I also got a chance to check out the shop, which is pretty robust, to say the least. There's a number of different knife combinations (pizza cutters?!), guns, and attachments to keep you earning money for a long, long time. Different guns will change your speed and movement range in a number of different ways -- such as a bigger gun decreasing your jump height and overall speed. Controllers will also be supported at launch.
I got a Metal Slug vibe aesthetically, but conceptually, the level design reminds me of Bionic Commando -- especially given the verticality to the maps I played, and the emphasis on going inside of buildings to find goodies.
Nothing about Mercenary Kings blew me away, but it was a really fun multiplayer experience, and there's a lot of depth here. As a couch co-op game in an era that mostly focuses on just online play, it'll be a ton of fun. Look for it later this year on Steam.
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Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ---------... more | staff directory
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