Quantcast
PAX: Guacamelee! makes me hungry for some good dip - Destructoid

DestructoidJapanatorTomopopFlixist



PAX: Guacamelee! makes me hungry for some good dip


4:34 PM on 04.07.2012
PAX: Guacamelee! makes me hungry for some good dip photo



I've got a tasty concoction for you.

Take a sprawling Metroidvania, make it co-op, incorporate brawler mechanics, toss in some Mighty Switch Force platform switching, and wrap it all in a Mexican luchador shell with copious amounts of Spanglish sprinkled throughout the dialog. You've got Guacamelee! from DrinkBox, and it's every bit as delicious as I've hopefully made it sound.

When a game tries to mix all these different styles and game types, it runs the risk of falling apart from too much ambition. Guacamelee! avoids that by stirring together all these ingredients into one tasty party bowl to be enjoyed with chips and some tequila.

Most striking about Guacamelee! is its simple presentation. Its flat, angular style is very familiar yet fresh, drawing inspiration Dexter's Laboratory and other such cartoons. When I saw it, I was immediately reminded of El Tigre: The Adventures of Manny Rivera, a short-lived show on Nickelodeon about a superpowered Mexican teen deciding whether to be a hero or a villain.

As a Metroidvania, you gain abilities as you progress (in the form of wrestling moves) in order to open new areas. The twist here is that you can be joined be a second player. Player one commands the chief protagonist Juan while player two commands the female luchador Tostada. Together, you beat down skeleton warriors and polish them off with throws and body slams.

In yet another twist, there is a duality mechanic similar to the one in Ikaruga or Mighty Switch Force. By tapping a shoulder button, you can immediately switch between the world of the living or the dead. Certain platforms or walls will only exist in one world, indicated in the other by a white outline. Even some enemies can only be harmed in a certain world, though they can still deal damage to you regardless.

With a second player in tow, you have to carefully coordinate jumps and world-switching, which I can see being frustrating to teams who aren't completely simpatico. Graciously, only one person needs to reach the door to the next room, so players who tend to lag behind can allow those more skilled to run ahead.

Then there is the chicken transformation. Yeah... you can turn into a chicken at will. I have no idea what purpose this serves, but for the demo, it was just something fun for kicks and giggles.

DrinkBox tells me that Guacamelee! is roughly 30% done and is aiming for a late-year release. No platforms have been announced, but XBLA seems to be the most likely candidate. I'm sold on it, and I hope you all will give it some eyeballs as well.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Platform games

1:00 AM on 04.17.2014
Azure Striker compromises appeal to boys 10-14, adds braid back

Keiji Inafune's other not Mega Man game is Azure Striker: Gunvolt. Its main character, Gunvolt, was viciously censored for the planned Western release, as you can see below. And by viciously censored I mean his designed was c...more



11:00 PM on 04.16.2014
Listen to Holmes sing 'God Bless the USA' in this Broforce interview

Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman...more



11:30 AM on 04.16.2014
La-Mulana 2 aims to be more 'intuitive,' still hard as heck

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ...more



View all Platform games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more