Platformance: Castle Pain was rather fun for what it is. You moved your way through a large level, checkpoint by checkpoint, and it was enough of a one-off experience that you didn't feel bad about dropping a buck on the full version.
For the sequel, it's not simply going to be the same ol' knight saving a princess. Rather, you play as a '40s heroic manly man trying to save famed Hollywood starlet Grace Belly from certain doom in a Peruvian jungle. I inexplicably love this premise.
The cover art, shown briefly at the end of this teaser, is also spiffy.
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
Likes
Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards
Meet the rest of the team
Another super-hard game based on Indiana Jones? What is the deal, this is gonna become a new genre. In five years time super-hard games based on Indiana Jones (Shard BOI for short) will be the new FPS.
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