In what could be taken as a Captain Obvious story, Gearbox chief Randy Pitchford has twisted the knife in Michael Pachter's incorrect brain, making sure that everybody knows exactly how wrong the analyst was when he said Borderlands had been "sent out to die" and would get destroyed by Modern Warfare 2 and Dragon Age: Origins. He really was quite wrong.
"We were sandwiched between the two biggest first-person shooter franchises ever," confesses Pitchford. "And the guys at BioWare, who walk on water, were releasing Dragon Age around the same time. It was tough for me, because it's Mike's job to analyze these things. You know what, Mike? I knew you were wrong."
Pachter's entire criticism seemed based around the idea that the success of one game automatically meant the failure of another. Sure, Dragon Age and Modern Warfare 2 certainly did sell better than Borderlands, but that doesn't mean Borderlands failed. Pachter seems to believe that you can't have more than two successful games co-existing at any one time, which is just silly.
Regardless, I think most of us are glad Pachter wasn't right. Borderlands was a great game and its success is sure to spawn a sequel now.
Randy Pitchford Says Michael Pachter Was "Wrong" About Dire Borderlands Predictions [1UP]
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
Likes
PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
53 comments | showing # 1 to 50
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
No no, this man is never wrong. He predicts the future. Clearly, Gearbox is in posession of an advanced time machine that was used to alter the time space continuium after the statement was made.
Pachter was wrong even by analytical standards. The game had too much enthusiasm and too much consumer awareness for it to fail.
That being said, how many times have any of you hyped up a game in your heads, only to play it and realize how average the game is and how poor it sold...
There's a distinct difference between you thinking it's shit and something actually being shit. Remember that before judging someone else's opinion.
Instead of shots, though, we down a pint. Just for shits and giggles.
So that means they guys are even. The guy predicted his own fail. Therefore he is right.
I'm calling shenanigans.
Yes, the game is simplistic. It's simplistic in the same way SimCity or PopCap games are simplistic. It takes a simple idea and builds depth upon it with skill trees, class mods, and coop-based gameplay which ideally forces you to balance your skill tree and class mods with the needs of the team. Which is all it should do. Anything else would muddy up the original concept.
If anything the original level cap was too high. By Level 50 every character is a powerhouse. After that the only challenge comes from tossing out enemies that are even more ridiculously overpowered than the players themselves.
Complaints about the ending are ridiculous. A game that needs no story ended without an emotional climax? Come on. How much do you expect from one game by a relatively small developer?
The rapid fire DLC and specifically the level cap raise are just ways of pandering to parts of the audience that have low standards and just want more mindless goodies. Although to be fair the loot based reward system encourages that to begin with.
The one thing I will say is that for a game that's all about coop and skill customization, both those areas had too many bugs at launch. Fortunately they were quick to acknowledge and fix them, so the community was mostly willing to forgive them.
I will not ever purchase Modern Warfare 2. If someone gave it to me, I would refuse it.
He got popular and now all he does is shoot his mouth off and makes ridiculous assumptions. I hope people finally wake up and quit listening to him...
Borderlands is a good foundation, but storytelling and A.I. need to be improved for the sequel.
Overall though, it's a solid first entry and looking forward to a sequel.
That's the problem I have with gaming journalism. Far too many journalists take things at face value, simply because an analyst tells them something and the journalists think they know what they're talking about, instead of actually looking into the WHY, or HOW. Same thing with PR people or people who work at a game studio.
Pachter is a joke, and he honestly hurts Wedbush Morgan's image, and reputation in my opinion.
I may not know much about stocks, or be knowledgeable in any sort of market, or be able to be a game journalist, but I firmly believe that there's far more merit in doing research, and writing good thorough, and informative articles, than what I see on far too many game sites and magazines...
from what we've heard so far, that's precisely what the upcoming DLC aims to improve on... and then some.
i think the game is unique. i've never owned a console title where i could "quest" with friends online without the word "halfling" anywhere in the game... also guns. lots of sweet guns.
I'm sorry you didn't enjoy the game. I'm also sorry you're shallow enough insult others involved with things you don't like.
But yeah, Randy is kind of a douche.