"Going to the shops in annoying".... Jesus Christ. I mean, if you live in butt-fuck nowheresville and you're a two or three hour car journey to buy just one game, then ok. But fuck, online shopping anyone? There's some sites like Play.com, where you can get a big discount when you pre-order games.
Now as an adult with income, i buy my games. But i only buy the games which i deem worthy quality wise, which will give me enough playtime and joy (i bought Mass Effect, Pro Evo, Gears of War, GTA4, which by the way didn't last me as long as i'd hoped, Madden 08, and some other great titles). But it all depends on quality. That's the only way the developers these days will get my money.
So while not encouraging piracy, i can see where some people are coming from. Developers need to make sure there software are the best they can be, and people will buy them. Just not the crappy ones...
Would i buy most of the games i have(or rather, had, i just had a clean up and deleted the ones i dont play; most of them), if i had the money and piracy was impossible? Nah. If i had money id buy a nice big LCD screen for my pc. Id buy a 360 or maybe a ps3. Id buy a guitar or two. Heck, i just wouldnt worry about my food budget, id make sure the car always had fuel, id buy alcohol more than once a month or so :P.
This sort of thing makes piracy numbers pretty hard to get any meaning from. How many of the pirates would actually buy the game? I find that the games i actually spend time on are the ones i buy; i have no problem shelling out some cash if i know its worth the investment.
I actually think that good, clever indie developers have the least to fear from piracy. Games like Audiosurf and Everyday Shooter are definitely worth $10, and often provide a demo too. Im actually almost looking foward to my next student living costs payment, so i can buy the latter.
I guess what it comes down to, is: Make damn sure your game is worth every penny of what you charge for it! And having followed the link to Kotaku, it seems this guy has come to the same conclusion.
When video game companies start folding like American Anime distributors, maybe people will smarten up, but until then...
Personally I download before I buy to make sure 1) that the damn thing is fun 2) that it won't be over and done with in a sitting, and 3) that the damn thing works. If a developer doesn't overyhype their product, and releases it in a fully functional manner, then I will go and buy it. Often times I will never open the box, just let it sit. Afterall, the downloaded version doesn't have obscene drm that causes more problems than its worth.
I understand that it is a business and they have to make money to operate. They should also, however, have to run their business in an ethical manner. Know what? Not one developer out there does, so they reap what they sow.
Maybe people should limit their play time to quality games that they know are worth their time and financial investment.
Although "The quality of gaming is too uneven" is still just an excuse, it's also very valid.
I pirate games to try them. I buy every game I love and wait for the others to go down in price. Sometimes it's necessary to pirate a game just to play it. I would have never been able to play Seiken Densetsu 3 otherwise. I also own Japanese copies of the GBA Mother 1/2/3 and I think I should be entitled to the English translations.
Everybody likes things free, however nothing is free and what people should be paid for what they worked hard on. Piracy kills jobs and developers are then caught in the crossfire and ultimately lose their jobs.
"• Games are too expensive."
While I do think when games cost 60 or more it's bullshit. There always of checking out sites like cheapassgamer.com or wait till stores have a sale on those games.
"• The quality of gaming is too uneven."
Agreed but that's a well known fact.
"• DRM is hurting the legitimate customers."
I agree but it's a necessary evil when piracy exists. So in reality these "anarchists" that think that everyone deserves everything for free is hurting legit customers that want to support a developer and publisher with the purchase of a game that the customer is interested in.
"• Going to the shops is annoying."
Now that's a big BS excuse, if your that lazy to go to a store then just shop online, get a digital distribution copy of the game if it's for PC/MAC.
"• Because piracy is easy to do with low risk for getting caught."
That's unfortunately true, there should be more severe measures against piracy. There are a few companies that are cracking down on piracy big time.
I used to pirate PC games, now I just buy my games. I appreciate the work gone into creating a game. But I'm very picky which games I buy.
It's nice to see a developer atleast taking a different approach. For the people who don't think their games are worth buying. If this results in better games, they could possibly make more profit.
All of those reasons are a crock of shit.
If its not on steam then I cant get the game without paying 120 dollars (games+shiping+taxes), and thats expensive. Since they dont care to bring the games here then I dont care pirating them, they are not loosing money with me anyway.
if ever i am interested in a game by this developer, i will most certainly pay for it, if not for anything else other than he is making an honest effort to create a quality product and connect with potential buyers in a way ive not seen any other developer even attempt.
To increase sales, developers and publishers need to stop this gradual push toward higher prices AND they should make their games far more accessible (in stores and online).
If the major blockbusters were $20-40 and could be downloaded without this fucking bullshit DRM, sales would sky rocket.
i'm fed up of paying almost a days wages for a game that's been overhyped. i hate that feeling of being ripped off by a game and i can only trade it in for half the price the next day.
that's why pirating is so tempting. i still buy as many games as i ever did, but for the price i feel is fair and only if they're worth my money.
People should be happy people pirate their stuff. From an artistic point of view, if nobody pirated, stuff wouldnt receive the attention it deserves (or doesnt).
Oh christ. Their not worth your "money" but they are obviously worth your "time" because you spent your day looking for it, downloading it, cracking it, installing it and playing it all the way through. Time = money. 60 dollars isn't going to prevent you from paying for college and if you got a good enough pc to play new to semi-new games then you got the money to buy games.
Piraters are such crap.
"I pirate it cause I can't afford to buy it."
Oh christ again. If you're pirating a NEW to Semi-NEW game that needs sales to stay afloat then you have a PC that can handle this NEW game. That PC costs enough to buy 10 or so games. The time you spent downloading the game, you could have worked part time and actually bought 2 games with your time. OR you can wait till it legitimately met your price-point and played it then. You don't HAVE to play a game. PC gaming is expensive and it's not the games that make it the expensive part.
Piraters are such crap.
Argument #3 - "Fight the power!"
Oh christ. What power? Are you oppressed? White middle class men/teenagers are so oppressed! You're not fighting anything by being so strongly materialistic that you can't even afford to keep up with yourself. And if you want to "fight" whatever it is you're "fighting" then get off your desk chair and out of your mom's basement and do something about "it." Whatever that it is.
Piraters are such crap.
Here, let me tell you why people pirate (I did my own survey)...
People are cheap, self-centered, self-righteous, not apathetic, self-entitled (especially), and just plain dumb.
It's the reason why they DON'T pirate, that should be given more attention.
For me, when a game company strives to actively please its fans with GOOD quality games, you'll find me giving them my money.
-Portal? Yup.
-Bionic Commando remake? Yes please, here's my money.
-MGS4? Thank you Kojima, have some American green.
-Castlevania in 2D? Roger that, Iga likes sprites and so do I.
-What is this Pixel Junk Eden demo? Oh... love it, bought it.
"It's ok that I'm going to screw you out of money, let me explain why ..."
At that point the pirate has left rationality and you aren't going to get them back.
The exception, of course, is legal buyers who want to avoid the DRM. Still (probably?) legally wrong, but doing so doesn't necessarily indicate a moral failing.
I used to pirate tons of software particularly Photoshop and such. Studies have shown in the cases of actual useful software like Photoshop there is a turn around where people end up paying for the software because they find it so useful so they eventually become customers. But then you factor in the differences between a game and photoshop and you'd see why someone would purchase photoshop instead of lets say mass effect. (Support, long term use of the software, updates, etc..)
Game developers usually release a game and then forget it. They promise DLC but rarely deliver (if at all). This is why games like TF2 for PC are really good, they consistently fine tune it, release new maps, class updates, etc. If people see support for the game they will be more likely to buy your product but if have a dismissive attitude towards your game, so will your consumers and they will save their pennies. Look at the games that are the most successful, console and PC, those are the ones that have regular updates for performance and content..
But most pirate get a game because they can get it for free till they see the short comings of it..

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