games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



Fellow video game celebrablogger Brian Crecente (you know, that pirate dude from Kotaku) was recently on The Loop on Attack of the Show to talk about the controversy surrounding the Columbine RPG with Kevin P. and the game's creator. After watching the vid and digesting what's going on with this game, how do you feel about it? Should it have been pulled from the festival? Do games like this make kids do bad things? Should Crecente cut his hair?

Continue: More Role Playing Games stories





prev 50 comments
next

71 comments | showing # 51 to 71

Serpentish's Avatar - Comment posted on 01/23/2007 21:11
Serpentish


I'm content.
Serpentish's Avatar - Comment posted on 01/23/2007 21:12
Serpentish
whoops. here's the full one
Monte's Avatar - Comment posted on 01/23/2007 21:13
Monte
@arrested developer

Not sure if i'd call it bad form. i mean, i think one of the points in making the game was to better understand what the hell those guys were thinking... and really, there was no better way to do that than making the game from the pov of the killers. Afterall, by better understanding the waht twisted them like that, can we do better to prevent other kids from winding up like that.

only thing i think was bad form was the ending... from what i recall reading, despite them being in hell, the ending is somewhat positive for them... Quite frankly, i would have made the hell part litterally impossible to beat

@WmV337

Aside from a few nuts like that killer in canada, i don't think many poeple if any think that this game(and columbine by extension) is "cool and awesome", like in the same sence that poeple say GTA is awesome for it's violence and such. Most of the positive things said about this game deal with it's attempt to deal with a touchy subject.
bleep's Avatar - Comment posted on 01/23/2007 23:01
bleep
As a person who was in High School in CO when it happened and actually I had a roommate who went to Columbine and and was ON THE DEATH LIST! I can wholeheartedly say that to make a game about Columbine is FUCKING FANTASTIC!! I mean video games were blamed for the situation, Marilyn Manson was blamed for the situation....etc etc all this bullshit about blame when it really just came down to the fact that these guys were wack and their parents totally dropped the ball! Video games ABSOLUTELY need to be made about issues like this because through their interactivity we will be enabled to experience and thus understand more facets of our totally fucked up culture that we have going here. Its not like video games are mind control! They make you think! and like so many other mediums video games need to be considered an artform instead of entertainment or a pastime.
WmV337's Avatar - Comment posted on 01/23/2007 23:54
WmV337
Look summa, you from the post's that youve written, and from the things tha i have heard you say, you seem to be very biast towards nintendo. Im not saying that i hate you for that. And, you dont hear 0MFGEEE SUMMA SAID THAT SONY IS STUPID FOR DELAYING GAMES ONE AFTER ANOTHER!!!! or SUMMA YOU GAI, YOU SAID THAT VIVA PINATA IS STUPID, N00B!!! because there are more Nintendo fanboys on destructoid, and im not really proud to say that. I do enjoy your no-shit opinions towards topics. Thats why i keep coming back to destructoid.
Everyone is sarcastic as balls, and thats enjoyable to me.
WmV337's Avatar - Comment posted on 01/23/2007 23:58
WmV337
At bleep:
Most of your post i can agree with totaly, but if the game went into more of a positive direction, like your in colombine and your trying to get the fuck out of it(solid snake+sam fisher), i would play the game to death. But since its more around shooting inoccent people, and then going to hell in doom-land, its just not my type of game. Dont get me wrong, i love shooting mother fuckers, but when they also have a weapon and are shooting the fuck back.
Ruhtra's Avatar - Comment posted on 01/24/2007 00:04
Ruhtra
http://en.wikipedia.org/wiki/Elephant_%28film%29
http://en.wikipedia.org/wiki/Heart_of_America_%28film%29
http://en.wikipedia.org/wiki/Zero_Day

I don't see the big deal about the game considering there were quite a few movies based on the shootings (one was even directed by Uwe Boll!)
Ruhtra's Avatar - Comment posted on 01/24/2007 00:09
Ruhtra
here is another example:
http://en.wikipedia.org/wiki/Heart_of_America_%28film%29
this movie was released not long after Columbine, and its probably at least 5 times more offensive than this game, but I'd bet no one here has ever even heard of it.
WmV337's Avatar - Comment posted on 01/24/2007 00:14
WmV337
...Crack, out of my ass(and i would thank you to do so, because the crystals tear at the inside of my rectum) and 2 rocks for $98.
Joseph Leray's Avatar - Comment posted on 01/24/2007 00:18
Joseph Leray
@Ruthra - Elephant is a fucking fantastic movie, thanks for bringing it up.
broham's Avatar - Comment posted on 01/24/2007 00:44
broham
Sure, make the game, but I think the reasons for him making it were probably for the wrong reasons.

If you wanted to inform and educate us about the atrocities of Collumbine, would you name it Super Columbine Massacre RPG!? That's pretty tasteless. Having battle scenes that say "young girl gets sprayed with bullets"...also fucking tasteless.

Has this shitheel talked to the families/victims? Has he let them play it? Has he donated any proceeds he might get to the victims? Has he done ANYTHING that makes you think that he did this for the right reasons?

He made a shitty game, chose a topic to base it on that he knew would draw attention to himself. He wasn't trying to make a good game. Did he think Miramoto or Kojima would be calling him after they saw this game? Hell no. He got his 15 min...fuck..days!!
Faith's Avatar - Comment posted on 01/24/2007 02:36
Faith
I'm not a fan of the game, but everyone has a right to their opinion and the right to put it into a media form.

Sure, no one has to publish the game or include it in a contest, but if Slam Dance took it in the first place and then backed out afterwards, then I don't agree with that. You allowed them to enter in the first place, so don't let someone else tell you to throw them out.

Anything and everything can affend someone at some point. Some people like SCMRPG, and others hate it. Some people like GTA 3: SA and others hate it. Its all in how you look at it.

Personally games that feature the Olsen Twins affend me and should be burned. BURNED I SAY!
Im OK's Avatar - Comment posted on 01/24/2007 05:55
Im OK
After finally playing the game myself after reading this wired.com article about it, do I think they should have pulled the game from Slamdance? No. Do I think it should have been in Slamdance to begin with? No.

This game is not "edgy" or "controversial" or "shocking" or any of that stuff, in my view, at least no more so than any other medium that chronicles what happened on April 20, 1999, at any rate. It's a rather lackluster game (as are most games made with RPG Maker) that, up until the Hell level, rather closely followed the events of the Columbine killings. Granted, he took some artistic license by not naming each of the victims and just referring to them as stock stereotypes, which some feel was a legitimate way of portraying Harris's and Klebold's own mindset about the victims, and I honestly think he would have been a bigger douchebag had he not done that. He doesn't "poke fun" at the victims in any way, that I could tell. I felt no more (or less) uncomfortable and creeped out playing this game than I did watching Bowling for Columbine or reading the Wikipedia article.
Im OK's Avatar - Comment posted on 01/24/2007 06:00
Im OK
And also, while I certainly enjoy Summa-bashing as much as Summa enjoys Nintendo-bashing...

How in the fuck did this this thread turn into yet another Summa-lynching in the comments?
brad drac's Avatar - Comment posted on 01/24/2007 09:34
brad drac
Summa's ego is like a black hole for thoughts. Nothing can escape.

The game shouldn't have been pulled. I haven't played it, so can't comment fully on the the content, but artistic experssion yada yada yada whateveryoneelsesaid. I'd also like to recommend the wired article im ok linked to, it sums everything up pretty well.
Serpentish's Avatar - Comment posted on 01/24/2007 13:30
Serpentish
Thanks Nex. Flying cocks ftl.
nic_disassembly's Avatar - Comment posted on 01/24/2007 13:46
nic_disassembly
noob here, but here's my question:

why didn't the game tackle the issue of Columbine from a "survivor's" perspective? why did it have to be designed so that you are the antagonist and are massacring the school, instead of being one of the kids who made it out?

i think that's where the games' "defenders" are missing the point...i would applaud the game if it had been designed properly simply from the STORY telling perspective...but obviously the game was designed with no empathy whatsover, and hence why it should have been pulled from the get go and not even accepted by Slamdance...

i don't think anyone here would be applauding me or defending me if i made a game about any of their dead relatives...or even more poignantly, if there were games submitted to slamdance such as "Super Rice Eater Driving Simulator" or "Ultra Burning Cross Negro Hanger"...because that's basically what "Super Columbine RPG" amounts to...
Monte's Avatar - Comment posted on 01/24/2007 14:09
Monte
@nic_disassembly

Well i did mention what i think the reason was for taking it from the killer's perspective... i think one of the points in making the game was to better understand what the hell those guys were thinking... and really, there was no better way to do that than making the game from the pov of the killers. Afterall, by better understanding the waht twisted them like that, can we do better to prevent other kids from winding up like that. I think there is even one description of the game going around that says that it's a look it to the deranged minds of two killers, or something like that.

Taking the story from the point of view from the victim is a very effective way to express the tragedy of the event, however, this focus mostly on the tradegy and much less on how and why the event happened. By taking it from the killer's point of view we get the exact opposite, the focus is somewhat taken from the tradegy of the event, and placed more on the hows and whys. So one of the goals of making the game was to better express why this event happened in the first place. And as i said, the best way to prevent future incidents, is to have a clear understand of how and why it happened in the first place.

A serious thing that occurs with tradgic events is the poeple can't help but get wrapped up in emotion, and those emotions end up messing with our ability to think with logic and patience... so much so that instead of looking deeply into the issue, we want very fast answers and resolutions, answers that may not be very correct since they don't look deep enough (such as blaming games like DOOM as a leading cause of what happened...)
nic_disassembly's Avatar - Comment posted on 01/24/2007 15:44
nic_disassembly
@ Monte

i think we are pretty sure why they did it. Of course, everyone is "pretty sure" about why they did it for different reasons (some say they were bullied, some say that it was Doom, some say it was the music, some say it was the parents). I adhere to none of the explanations myself and simply think they were bad seeds. Nothing else.

The point is that taste is a key issue here, and Daniel basically stepped over the line. These were real people with real lives who were taken from real families who still have real emotions. This isn't some lame cosplay that happened. Again, just my opinion, but it trivializes everything. I've yet to see a WWII FPS where your job is to exterminate the jews (not juzt shewt de amereecans), or you have them "praying to god" before you kill them.
elerra's Avatar - Comment posted on 01/24/2007 19:40
elerra
It was a shitty game. Shitty games shouldn't make the finals of Slamdance just because they're controversial.

Hell, whoever made the Border Patrol game - remember? the one where you shoot pregnant Mexicans crossing the US border? - should've entered the contest. At least that had gameplay.
Fleet3000's Avatar - Comment posted on 01/24/2007 22:00
Fleet3000
ive played the game, and the depth that the creator has gone into to truly delve into the minds of the people at columbine is quite amazing. the game is a fantastic medium for the shooting and the way they thought that led up to the shootings.

nic_disassembly: i really hope that you don't mean that [game about shooting jews]. the circumstances were COMPLETELY different to the Colorado shootings. at no point did anyone stand up for what was happening in Europe until 12 million people were killed just because of their heritage and their blood. concentration camps were concentrated on those who Germany deemed enemies and weaklings. The shooters at Columbine shot anybody they randomly chose. True they killed a girl just because she believed in god, but none of the deaths were connected except for the fact that they went to school there.

I'll go as far as saying that the game's creator chose to create something that was very meaningful to him which affected his life for a long time since. the medium may have been a video game, but the message is clear.
prev 50 comments next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 51124 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Joseph Leray: Revisited: Gears of War 2, Pinocchio, and masculinity





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006