It's possible to blend two different experiences into a single, coherent one. Look no further than The Red Star for an example of a delightful cocktail of genres. But some studios are doing more, plucking bits and pieces out of numerous genres and tossing them into a game. Such is Monday Night Combat, a third-person shooter that borrows concepts and design from brawlers, Team Fortress 2 and even DOTA.
A Class-Based Shooter with a Sprinkle of DOTA
Powers, Experience, and Money
A side-note: I wasn't able to see the SP component. Uber representatives told me that it's a cooperative experience between four players that runs similar to this "money ball" mode. The key change is that you'll need to simply defend your base similar to tower defense games by erecting turrets and keeping tabs on the ball's health meter.
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