BAH!
Well, of course it will, but that won't stop developers. They see a money train and they want to ride it.
I also enjoy single-player games, in general more than multiplayer; mostly I like Smash Bros., Rock Band and GH for multiplayer, and a couple PC online RPGs to play with a few friends on the east coast. Otherwise, I prefer single player, with occasional (offline) multiplayer capability.
Perhaps I'm an optimist, but I don't see that going away any time too soon. The big names still largely make single-player games, and they usually sell well enough to keep it a priority. Essentially, we'll see an increase in all types of games as the market becomes increasingly mainstream. There may be a disproportionate increase in multiplayer capability, but I don't think it'll ever outweigh single-player gaming. At most it'll balance out.
Multiplayer has its place, i love online GTa, play plenty of COD, and since i got an imported copy of SSBB from America i have gone to two house and one drama club i go to and played it people who dont play games.
But Single is better, more of a movie expierience that i prefer and i love a good Yarn.
I can see where Harrison's coming from though: lots of people won't buy a game if it doesn't have multiplayer, even if it's totally half-assed.
Yes, the stupid, retarded, lowest-common-denominator general public want more multiplayer than singleplayer. Being in the minority does no automatically mean we're wrong. This approach is shit and the games industry will suffer greatly if most companies take this approach.
Singleplayer is the backbone of gaming. Multiplayer-heavy games will make money for a time, but weakening the focus on singleplayer will ultimately hurt the health of the entire games industry. It's short-sighted and stupid.
Even those games I have with multiplayer options remain untouched - I get off work after my friends are asleep. We could only play on weekends.
And then we usually gather at a house together and play Rock Band.
Online multiplayer is utterly useless to me. The bigger a part of the game it is, the more of that game I will be ignoring.
As an overall figure, 42% of gamers play online multiplayer games, less than half of the total gamer populous- hardly a mandate for multiplayer only games.
http://arstechnica.com/news.ars/post/20080402-npd-shows-gaming-growth-online-stagnation.html
I didnt mean badass, I meant bad, but if a majority of the games I own are single player why go online?
And second I have a free wireless connection that goes through a portal, so the 360 will not allow me to connect. And the fact I'm moving in month whats the point of getting broadband when I'm moving 2000 miles away.
Phil Harrison is a fucking moron. End of story.
I don't need to be subjected to the homophobic and racist remarks of a bunch of 13 year olds. I like the stories and the joy that single player has given me since I first got my Coleco Vision way back in the day.
"Multiplayer" should remain as an option, not a genre, and certainly not as the standard of how games are designed. Besides, as others have pointed out, busting your ass to make a great multiplayer-only or multiplayer-focused game will get you nowhere. People will stick to their Halo 3, CoD 4, Gears of War and now GTA IV anyway. There are plenty of people who either don't play online at all or who will only play with friends, and if you're like me, you own plenty of games your friends don't. What a stupid comment to make.
I mean, the greatest videogame experiences I've played through were in the single-player campaigns of multiple games. Sure, it can be awesome to go online in _good_ mp games and pwn for a couple of hours but in general I'm much more for the story elements, character development and so on and multiplayer just doesn't satisfy that need. And it's because of those reasons that single-player games will never completely vanish (or so I believe).
If the industry is indeed heading towards a multi-player only future, then I'll just play all of the great retro games. But it just sounds to me that Harrison is spinning pre-emptive damage control for a game that won't sell well. "We created a great game, but the audience no longer wants a single-player game." My ass.
Even with Halo which I enjoy quite a bit, gets on my nerves at times and I always relax with a good single player.
If he means that more games will not have a multi feature, that's fine but they should not be tacked on, that's one of the biggest problems with multi gaming, to many single player games with a crappy tacked on multi, a crappy tacked on multi with achivements that dies out within weeks of the games release.
I can't tell if that was meant to be a serious remark or you're just being a douche, but you're wrong anyway. I can quite happily hold my own in most games online and used to play some PC FPSes competitively.
I often prefer single player games because I like to be engaged in a story rather than just dumped in a room full of people to kill.
Oftentimes people are put off playing online by douchebaggery. The first time I entered a GTA IV team deathmatch I had to listen to a bunch of kids squeaking about how they were going to rape each other parents in the ass etc etc, ironic when none of them sounded like they had started puberty yet.
Plus playing online you use different tatics to singleplayer as you have to compete against another thinking person. In Command and conquer single i CRAWL but multiplayer i dont have that option, in GTA i i find a nice place and hold out, then move on in a car, One RPG online would sort that out for me.
Its good to interact with people and it does test you a different way but are games just meant to see action (partly yes for some like some action films) but the good stories are more fun in my view and show more creativity and development aside from new engines and graphics.
And i cant stress enough how SUBLIMELY SHIT SHADOWRUN IS!
It's called the internet man, multiplayer no longer refers only getting together with 4 people in your parent's living room.
Games like Gears, CoD4, Halo, etc get 90% of their sales from the multiplayer, hence the reason they're still among the top 5 most played games on XBL long after their release (and that means games played while logged into XBL, so single player games count too but these games are still played more often than 99% of new release single player games even though they're months or even years old).

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