Shadow art is one of the cool things I've seen on the Internet and marveled at, knowing I could never come close to creating something similar. Taking three-dimensional objects and arranging them in such a way that they cast a different two-dimensional image in shadow is just mind boggling. Though I may never create my own pieces of shadow art, with Shadowmatic, I may be able to play around with it and feel partly awesome.
Presented with an abstract, almost nonsensical 3D object, players must rotate it until they find the orientation that casts a recognizable shadow on the wall. Soon, multiple objects come into play, and one must worry not only about individual object orientation, but position relative to other objects. As a neat touch, the room that a given puzzle takes place in provides a hint toward the solution. For instance, the "5" in the video above exists inside a geometry classroom.
Shadowmatic is currently in development for iOS devices, to be released in March of next year, but developer Triada Studio Games has stated that it will begin work on an Android port after the iOS launch. Though it may not end up on any Game of the Year lists, it looks like it could be a really cool little game to carry around everywhere.