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Platinum Games 'definitely interested' in MadWorld 2 photo

Platinum Games Shigenori Nishikawa was expressed an interest in MadWorld 2, saying that the studio would "definitely" be up for another round of the blood-soaked Wii game that everybody talked about but nobody actually bought. 

"I think MadWorld was very well received and was acknowledged for its innovative graphical style and gameplay," he said. "We would definitely be interested in making a sequel in the future."

Whether or not we get a MadWorld 2 is matter for the Gods to decide, but if a sequel ever arrives, it would probably be best to put it on a console where it will actually sell, rather than the Wii. MadWorld was a critical success but a commercial flop, while the studio's latest game, Bayonetta, appears to be doing very well on the 360 and PS3. 

MadWorld 2 coming to Wii? [Official Nintendo Magazine]








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35 comments | showing # 1 to 35
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Nolan South's Avatar - Comment posted on 01/11/2010 20:31
Nolan South
How is Bayonetta selling in the west? I'm not a fan of the genre, but I hope it does well.
TheDirtyHobo's Avatar - Comment posted on 01/11/2010 20:32
TheDirtyHobo
Hopefully they change the black/white thing a little. Decent game and it's a nice style for a while, it just really hurts my eyes after you play more than 20 minutes at a time.
Los255's Avatar - Comment posted on 01/11/2010 20:35
Los255
Well, the story in the first Madworld was everywhere. A bit pretentious looking back at it now.
Drakengard's Avatar - Comment posted on 01/11/2010 20:41
Drakengard
"...it would probably be best to put it on a console where it will actually sell..."

Truer words have not been spoken.

The failings of the Metroid Prime Trilogy is the proverbial nail in the coffin for the Wii at this point. Anyone that sees the massive hardware sales on the Wii and gets dollar signs appearing in the back of their minds and visions of swimming pools filled with gold coins are utterly delusional.

Not only are the PS3 and 360 superior in hardware, they've also stolen Nintendo's waggle gimmick [even if it does suck...though let's see what happens, I suppose.] so all Nintendo is left holding the bag with tons of shovelware and a vast consumer base that doesn't give a damn about playing games often enough or even enough sense to know what a good game is...

And don't get me wrong, I'm sure the average to hardcore gamers would play the Wii, but we're all drowning in good titles on the PS3 and 360 at the moment with no signs of it letting up. Our wallets have already been hijacked and there's just no room for Nintendo right now. I'm sure people will make room for the next Mario, Zelda, SSB, and Metroid, but that's all Nintendo's had for years now, so eh...I'm not hurting from a lack of waggle in my life. But developers are hurting from a lack of sales, and they know where to go to get them and its not with Nintendo, at least not right now.
Xzyliac's Avatar - Comment posted on 01/11/2010 20:46
Xzyliac
@Nolan South
It has a commercial featuring La Roux. It can not fail.

And, ya know, it may be a good game on the side.
DaedHead8's Avatar - Comment posted on 01/11/2010 20:48
DaedHead8
I bought the original Madworld and I'd definitely buy the sequel. Make it happen Platinum!
Harris Hatsworth's Avatar - Comment posted on 01/11/2010 20:52
Harris Hatsworth
Meh, I'd prefer a new IP. Platinum Games has shown itself capable of consistently turning out excellent games and seeing them have to go into the pattern of churning out sequels to make money would depress me. Although, this seems more like the wishes of the game's creator so I guess I wouldn't really oppose it.
CocoJambo's Avatar - Comment posted on 01/11/2010 20:59
CocoJambo
Flamebait.


I'd buy it if they did it.
HoodedMiracle's Avatar - Comment posted on 01/11/2010 21:09
HoodedMiracle
I think MadWorld was held back a bit, which was sorta evident in some of the cutscenes in the middle of the game. Too many comic frames, for me.

I'll buy the sequel the day it comes out, but I don't know whether I want it back on the Wii or not...
pedrovay2003's Avatar - Comment posted on 01/11/2010 21:11
pedrovay2003
I still feel horrible that I haven't played the first one yet.

And why not put it on the Wii? It sold well enough for a sequel, obviously.
LK4O4's Avatar - Comment posted on 01/11/2010 21:13
LK4O4
Ummm, maybe that's because the press is gushing all over Bayonetta giving it 10s and such, while MadWorld definitely has some problems with being a little too repetitive. I'd personally love to see a MadWorld sequel in the same way I'd love to see a Mirror's Edge sequel... a chance to take a game with a great core idea and hopefully fix it, expand upon it, and make it an amazing game.
Ball Buster's Avatar - Comment posted on 01/11/2010 21:28
Ball Buster
Another MadWorld game would be perfect if it just had more of what the original had going for it. More ways to kill, more levels, more bosses, and more commentary from Greg Proops and John Dimaggio.

Oh, and less quick-time events. Some of them were fun to watch, but I didn't like having to shake the wii remote and nunchuck like I was jerking off 2 dudes at once.
Zcdrike's Avatar - Comment posted on 01/11/2010 21:28
Zcdrike
I thought Madworld was better because it was on the Wii, and last I checked it sold over 300K which for a game that was built to be a niche title I think is pretty decent. Besides Jim you left out the part where the director of Madworld called the Wii a well balanced console that he seemed fairly happy with.
True Axiom's Avatar - Comment posted on 01/11/2010 21:28
True Axiom
A sequel might actually work (and I am anti-sequel, and generally anti-Madworld). The original was a game that would have been good except for two things: the fact that it made my eyes bleed, and that it did absolutely nothing to make it not feel repetitive. These could be fixed!

...Also, I am also anti-"The Wii cannot possibly sell hardcore games look at these compilations of old games and B List titles WHY AREN'T THEY SELLING" but...Madworld would benefit from a lack of motion controls. Just saying.
Operative20's Avatar - Comment posted on 01/11/2010 21:33
Operative20
WOo, another somewhat wii-related article. I wonder why the sudden spike in wii news so suddenly. Now I await the imminent flood of why madworld 2 would or would not sell on the wii. With familiar arguments placing the blame on the console,developers, or audience.
pedrovay2003's Avatar - Comment posted on 01/11/2010 21:36
pedrovay2003
@Operative

Oh, it's far too late to be waiting for that flood. It's happening already.
VGFreak1225's Avatar - Comment posted on 01/11/2010 22:04
VGFreak1225
I'd be all for a Madworld sequel regardless of which platform its on. That being said, they definately need to improve the combat. I was willing to enjoy Madworld regardless of its faults the first time around, next time I probably won't be so forgivig.
Tubatic's Avatar - Comment posted on 01/11/2010 22:17
Tubatic
I'll do a sequel, sure!

I think the original Madworld, as is, with the waggle "normalized" for traditional controllers, would get eviscerated by the standards Core console games are held to.

No Multiplayer
Only 4-5 hours of linear levels
Sparse moveset when compared to Bayonetta/GoW/Devil May Cry

... unless you didn't charge $60 for it.

Would be interesting to see, but like NMH, I think it plays to the Wii's strengths/weaknesses very well. Gestures just seemed right with the brutal style.
Hiltz's Avatar - Comment posted on 01/11/2010 22:23
Hiltz
I'd buy a sequel to Mad World if it's game length was longer and if it wasn't as repetitive as the first game. I don't regret having bought Mad World after it received a price drop. I like the game but it certainly wasn't worth paying full price for.



- The monochrome graphics

As beautiful, unique, refreshing and stylish as the game's visuals are, it proved to be a turn off to a lot of gamers.... kind of like Okami (I am a fan of both Mad World & Okami's cell-shaded visuals by the way) .


- Short length with little to no replay value

This was perhaps the nail in the coffin for MadWorld in my opinion. The game is just too short and the attempt to add more content by adding a shallow, tacked on multiplayer mode was simply disappointing and offering replay value through the use of a frusterating and cheap hard mode was quite pointless.

- Repetitive gameplay

Even before you get halfway through the game, you've essentially seen and done everything that the game has to offer. It doesn't throw any new surprises except for a cool last boss battle cut scene that sadly ends up being an undwhelming fight with an anti-climatic ending to match.


- The story

Personally, I didn't care for the story at all. It just tried to be edgy, smart and bad ass and it wasn't.

It hurts me to say this to one of the coolest developers out there, but Platinum Games just doesn't seem to much talent for good story telling with perhaps the exception of Okami (but even that game suffered quite a bit due to the game's length). As a more recent example, I saw my sister's boyfriend beat Bayonetta and while the gameplay was fun and cool, the story simply sucked.

On the bright side, I thought the game's controls were very well done (except for the ocassional overuse of waggle during some of the boss fight QTEs). I also enjoyed the game's soundtrack (despite the looping) with the exception of one particularly annoying girly song. I also really liked the stylish graphics too and some of the mini games like the bottle rockets.
Xzyliac's Avatar - Comment posted on 01/11/2010 22:23
Xzyliac
@x1251
...AND WON'T LET GO OF MY HAND

I can go all day.
plufim's Avatar - Comment posted on 01/11/2010 22:47
plufim
I'm not convinced this game would have actually done that much better on the PS3/360. A lot of people were put off by the visual style. Not myself, but I love unique visual styles.

I'd love to see a Madworld 2 multiplat (all three), as I think the visual style would look fantastic in HD, and also, it would serve as a very interesting experiment when comparing Wii and PS3/360 sales.
EggmaniMN's Avatar - Comment posted on 01/12/2010 00:11
EggmaniMN
It most definitely would not have sold better on 360 or PS3. At all.
Kyle MacGregor's Avatar - Comment posted on 01/12/2010 00:40
Kyle MacGregor
I feel if they put the marketing and development into Madworld as they did Bayonetta it would sell...regardless of the console it was on.

I'd buy a Madworld 2. I really enjoyed the controls, so I would prefer a Wii version...but I would pick it up on PS3 if that was my only option.
matrixdude171's Avatar - Comment posted on 01/12/2010 01:22
matrixdude171
Well, if they're not gonna make a madworld 2, at least patch up ps3's version of bayonetta.
themizarkshow's Avatar - Comment posted on 01/12/2010 01:40
themizarkshow
I bought MadWorld day one and still haven't played it. It was an effort I knew I wanted to support and was therefore worth my money, even though its been on my pile of "to play games" for almost a year now.
Lord The Night Knight's Avatar - Comment posted on 01/12/2010 05:09
Lord The Night Knight
Thinking Bayonetta is the indicator of the Madworld audience is like thinking Devil May Cry is an indicator of the Final Fight audience.
EdgyDude's Avatar - Comment posted on 01/12/2010 07:22
EdgyDude
Sterling, quit it already, as much as you want it not to be, Madworld was a BBB title at best not a AAA, it was short, repetitive, AI was weak and had little replay value, if you think i'm exaggerating answer this question: Would the title as is but with HD improved graphics and no motion controls have sold on X360/PS3? IMHO no. Hell, let's go to your side of the court, compare Madworld to Bayonetta, graphics aside does the first reach or even grazes the second's quality? again: no, i'll admit that have yet to play Bayonetta and i'm making this assumption from the general scores from the web (including your review) but if once i get it Bayonetta is similar to Madworld's lame gameplay then it's going back to the store too. All that said why should Wii users be happy with a BBB title when we expected a AAA one? all the reasons listed above would give it a 7ish (maybe an 8 from those kind/merciful enough) in HD consoles but not better, so stop trying to pin the game's failure on Wii users, also this could be an informative read for you .
psycho terror2's Avatar - Comment posted on 01/12/2010 07:45
psycho terror2
i'm just going to say it: release on 360 and i will buy.
Toadofsky's Avatar - Comment posted on 01/12/2010 07:49
Toadofsky
@ Edgydude:

Sterling just likes to get the fanboys riled up, that's why you see him post all the negative Wii news when there is some to post for the day.
Richie the Sign Painter's Avatar - Comment posted on 01/12/2010 13:55
Richie the Sign Painter
Would love to see Madworld 2! SEGA might not publish it but Ubisoft seem to be doing a good job so far with publishing No More Heroes 2 so hope they take it as Platinum might be looking for someone new.
Holyetheline's Avatar - Comment posted on 01/12/2010 15:37
Holyetheline
Save the Wii for Carnival Games... Let's get Madworld 2 on a real console for sure!
The Average Guy's Avatar - Comment posted on 01/12/2010 16:05
The Average Guy
Bought the first one. Loved it. Would love to see a sequel.
Mace's Avatar - Comment posted on 01/13/2010 13:45
Mace
I enjoyed MadWorld. I became a little repetitive after a while, but I would definitely be interested in a sequel.
Stephen Haroldson's Avatar - Comment posted on 02/09/2010 21:18
Stephen Haroldson
I'm a little late to the party but I just picked up this game new and I have to say, this by far one of my favorite games on the Wii. I really hope that they see that the numbers warrant a sequel and respond in kind. I would love to have a Mad World 2 for the Wii (it better come out for the Wii if there is a sequel, no problem with it being multi-plat, just release it for the Wii please!).

Anyways, hopefully they are listening, if there was one game (beside No More Heroes) that deserves a sequel, it is this game.
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