The celestial seasons seem to troll by for the diehard Fallout franchise fan waiting impatiently for a sequel. While there was Nick's preview of Fallout 3 back in July and a more recent mention of a potential 200 plus endings (now 500-plus, according to Bethesda), there has been little since to carry the dire fans along until its release this fall.
Hit the jump to take a dive into your next Fallout 3 fix.
Building Character (Baby's first book to Protagonist development)
War. War never changes.
What's waiting to be demonstrated now is the procedure through the various in-game quests that eventually determine the nature of your character's morality. According to Pete, the writing for the game is a combined effort between game designers, engineers, and producers — selective game development teams build individual quests and eventually take their finished work back to the rest of the team for review. Will this approach generate a cohesive yet diverse set of side-quests for the player to explore? Furthermore, the main quest can be completed in a mere 20-25 hours, and amidst discussing the hussle and bussle regarding the proposed 200 endings Pete revealed that they were up to 500-something endings now. It's important to note that these 'endings' could easily be something as minimal as a variation in the narrative depending on what you managed to accomplish, but the question still remains as to how (or why) one would possibly experience all of the endings.
As it is, Bethesda has given us something crunchy enough to chew on until the next teaser. As for me, I believe the ultimate success of Fallout 3 solely depends on the complexity and variety of experiences derived from the individual quests. I hope for and look forward to participating in the revered moral ambiguity and rich dialogue that was so preciously celebrated in the past Fallout games, but has yet to be revealed to the public. When asked whether the moral choices in Fallout 3 were presented as black and white options, such as is the case in BioShock, Pete replied that there were a lot of gray areas in this game. With hope, these gray areas are what will truly define Fallout 3 and aptly set it within the ranks of its predecessors.
Fallout 3 is still on track for release this fall for the Xbox 360, PS3, and PC (now with Windows Live achievements).
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