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Phosphor: Unreal Engine 4 'the best engine available'
In our exclusive look at the reawakened Project Awakened, Phosphor Games revealed the Kickstarter-backed sandbox game will rock Unreal Engine 4 in its final build. It already looked promising in UE3, but the team hopes to be more "futureproof" with UE4, an engine it believes is the best in town. "We switched over to UE4, in part because we knew it would look so much better right away, but also because we really want this game to have a long future, and clearly the future is next gen engines like UE4," explained Phosphor's Chip Sineni. "Like we'd hate if if in 3 years everyone is still playing Awakened but it feels old and dated. "Being on UE4 makes it 'futureproof' for quite a while. It's the best engine available. Some of our favorite stuff about Unreal 4 is actually how great the workflow is -- it is just much easier on staff as you don’t have to do all these tricks to make it work and look good, it just does a lot of that for you. It is a more efficient way to make games." According to Chip, we'll be able to see some great new effects the original version of the game just wasn't capable of -- as you'd expect from a next-gen engine! "In terms of what people will notice, the abilities we are prototyping look very cool -- the fx systems allow you many more interactive particles, and our game uses these kind of effects for all the player skills. "The character prototyping we have been doing looks much better than what we have shown -- create-a-character is one of the hardest things to get to look right, because you have all these separate pieces coming toegteher that never quite fit right, which is why games with pre-defined characters usually look so much better. With realtime ambient occlusion, the better shaders and lighting, everything just sits together a lot better." A huge part of Awakened is the ability to craft your perfect videogame hero, giving it a look, personality, and range of abilities suited to your exact specifications. Getting that working properly is going to be paramount to Awakened's success, so it's good to know UE4 apparently makes it so! [Check out our full exclusive on Phosphor's Awakened Kickstarter drive.] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
3:00 PM on 06.19.2013 Nordic hopes to bring back Titan Quest, Deadly CreaturesLately, there's been little talk about Nordic Games' plans for all of those THQ properties it picked up. Last we heard, the company wanted to find other studios that could develop new titles in series like Darksiders, MX vs. ...
12:30 PM on 06.19.2013 Bethesda: Prey 2 is 'simply not good enough' as isWhatever is holding up development on Prey 2, the simple truth remains: we aren't able to play it. And for a game that showed so well, publicly, that sucks. Offering the latest update to IGN, Bethesda VP of PR and marketing P...
9:30 AM on 06.19.2013 Miyamoto wasn't pleased with his work on Zelda IIAfter following up on a comment legendary Nintendo designer Shigeru Miyamoto made about making a "bad game," Kotaku got a fairly surprising answer: that game was Zelda II. Miyamoto confirms this outright stating, "I wouldn't ...
10:30 PM on 06.18.2013 Warner Bros. Montreal responds to Arkham Origins skepticsIt's always a bit scary when a new, unproven developer takes over a well-loved franchise. Sometimes the results are really good, and other times they are downright disastrous. Batman: Arkham Origins creative director Eric Hol...
8:30 PM on 06.18.2013 Gunpoint made back its budget in 64 seconds, kindaIf your game only really cost $30 to make in GameMaker, then yeah, you're gonna recoup the development budget pretty quick. Former PC Gamer writer Tom Francis hoped his debut title Gunpoint might do well enough to allow him t...
11:30 PM on 06.17.2013 Avalanche founder on trade-ins: Games are too shortThere are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...
10:00 PM on 06.17.2013 New CD Projekt RED studio opening for 'smaller' gameThe Witcher developer CD Projekt RED is expanding out of Warsaw, Poland with a second studio opening next month to work on a separate game. In a statement provided to Gamasutra, managing director Adam Badowski shares the news...
2:30 PM on 06.17.2013 DLC for The Witcher 3: Wild Hunt on PC will be freeAs a development studio, CD Projekt RED is easy to look up to. That general sentiment continues following an interview with Rock, Paper, Shotgun discussing DRM and downloadable content for The Witcher 3: Wild Hunt on PC and c...
12:30 PM on 06.17.2013 IO cancels projects to focus on new Hitman gameWhen you think of IO Interactive, Hitman comes to mind. Maybe Kane & Lynch or Freedom Fighters as well -- sorry to reopen old wounds -- but the long-running stealth franchise is certainly right up in there. We'l...
7:45 PM on 06.14.2013 OUYA 'refresh' will be more like mobile than consolesSpeaking to OUYA CEO Julie Uhrman at E3, I got the latest word on how the Android-based console will evolve as technology advances and it becomes time for a new model. "We're always seeking feedback and advice from both gamer...
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| 11:00 PM on 05.05.2013 Project Awakened on hold, backers receiving refunds |

Project Awakened failed to meet its Kickstarter goal, but that didn't stop the team from pursuing their dreams and opening up donations via PayPal or credit cards. Well now all those folks that continued to support the projec...more
| 10:30 AM on 03.08.2013 Project Awakened is down, but not out! |

Project Awakened unfortunately failed to meet its Kickstarter goal, despite an intensely promising concept. However, Phosphor Games is keeping its spirits high and is still determined to find a way to dedicate itself fully to...more
| 1:45 PM on 03.01.2013 Project Awakened shows off Unreal Engine 4 |

In an attempt to drum up more interest for the Project Awakened Kickstarter, Phosphor Games has released an Unreal Engine 4 tech demonstration. The campaign ends in four days and has managed to pull in over $200,000 which is...more
| 3:30 PM on 02.04.2013 Phosphor: PC gamers more willing to embrace new ideas |

Phosphor Games' Project Awakened may, at one point, have been viable for the console market, but the studio is now looking to exclusively target the PC crowd. This seems true of a lot of gaming's best new projects lately, and...more
| 9:43 AM on 02.04.2013 Project Awakened REawakens courtesy of Kickstarter |

It's been a long time since Destructoid last got to speak with Phosphor Games about Awakened, the incredibly promising superhero sandbox game that caught our eye nearly two years ago. In that time, Phosphor's made a living wi...more
| 1:00 PM on 06.18.2013 Destructoid's Best of E3 2013 winners! |
Titanfall already took home our Game of the Show award for E3 2013. So what about the rest of the categories and games? Well after some much needed rest and relaxation we've decided the rest of the winners for all our categor...more
| 7:30 PM on 06.17.2013 What most excited you during E3 2013? - The Question |
This has been a fairly thrilling Electronic Entertainment Expo in a lot of ways. Hard not to be when two out of the three major console competitors are showing off brand new hardware and all the new games which come along with that. But what was the most exciting aspect of this year's E3? Watch the video to hear what we think and answer The Question for yourself in the comments below.more
| 2:00 PM on 06.17.2013 Tiny Barbarian DX is a retro soundtrack that you must own |
Our top pick for this month's issue of Note Worthy is the NES-flavored soundtrack for Tiny Barbarian DX, composed by Jeff Ball. There's a variety of styles presented, but all of it is super catchy and melodic, and fans of ret...more


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