I just found out about the guy a few days ago, but Julius Sumner Miller may be my new favorite science educator.
Tonight, the regular cast sans Topher will discuss EA's recent Holiday woes, and what rules, if any, there are when adapting a work from another medium into a videogame.
As always, we're giving out Dtoid swag packs for the best listener question, so hit the jump and get to asking.
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Do you think they constantly adapt this release schedule because they believe their game is truely the best or do they do it in a proverbial "I have the biggest dick" contest in terms of sales?
Siegelpuntz:
For Scottish Samit - Get your brogues together and play some Kiltzone 2.
Regular - Unfortunately for Puzzle Quest, you can't teach an old dog new Galactrix
Finally, “Hig” – really racist or am I reading too much into it?
I think they're silly, but there's no reason not to have a bit of fun with them. Jim's fanfictions are particularly noteworthy, I feel.
Also, Sumner Miller sounds more than a little like Salmonella
Also, if Chad's dream is to swim with dolphins (which he accomplished), what is your animal based obsession?
It's called GO-GO BOWIE, btw.
If thats the case, what previously released games would you like to see get M or AO rated DLC?
Personally, I'd like to see the Barbie Horse Adventures series get some attention. Perhaps Barbie could eat horse feces and the cap on the friendship meter would go up, because lord knows that the current friendship meter is too small.
Do you think this is worse than making god damn awful party games for the Wii, or do you think they provide a service, by putting people off party games for only £45(R.R.P.)?
PS Womb Raider and Bonerquest the live action movie are not allowed as they have already been made/are in development?
I rented Killzone 2 this weekend and while I haven't played it a ton I just feel ... bored I guess. Does anyone else feel this way? Is this a problem from within me or is it that these games are really getting that shallow? There are still those really good shooters though that can keep my attention and continue to be fun (COD4, L4D). I used to love shooters and be all about Goldeneye and Halo (the first one).
So is this just me or is anyone else feeling like this?
Sub-Question: Will BonerQuest Ever see a shooter spinoff? Will it be original and deep or just another shallow alien shooter?
I can only assume that Gears would be a logical choice for said expansion. But it doesnt only have to go from FPS--> RTS. I mean hell a FPS Final Fantasy Game(sort of what Dragon Quest is doing) or FPS Gears...Etc..etc..
I mean a FPS Resident Evil?
If not what is the most moving moment in a game you have experienced?
I've never cried in a video game but I came close in MGS4. I think with the advanced graphics its only a matter of time though. The more real something looks the easier it is to feel attachment and sympathy for.
Would this solution work?
A Question: Assume Game of the Year (and all increased sales that entail) is something all games should strive for. Considering that most GOTY winnners involve either great quanitity of story and content, or a breadth of multiplayer versatility, is there any value left for developers to create interesting, medium-length story based games?
Or alternatively, should games like Portal, Mirror's Edge, Deadly Creatures and Assassins Creed (Easily condensed into a shorter game) start to see releases bundles like the Orange Box as a standard?
Also, do you hope to see the advertising antics that Eat Lead has displayed used more often in the future? How many of you would like to see more games that have these back catalogues of games and info made up, as if we've loved the Matt Hazard franchise for so long? I love these shenanigans, as they've actually gotten me very interested in the game.
Also,
What would Aaron Linde's Inferno be like?
So yeah I have a gaming physics related question:
-Do you think that the addition of physics into games have changed them for the better, or have there only been a few games that actually benefit from an actual physics engine and the rest would have been the same with or without one?
So yeah, happy podcasting guys.
That would be realistic boob jiggle physics.
Discuss.
Take God of War for example, narrative wise it basically turns greek mythology into an action film, but since the game isn't calling itself 'The Oddysey' or 'The Iliad' we can all accept it as a loose interpretation.
Perhaps if Dante's Inferno was called something else like '9 Circles' or 'Go to Hell' then people would see the game more as a loose interpretation instead of a perversion of a literary classic. What's in a name eh?
Your thoughts?
Also, leave Kelly alone, lest we risk the saftey of our cats.
P.S. I thought geometry wars was shit
Thanks for bringing it up. Yeah guys, show a fellow Dtoider some love and talk about Remote Masseuse.
I'm a whore....
Also all of your stalker's youtube videos got deleted: http://www.youtube.com/user/lifeisallaboutmusic
Is this your doing? And if so, are you afraid that she's been pushed over the edge into crazy, murderous stalker territory. I guess what I'm saying is, if she sent Noby Noby Boy to kill you how would you defend yourself?
Movies are almost universally shit, that's a given, but I've seen horrible pieces of creative abortion in the forms of comics and anime too (Example: Malibu's Street Fighter comic or the Persona Trinity Soul anime). Is it the fault of the people adapting the media into its new form, or is it that difficult to keep a compelling narrative when switching the form in which it is presented?
Personally I think EA deserved better since last year they came out with a lot of different types of new IPs in different genres such as Mirror's Edge, Dead Space and Boom Blox while Activision posted a profit and yet all they came out with a bunch of franchises that they are hell-bent on milking to death and a whole glut of Wii shovelware that rivals Ubisoft or a random shovelware/budget publisher.
Will it be any good?
Would Alan Moore approve?
Is the game an example of movie studios selling out and pillaging an aztec gold mine? or embracing video games as a legitimate from of story telling?
Dante's Inferno could have been a fantastic game if EA wanted to be artful and appeal to a MUCH smaller market, but of course they don't and it appears to be a GoW clone.
Anyways, not to go on too long but it begs the question: Is Aaron Linde's BonerQuest going to be borrowing more than aesthetics from it's graphic novel counterpart or does sir Linde hope to expand upon his original masterpiece by changing it to appeal to GAMERS?
Also, maybe, what games would have been better movies, movies as games, etc...
'Shoot 'em up' for example, should have been a game.
Yea, Science is fun!
PS Rev I know you're playing it, did you manage to pull off the strafe jump part of the training/placement botmatch? Just idly curious.
Going with the obvious... Mass Effect = Ass Effect (though seriously, could that armor be anymore "stupid sexy Flanders?")
http://www.youtube.com/watch?v=OS-1G-ZyGMM&fmt=18
The most incredible SHMUP ever made.