Hey, it must work for Nexon, because they make a billion dollars a week off of 15-year old kids who steal their parent's credit card. :E Regardless, microtransactions should be minor things and have no massive impact on the gameplay. If you could shell out, say, $15 for a Lv20 character right at the start of the game with all stat points unused and decent gear, people would probably jump on that. Just don't do the "$x = Y Currency" thing lest you want to totally kill your economy from the get-go. It'd be nice if Gold actually meant for something--I remember Diablo 2. I remember SoJs. Yeah...
I hope the MMO runs on low-spec machines as well as the original game did.
As for the MMO, I hope they have a non-microtransaction route. Because unless they drop the ball, they will have my money.
Himself confirms that he himself? Jesus, bro, proofread.
They'll probably go this route, as most f2p mmos are doing now. Not gear, but mounts and other non-victory guarantee items.
*cough* shameless plug.. http://www.fistfullofpotions.com/2009/11/r-torchlight-pc.html *cough*
also, for those of you who are still on the fence after the 2 hour demo.. it's five dollars on steam till tomorrow.. GET.
"The game has to be solo-able, but players will have to have skills that make them useful in a party and make them work together".

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