Karsten Lund, creative director at Square Enix Montréal, gives a pretty succinct rundown of Hitman GO and what it's all about: "We boiled most of the core Hitman mechanics such as disguises, distractions and different weapons, down to the simplest possible game, without losing the fun and tension of its AAA counterpart.” If that means I can finally implement stealth in a Hitman game the way I did when I was homeboy Garrett throwing down moss arrows as I walk, then I'm down.
Hitman GO looks intriguing, and I'll probably check it out since these diorama-style levels are an interesting twist on the typical aesthetic we're used to. Agent 47 has never looked cooler than as an adorable little game piece, and if this were Pokémon Monopoly I would have commandeered him for use as a damage counter for one of the many TCGs I play. And if you want to talk favorites, Hitman: Contracts is mine because there's a bondage party and gimp masks, and I like to go in guns blazing, killing everyone who comes my way, including each level's target. I am dumb.
Let us know if you check out Hitman GO and if it exceeds your expectations. Also, please let me know if there are additional gimps.