He noted the reflection on the mirror that you use to traverse into the world of the ghosts, and how he was going for little details like that, citing "oldschool Capcom games" as a reference point. From what I can tell, he's really going all-out to make sure that this upholds that classic platformer feel of old, which is what I really liked about the original Mutant Mudds.
Jools was really passionate about the game, and it shows right on the screen. I have high hopes for the Wii U version of Mudds, and I hope it brings the franchise to a larger audience.
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Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ---------... full profile | More staff profiles
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