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PC patch for Super Street Fighter IV: AE delayed slightly

9:30 PM on 07.11.2011 // Daniel Starkey
  @dcstarkey

Super Street Fighter IV: Arcade Edition fans have a substantive PC patch incoming after a short delay. Originally expected to hit sometime today, the patch probably won't go live until Tuesday evening or Wednesday morning. Capcom is making up for the wait by adding a few features that weren't originally planned for this update.

  • Support for more keyboards and input devices that were not initially recognized
  • Allowing re-mapped keys
  • Changes Faxed Mode as the default graphic setting
  • NVIDIA 3D Vision Enhancements
  • DRM removed for non-Steam version of the game

That last one makes me happy. While I can't honestly say I've played Street Fighter (ever... ), I am pleased to see a publisher willingly strip a title of DRM. I recognize its purpose in preventing piracy and all that jazz but it's a show of good faith on their part and well... good on them, I say!

The rest of the fixes really just address input and graphics issues that have caused gamers some trouble.

Update on the Arcade Edition PC Patch [Capcom-Unity]




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Daniel Starkey, PC Contributor
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destructoid's previous coverage:
Super Street Fighter IV: Arcade Edition


  May 28

Super Street Fighter IV AE moving from GFWL to Steamworks soon

DLC from Games for Windows Live won't carry over


  Jul 22

New Ultra Street Fighter IV trailer features gameplay

Footage of Hugo, Poison, Elena, and Rolento


  Jul 17

Street Fighter IV champion Xian reflects on EVO 2013

Hold Back to Block interviews the SFIV: AE champ


  Jul 16

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SSFIV:AE, Ultimate Marvel 3, MK, and SFIII


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