Man, Bethesda can’t get break. Xbox 360 Users are still reporting problems with Fallout 3’s ‘The Pitt’ downloadable content that released earlier last week. An official posting on the Bethesda blog, indicates that players are complaining of freezing issues, which is slightly better than the rainbow-soldiers and fat exclamation marks that early downloaders were greeted with after the content was uploaded onto Xbox Live.
The post makes it clear that Bethesda are on the issue. “We’re working with Microsoft to get a version of ‘The Pitt’ that corrects the aforementioned freezing issue,” the post reads. “Once the content is up and available, we’ll let you know.”
I recently played through the entirety of ‘The Pitt’ without a single problem. Have any of you experienced issues? You know, aside from "my Xbox overheated" or whatever.
[via 1UP]
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To anyone who has it, though; Are this and Anchorage satisfying, and worth the money? To me, both are way too much money considering how little content you get.
I've got The Pitt, and imo it was well worth it. 800 points is only about 6 quid and I spent a good 8 hours in The Pitt, exploring, finding all the items etc. Visually it's really different to the main game as well so it feels really fresh.
OA, not so much. 800 points was a bit much for such a stripped-down experience.
Weapon removal, on the other hand, is a pretty cool mechanic to force players into a proper challenge for once. The Steelyard and arena wouldn't have been anywhere near as cool or fun as they were if you had your usual arsenal of a fatboy, Gatling Lazer, Lincoln's Rifle, and decked out in your massive power armor.
To me it feels like a way to make the game feel like it works with DLC. With the cap at 20 there is no reason to play the DLC in your existing game unless you really like to collect stuff and get achievements. So I started a new game to play just the DLC, and then maybe play through the game again once I'm done. Problem with this is that the DLC is in areas that require a good amount of effort to get to, so if you're fresh out of the vault and ready to head to AO prepare for a fight. Heading to The Pitt? Good luck, since it's all the way at the top of the map. Well I fought my way to AO, beat it, got the cool armor, blew up Megaton to have a place to store the goodies, and headed up to the Pitt. Got to the radio tower, fought through that, got to the Pitt, and had all my stuff stolen from a bunch of punks with sticks that I KNEW I could have destroyed. Now I'm in the pit, at level 12, and it feels like the only reason they took my stuff was to make the DLC playable since most people would be going in to the Pitt at 20. But I'm not at level 20, so I'm running through stimpacks like a madman while trying to fight through it with a pistol that does 3 damage, WTF?!?!?! They could have added 10 levels for each expansion and I would have been perfectly fine with playing them with my normal character. Instead they leave the cap which makes the DLC frustrating for a low leveled character, yet (probably) far too easy with someone who's maxed out. I would have really like to see them do this GTA style, with every expansion being a new story with a new character that starts at 1. Instead they tried to rig the DLC to work with your existing character and it ends up feeling broken. One more thing, do they seriously expect me to believe that I can make it all the way from DC to Pittsburgh on a HAND-POWERED RAIL CART?!?!?! Jesus Christ what a joke.
On another note, for those of us who thoroughly cleared the content that came with the game, will there be enough in the third expansion to gain ten more levels?
and not directly connected to the pitt but very close to the transition area on the way back over encumbered i dropped off a clifftop near fort constantine only to drop inside a boulder and not be able to get out and there was no autosave once i got out so i had to re run over encumbered halfway across the pitt bridge. took me an hour to get back to megaton.
Users on Bethesda's forums are saying that the issue might be due to the fact that people had explored the area where the Pitt tunnel is. I had only gone as far as Fort Constantine and Raven Rock, but never went north or west of them. Sounds like the DLC is causing the main game to freak out; it is saying that the player can go into this tunnel and head to the Pitt, but the main game is saying it can't do that and has an aneurysm.
"One more thing, do they seriously expect me to believe that I can make it all the way from DC to Pittsburgh on a HAND-POWERED RAIL CART?!?!?! Jesus Christ what a joke."
How dare they put something so unrealistic in my game about post-apocalypse, mutants and virtual reality.