarity when a game is seen through more than one set of eyes.


If heckling can change a game that much, imagine what gang-playing a game can do. I've never been much for Silent Hill, in spite of the huge praise heaped upon (most of) the series. Is it because of my cowardice or general disinterest in "survival horror"? Perhaps. But I suspect it's because I played the first game with friends. We ran Silent Hill in a single summer day, always with one of us holding the controller, another holding a walkthrough (in case we got stuck). Playing Silent Hill this way had us attacking the darkness rather than casting our flashlight's beam into the fog.

Play that way, and we are all are the Master of Unlocking (I know that reference is misplaced), we are all an Italian plumber chasing down a cockteasing bitch, and most of all, we're playing solo, but never alone.


Continue: More Promoted stories stories





prev next

18 comments | showing # 1 to 18

mourning orange's Avatar
mourning orange at 01/15/2009 01:30
It's amazing how immersion breaking having an audience can be, especially when you want nothing more than to be absorbed by the game. Personally I feel, claustrophobic, paranoid, and irritable in these situations.
Qraze's Avatar
Qraze at 01/15/2009 01:57
i love and hate playing with someone watching. sometimes i want to fart around w/o being asked what i'm doing, "i don't fucking know, i'm climbing this hill to see if there is anything behind it." and other times i enjoy the company of a good co-pilot, not a terrible do this-do that pilot but someone who tells me i may have missed that coin or treasure they saw. love and hate.
sumdawg's Avatar
sumdawg at 01/15/2009 02:49
for me it really depends on what mood I'm in. Sometimes I love playing with others, then sometimes I despise it.
garison's Avatar
garison at 01/15/2009 09:48
I most always hate it when people are watching me play. I don't want to make a mistake, so I just yell at them to leave.
sumdawg's Avatar
sumdawg at 01/15/2009 13:01
in most caess anyone watching me play will leave. Thinking I'm crazy because of all the cussing and throwing of controllers.
CarlCastello's Avatar
CarlCastello at 01/15/2009 14:12
Only three or four of my friends, including myself, are gamers. So sometimes I feel incredibly awkward playing a game with the rest of them in the room. Eventually, I either try to shove the controller into their hands or turn the game off.
LukienAkeela's Avatar
LukienAkeela at 01/17/2009 08:53
Great piece. I was going to agree with your sentiments entirely, but in retrospect I played a lot of games with friends. I keep forgetting I liked them enough to participate in something with them.
ikiryou's Avatar
ikiryou at 01/17/2009 13:14
Great post as always!

My ex used to enjoy watching me play Manhunt back in the day; she said it reminded her of watching a slasher flick. Sometimes having someone else around to cheer you on when you score big is severely enjoyable.

It's nice to play along with someone else once in a while, though; I like the recent trend of having AI-controlled teammates via a squad tactics option. I just picked up Clive Barker's Jericho the other day and am enjoying its squad-based tactics somewhat. I'm getting a nice buzz off of having virtual teammates to play alongside, the immersion's really only killed by the abrupt cut scenes and long loading times. The same goes for Persona 3 and Persona 4 though the AI's so intuitive in those two that it feels like I'm actually playing along with friends. I'm noticing a sensation of less immersion with P4 than with P3. Maybe I just need to progress more through the game :-/
KamikazeTutor's Avatar
KamikazeTutor at 01/30/2009 10:30
GASP SPOILERS xD
C2C Shiro's Avatar
C2C Shiro at 01/30/2009 10:31
Whether or not I like people watching me depends on how good I am with the game :P

In all seriousness though, it all depends on whether or not they can follow the game I'm playing. If its something fairly mindless like COD, I don't mind if anyone is watching since its a simple matter of shoot the enemy. If it's something with lots of story behind it, like an RPG, then I tend to not like it as mush since I have to preface everything I am doing by telling them the story behind it.

good post.
anomalous underdog's Avatar
anomalous underdog at 01/30/2009 10:34
oops. somehow unangbangkay forgot to warn about potential spoilers
falinter's Avatar
falinter at 01/30/2009 10:36
I can understand that sometimes when you play Co-op with someone theres more of a rush or less patients with story. I know thats how it is when I play Co-op with a friend. We tend not to pay too much attention to story.
So sometimes its good to play a game by yourself before you go jumping into the co-op.
Anviltongue's Avatar
Anviltongue at 01/30/2009 11:08
Generally, I play JRPGs and RPGs alone, just so I can savor the story elements or emotional peaks in my own way.

However, after seeing all the Aeris images in this post, I was reminded of her death scene. At the time, I was hanging out in my brother's room while he was playing. We both shouted out in alarm and then there was this stifling quiet as the cut scene kept playing. The only thing that broke the silence for several minutes afterward were sniffles. We couldn't even look at each other.

After 15 minutes of sniffling, the first thing he says is "I'm going to kill that fucker." I nodded my head in agreement.

It sounds silly; hell, it probably looked silly. However, looking back on it makes me appreciate the scene a lot more and my relationship with my brother. If you are watching something like that with someone who is on the same wavelength, I think it really amplifies the emotion and can give a scene a lot more impact than it would have, initially. It can be a great bonding moment, too.
Valentia X's Avatar
Valentia X at 01/30/2009 11:09
I think it would depend more on who's watching you. My dad is used to watching my, say, Fallout 3 character wander all over creation without a particular reason and doesn't get confused, and I don't get antsy when he's playing left4dead and wants to keep the horde coming continously. Non-gamers, or highly-competitve/achievement whores seem to get agitated if you're playing for the enjoyment of playing, not to finish a quest or complete a goal.
Dimly's Avatar
Dimly at 01/30/2009 12:03
I'm a firm believer in this.
Shoop's Avatar
Shoop at 01/30/2009 13:07
I can only play Silent Hill and Fatal Frame with friends. It's just always how I've done it, and now it feels boring to play most of them alone.
Syn's Avatar
Syn at 01/30/2009 16:01
There are definitely some single player games you should play alone, while others are acceptable for a group.

I hate, hate, HATE playing my beloved RPGs with my friend Ryan in the room, he NEVER FAILS to say "Do this!" or "Do that!" or "You can do this too!", and then my most despised of all "Did you know?" YES I FUCKING KNOW! OBVIOUSLY I'M DOING THIS FOR A REASON, SHUT THE FUCK UP!

But other games, like Resident Evil, or Sonic, or some of the games mentioned above can be more fun with friends around.
grafkhun's Avatar
grafkhun at 01/31/2009 13:07
I think this is a case by case basis, also it wholly depends on the audience. I usually don't play games when people that I don't know too well are around, not do I play with others backseat gaming either. But then again, this isn't so much playing with others, than it is, one plays and one watchs. Nice read though.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49591 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006