Quantcast
Pikmin director developing new IP for Nintendo - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Pikmin director developing new IP for Nintendo


9:00 AM on 11.26.2013
NintendoPikmin director developing new IP for Nintendo photo



Masamichi Abe, the director on Pikmin and Pikmin 2, is developing a new intellectual property for Nintendo, according to Namco Bandai's Katsuhiro Harada.

Abe is presently working at the company's headquarters in Kyoto, Harada revealed on Twitter in response to a fan inquiry as to whether the Pikmin and Tekken designer had retired from the business. However, Harada didn't go so far as to blow the lid off what the new project might entail.

Prior to Abe's current undertaking, he left Japan for Nintendo Software Technology in Redmond, Washington, where he helmed Metroid Prime: Hunters and worked on other Nintendo DS titles, such as Mario vs. Donkey Kong: Minis March Again.

Katsuhiro Harada [Twitter via Polygon]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

11:30 AM on 10.12.2014
How a casual game jam lead to Fight Tank

So many of us love videogames but are intimidated by the idea of making them. Devi Ever has taken on the problem as part of her self-declared purpose in life. She wants people to make videogames. Literally all the people.&nbs...more



5:30 PM on 10.10.2014
Factor 5's canceled Rogue Squadron compilation sounds incredible

As if we don't have enough canceled Star Wars games to mourn already, here's a couple more. During a recent Nintendo Voice Chat appearance, Factor 5 president Julian Eggebrecht opened up about a Rogue Squadron compilation and...more



1:00 PM on 10.06.2014
One dev spent two years making the Notre Dame in Assassin's Creed Unity

The Paris depicted in Assassin's Creed Unity is shaping up to be a juggernaut among videogame cities. Larger than all other Assassin's Creed locales to date and significantly more detailed, the development team is t...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more