Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Xbox 360 updates

Pew! Pew! Preview!: Dismembered hands-on with Dead Space

8:15 PM on 08.25.2008, Hamza CTZ Aziz 27 comments

     Xbox 360

Welcome aboard the Ishimura, a planet-cracking starship that has inadvertently unleashed hell. As you may know by now through the comic, the Ishimura was the final piece of the puzzle that helped release an alien race known as the Necromorphs on the unsuspecting humans.

Well, the Ishimura wasn’t the exact final puzzle piece. No, that honor goes to the humans residing on the colony and the Ishimura. The Necromorphs need human bodies to survive and they have plenty of that to go around now.

The game picks up as Isaac (the main character of Dead Space) and a small team arrive on the Ishimura to find out why there’s been no contact from the ship. The rescue team soon figures out what they’ve gotten themselves into and Isaac, the unsuspecting Engineer, is the crew’s only hope. Hit the jump to find out all about Dead Space.

The first thing players will notice when starting up Dead Space is the lack of any HUD on screen. Isaac's health is represented by a blue light on the back of his suit, which will turn yellow when Isaac's lost some health and red when he’s very low on health. Everything else that you need to see is shown through holograms. All your weapons will show how much ammo is left on the back of the weapon. The menu displaying your inventory, map and all other important bits will pop out in front of Isaac. You can even turn the camera around to face Isaac and see all the text and such backwards when looking at the menu at this angle. The map of the ship is in full 3D and you can zoom in and out and rotate the map any way you want.

The Ishimura is a gigantic ship and stopping every minute to see where you need to go on the map can get annoying. Thankfully, the future makes everything easier and Isaac has a GPS right in the palm of his hand. Isaac will hold out his hand and a beam of blue light will fall upon the ground, pointing the player to the current objective.

A lot of the style and gameplay will remind you of the Resident Evil series. You can increase your storage space, store your weapons (magical crate style), and upgrade all of the weapons and suit powers for Isaac. He can carry up to four weapons at a time, and he also has some suit powers and a couple of melee attacks. Dead Space is a survival horror game and playing this as an action game will get you killed. Ammo pickups can be far and few between, so you’ll need to plan all of your actions out.



Your suit has the power to put creatures and objects in a stasis field that slows down all of their actions. The Necromorphs typically attack in groups, so you’ll find yourself using the stasis field a lot. Just like the guns, though, you only have the chance to use the stasis field before needing to recharge it.

The suit also has telekinesis powers that let Isaac move objects and throw things around. In the sixth chapter in the game, Isaac goes to the Hydroponics deck, which is being converted by Necromorphs for their own benefits. Scattered throughout the level are Necromorphs that only produce a poisonous gas, which you have to kill. They won’t attack, but once they’re killed, it triggers the game to send out Necromorphs at you. There was a point in the level that I kept getting killed after killing the poison gas Necromorphs. A couple of Necromorphs would enter the room and promptly infected a few corpses in the room to come back to life. I was finally able to pass the room by cheating. Before entering the room, I used my telekinesis to pick up and then throw out all three corpses. After that, the two infector-type Necromorphs were easily taken out.

Throughout the ship, you’ll find rooms where you can upgrade your guns, so long as you’ve found special items called Nodes. When upgrading the guns, players have the choice to focus on rate of fire, clip size, fire power and reload speed. There aren’t that many Nodes in the game, so you have to really plan out what gun needs the upgrades.



From all that I was able to see during my preview time, I have to say that the creatures are probably my favorite thing about the game. There are a lot of different types of Necromorphs and each type has different ways of being taken out. The Necromorphs can’t simply be taken out if they’re just shot in the head. You have to blow off their limbs in various places to put a stop to them. Necromorphs are determined to get to Isaac, and even missing a leg or an arm won’t stop them.

Necromorphs will also be able to latch onto Isaac and players will need to shake them off through on-screen prompts. Some creatures will be able to instantly kill Isaac as well. Not since the chainsaw guy from Resident Evil 4 have I seen so much gore. Isaac can get ripped apart in so many gory ways. Most of the creatures will drop ammo and money once killed.

Overall, I was very impressed with Dead Space. I had high hopes for the game before playing it and I think this will definitely be a game of the year contender. I can't remember the last time a game actually made me jump. I don't get scarred that easily from videogames, so it's pretty impressive to me that Dead Space was able to make me jump at several places during my preview time.

Look for Dead Space this Octoboer for the PS3, Xbox 360 and PC. 


LAUNCH GALLERY (9 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Next page: More Dead Space stories




Cartman's Avatar
Cartman at 08/25/2008 20:40
GRRRRR, how the hell am i supposed to afford all these games in my Do Want pile for this year?
Theres so many...

Anyway, sounds awesome,although i had it mapped out to be like a futuristic bioshock, but i guess not.
Mxyzptlk's Avatar
Mxyzptlk at 08/25/2008 20:41
I want so bad.
pendelton21's Avatar
pendelton21 at 08/25/2008 20:41
Can. Not. Wait for this bad boy to come out.
Velt's Avatar
Velt at 08/25/2008 21:29
Oh dude, Im such a pussy for survival horror games.
MrTowel's Avatar
MrTowel at 08/25/2008 21:39
I really want to play this, but I'm sure the second a baby-tentacle monster pops up, I'll run out of the room screaming and will never play it again.
Rusty Ghia's Avatar
Rusty Ghia at 08/25/2008 21:42
Hamza, what system have you actually seen the game running on? Now that I got a PS3 (thanks Abbi) I'm wondering if I should get it on the PS3, Xbox 360, or PC.
Hamza CTZ Aziz's Avatar
Hamza CTZ Aziz at 08/25/2008 21:46
I played it on the 360. Both consoles were at the preview event, and they looked pretty much the same. If you had the choice, go with the PS3 as the PS3 version in most cases is always slightly better in some way. And I don't do PC games at all so I'd always be against that, heh.
Kiranio's Avatar
Kiranio at 08/25/2008 21:50
Awesomeness.
Blackhat's Avatar
Blackhat at 08/25/2008 22:08
If they allow First Person view, totally in. If not, there's no way I'm buying a game with an angle that atrocious.
fetusmilk's Avatar
fetusmilk at 08/25/2008 22:21
i cant wait to play this so much that it invades my dreams and i become Isaac in my dreams and am transported onto the Ishimura.
Dan CiTi's Avatar
Dan CiTi at 08/25/2008 22:25
One of the few games I'm really looking forward to.
Furyfire's Avatar
Furyfire at 08/25/2008 22:39
Damnit.. methinks its time for me to cancel a pre-order and move it to this one. Been watching this game for some time and saw the comics on Gametrailers.... *sigh* Soooo many games coming out in October... it isnt funny.
cougs's Avatar
cougs at 08/25/2008 22:57
Do want.

The only question being...what system to go with?
Hamza CTZ Aziz's Avatar
Hamza CTZ Aziz at 08/26/2008 00:46
Blackhat: Have you played Resident Evil 4? It's like that in terms of the camera.
Timmeh's Avatar
Timmeh at 08/26/2008 03:29
Still looking forward to this but I don't like the whole magic inventory and weapon upgrade system. I don't mind finding parts for weapons like the earlier Res Evils but the whole lugging around a magic invisible briefcase and bizarre upgrade system detracts from the games for me.

I'd much prefer the more plausible (and fear-inducing) scenario of being able to carry a couple of weapons and a sensible amount of ammo, and maybe scavenging parts for weapons here and there over reaching into and invisible magic bag and pulling guns out.
Big Z's Avatar
Big Z at 08/26/2008 03:56
On the PC too? Sweet!
3r0t1c n3rd's Avatar
3r0t1c n3rd at 08/26/2008 04:27
Played this in Leipzig, and CTZ is right with every bit. It's a must buy for me.
Kryptinite's Avatar
Kryptinite at 08/26/2008 08:40
I know I'm going to be missing out on this game but I'm a pussy when it comes to horror video games. I just can't do it :)
Android8675's Avatar
Android8675 at 08/26/2008 10:50
Survival Horror = third person.

If a monster jumped out behind you in first person you're not gonna be really scared.

Haloz players need not apply. I'd even go as far to say if Gears of War is your thing you might as well stay away too. The pace of the game will piss you off.

Bioshock fans, welcome.
VisMortua's Avatar
VisMortua at 08/26/2008 11:29
Choice = PS3 I have to say I'm beginning to become quite the trophy whore, and this game will have Trophies, woot.
Dexter345's Avatar
Dexter345 at 08/26/2008 14:14
Excellent preview. I want this game so badly.
Hitogoroshi's Avatar
Hitogoroshi at 09/02/2008 10:14
Can't wait
Blackhat's Avatar
Blackhat at 09/08/2008 18:58
"Blackhat: Have you played Resident Evil 4? It's like that in terms of the camera."

Fuck. I didn't really play it (few levels, watched a friend beat the game though) and I cannot stand that camera.

"Survival Horror = third person.

If a monster jumped out behind you in first person you're not gonna be really scared. "

And how exactly is a person 'startled' by something behind them, if sound isn't a part of it? Also, given that camera view, there's no fucking way you'd see anything behind you, nor in front, nor to the side.
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39760 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

The best and worst '4th' videogames EVER!











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006