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PC Port Report: Dark Souls II - Destructoid

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Dark Souls II  




PC Port Report: Dark Souls II photo
PC Port Report: Dark Souls II

5:00 PM on 04.24.2014

It's better than the original on PC but still isn't perfect


The appearance of the original Dark Souls on PC was welcome but it was... let's say troubled. Its innovative online mode was married to the much maligned Games for Windows Live service and the game was locked at a piddly 1024x768 resolution. Whilst it's understandable developer From Software's lack of experience in creating PC games would have affected the final product, it was still a bitter pill to swallow for PC gamers keen to get their hands on a Souls game.

Whilst enterprising modders would fix up some of the problems, the onus was on From Software to deliver a much more capable PC version of Dark Souls II. They certainly haven't made the same mistakes as before but it still isn't the fully featured PC port many would have hoped for.

Dark Souls II (PC, PlayStation 3, Xbox 360)
Developer: From Software
Publisher: Bandai Namco
Release: April 24, 2014
MRSP: $49.99/£39.99

The PC version of Dark Souls II addresses the two big problems from original version.

To start, there's no GFWL support for the online features -- but considering Microsoft is discontinuing its PC service, that's not really a surprise. There are no cloud saves however, which is a shame if you're planning on playing on more than one PC.

Additionally, there are plenty of graphics options this time, which makes a welcome change, however this is still clearly a port of a existing console game, make no mistake. Although the opening menus can be navigated using your mouse, it becomes completely clear that you should be using a controller all the time with this version. 

Namco released the recommended system specs for Dark Souls II but considering its appearance on the previous generation of consoles, it shouldn't be too much of a burden for an average PC. Whilst the range of graphics options might not be up to the level of a PC-exclusive title, there's room to adjust textures, lighting, anti-aliasing, and both motion and camera blur. My monitor's native resolution of 1920x1080 was supported and the in-game text looked sharp and crisp.

As such, don't be afraid to crank up the graphics settings, despite what the auto-detect option may assign you. Despite having a powerful desktop, I was assigned "medium" for almost all of the graphical settings available. Cranking them up certainly makes a difference as the approach to the coastal hub area of Majula looks stunning. 

However, some things can only be improved so much; some character models still look pretty basic despite turning up the graphics settings. It can become really obvious standing next to certain NPCs but on the whole, From Software has done a much better job with Dark Souls II when it comes to graphics.

On the controls side, using a gamepad is definitely the way to go; whilst a keyboard and mouse combination is feasible (the keyboard bindings are completely customizable), the gameplay has clearly been designed around a controller.

The only major problem I had was that Dark Souls II did not want to play nice with Big Picture Mode on Steam. Each time I tried to launch the game on my TV, it crashed and booted straight back to the desktop. Aside from the Big Pictures issues, I felt Dark Souls II performed well and I had no crashes or any game-breaking bugs hinder my experience.

If you were hesitant about buying Dark Souls II after the less-than-stellar port of the first game, then you won't have anything to worry about this time.





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Dark Souls II Updates, Screenshots, & Videos







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Dark Souls II



8:00 AM on 07.25.2014
Dark Souls II gets patch 1.08, fixes and balances in tow

Fresh off its new Crown of the Sunken King DLC, From Software has updated and tweaked Dark Souls II for everyone. Weapons have been balanced (with extra or decreased damage depending on the item), and spells have be...more



8:00 AM on 07.22.2014
Review: Dark Souls II: The Crown of the Sunken King

2014 has been very good to me, but Dark Souls II is one of my favorite games of the year. Many debates have raged on as to whether or not it's as exceptional as its predecessor (Demon's Souls is better than bot...more



7:30 PM on 07.15.2014
One week to go: More Dark Souls II DLC screens while we wait

The last batch of images for Crown of the Sunken King left me anticipating this Dark Souls II DLC which is, oh good, only a week off. There's more where that came from. Using an item acquired in the DLC, players will reach th...more



10:00 AM on 07.05.2014
Here's what Dark Souls II would be like as an eSport

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1:00 PM on 06.11.2014
Enjoy these new Dark Souls II DLC screens before you cryogenically freeze yourself until July

In case you haven't heard, DLC is coming to Dark Souls II. Three add-ons in fact! The first up is Crown of the Sunken King, set to drop on the PC, PS3, and Xbox 360 on July 22nd. To celebrate, Bandai Namco sent over some scre...more



11:49 AM on 06.04.2014
Bandai Namco announces Dark Souls II DLC trilogy

A set of downloadable chapters dubbed The Lost Crowns trilogy are heading to Dark Souls II, Bandai Namco announced today. The first episode, Crown of the Sunken King, will be available on PlayStation 3, Xbox 3...more



11:00 PM on 06.02.2014
It's possible to beat Dark Souls II in 20 minutes

I haven't been keeping up with Dark Souls II speedruns. I should be. We got a tip in this weekend about Marksel's 21:25 world-record any% run, which has since been topped by Distortion2's 20:14 run, included above. Seems the...more



11:00 AM on 05.10.2014
Dark Souls II disappointed, but I'm so ready for the next game

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8:00 PM on 05.02.2014
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12:30 PM on 04.25.2014
Let the Dark Souls II modding begin

After providing general tips for getting a bit more out of Dark Souls II visually, renowned modder Durante has written another article for PC Gamer detailing his next major release. The DSfix creator has a new tool, GeDoSaTo,...more





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