Quantcast
Peter Molyneux is receiving a Lifetime Achievement Award - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Peter Molyneux is receiving a Lifetime Achievement Award


1:20 PM on 01.19.2011
Peter Molyneux is receiving a Lifetime Achievement Award photo



Peter Douglas Molyneux is to be honored with a Lifetime Achievement award at the Game Developer Choice Awards during GDC. He will be handed this award in a ceremony hosted by none other than Tim Schafer. Moreover, Mega64 will once again provide "several exclusive new video segments" and shenanigans for the Awards.

Regardless of how you may feel about Fable 3's innovations, Molyneux has been an important player in the games industry for the last 23 years. After co-founding Bullfrog Productions he had a key role in providing us with classics like Populous, Theme Park, Theme Hospital, Syndicate, Dungeon Keeper, and showed us a whole new world with Magic Carpet. That list of great games is also sure to make you feel old if you remember playing all of them.

After EA devoured Bullfrog in 1997, Molyneux formed Lionhead Studios to give us the Black & White and Fable games. He joins previous winners of the Lifetime Achievement Award such as John Carmack, Hideo Kojima, Sid Meier, Shigeru Miyamoto, Richard Garriott, Eugene Jarvis, Mark Cerny, Gunpei Yokoi and Yuji Naka. Not too shabby!

2011 Choice Awards Give Molyneux Lifetime Achievement, Schafer Returning To Host [GDConf]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Awards

3:00 PM on 12.18.2014
Nominees for Destructoid's Best Narrative Design of 2014

[Image credit: Mike Lambert] It's impossible to pinpoint exactly what it is that makes for great narrative design. It's just something you know when you see. It's more than an outstanding story (although, that's certainl...more



4:00 PM on 12.17.2014
GOTY 2014: Best musical

What a dismal showing this year. Last year had Frozen, which tailed into this year, world without end, amen, with a long icy tail like Halley's comet. When are we going to have the "Let it Go" of videogames? We'll never ...more



3:00 PM on 12.17.2014
Nominees for Destructoid's Best Multiplayer Design of 2014

[Image credit: Mike Lambert] Friends can make any game worth playing. Growing up, couch play was a staple in my household. I would often have videogame themed birthday parties, inviting all of my buddies over to have fighting...more



View all Awards






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more